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Video: How Multiplayer Works in Frozen Synapse Prime on PS Vita 50°
September 18, 2014 // 11:58 pm - Double 11 Design Manager Gareth Wright shared a video today detailing how multiplayer works in Frozen Synapse Prime on PS Vita below.

To quote: Hey Folks, We're getting very close to the release of Frozen Synapse Prime, and I wanted to go over what is really the biggest aspect of the game - the online multiplayer.

Online multiplayer in Prime is both synchronous and asynchronous, as the game is hosted off Double Eleven's set of dedicated...

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How the ECDSA Algorithm Works by PS3 Developer KaKaRoToKS 1350°
January 31, 2012 // 9:37 pm - Following up on his status update for the PS3 4.0 Homebrew Enabler (HEN), today Sony PlayStation 3 hacker KaKaRoToKS has explained how the ECDSA algorithm works.

To quote: To popular demand, I have decided to try and explain how the ECDSA algorithm works. I've been struggling a bit to understand it properly and while I found a lot of documentation about it, I haven't really found any "ECDSA for newbies" anywhere.

So I thought it would be good to explain...

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Video: Arc System Works Details BlazBlue for PlayStation Vita 100°
January 24, 2012 // 7:44 pm - Today Arc System Works Director Geraint Evans has shared a video detailing everything fans would want to know about BlazBlue for PlayStation Vita!

To quote: With the PS Vita launch just around the corner - we thought we'd take a look at a series that's built a reputation for itself among fighting aficionados over the last couple of years.

Currently readying itself for a spot on the 22 February launch line up, BlazBlue is a fighter that's proven something of a cult hit - a series that's earned high praise from critics for its left-field approach to fighting...

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BioShock Infinite to Support Move, PS Vita Game in the Works 50°
June 6, 2011 // 8:48 pm - Straight from Irrational Games Creative Director Ken Levine via E3 2011 comes news that BioShock Infinite will support PlayStation Move alongside a PS Vita game in the works.

To quote: Let me dish out some home truths here. The BioShock universe hasn't always treated the PlayStation community super well. The first game came out on PS3 over a year after launch on other platforms. To Sony fans, that probably read as, "Hey, what are we? Chopped liver?"

Irrational Games came to the press conference to say Sony fans are not...

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PSN Download Manager 3.71 Out, Works on PS3 Firmware 3.61 1300°
May 21, 2011 // 7:38 am - This is an update to inform users that PSN Download Manager 3.71 is released, and to clarify it is still functional on PS3 Firmware 3.61 released this week.

Download: PSN Download Manager v3.71 / Our site - We're working on many other projects as well which you may find useful, so keep checking every few days

Preparing the Application:

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Video: PlayStation Move PS3 Motion Controller Works in the Dark 400°
August 11, 2010 // 11:31 pm - Earlier today we saw a new PlayStation Move Demo video in the light, but (linked above) kicked it up a notch and confirmed that Sony's PlayStation Move PS3 Motion Controller does indeed work just as well in the dark.

For those who didn't get a PlayStation Move Media Kit (pictured below), the PS3 Motion Controller confirmed retail availability dates thus far are as follows:

• Europe and Singapore:...

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Sony Introduces Echoshift for the PSP, DLC Also in the Works 50°
February 5, 2010 // 12:03 pm - SCEA Marketing Specialist Brian Chou has introduced Echoshift for Sony's PSP console today, as follows:

I'm here to talk about Echoshift, an upcoming PlayStation Portable title that brings a fun and different twist to the puzzle genre.

Echoshift introduces a new gaming concept where you will have to play with your past actions. Each level features crazy puzzles and obstacles that must be overcome in order to reach its exit door. You have a set amount of time to reach...

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Arc System Works Confirms Next-Gen Guilty Gear in Development 50°
December 29, 2009 // 10:30 pm - Japanese developer Arc System Works has confirmed to NowGamer (linked above) that producer Daisuke Ishiwatari intends to develop a new next-gen Guilty Gear game for both the PS3 entertainment system and the Xbox 360 console.

To quote: Arc System Works' Business Development Director Tomo Ohno fielded a question on the possiblity of a Capcom-style crossover for the company's 2D fighters BlazBlue and Guilty Gear.

"Personally I don't like that idea," Ohno replied. "What we can say about Guilty Gear is that it is not dead yet. It has not ended. The producer/creator...

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