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Alien Spidy PSN PS3 CFW PKG Fix for Custom Firmware by Duplex Out

Alien Spidy PSN PS3 CFW PKG Fix for Custom Firmware by Duplex Out Above 1500°
95w ago - Following up on their previous release, today PlayStation 3 scene release group Duplex has made available a Custom Firmware PKG fix for Alien Spidy PSN PS3 with details below.

To quote from the related PlayStation 3 NFO file: Alien.Spidy.PSN.PS3-DUPLEX

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New PS3 PKG DLC Fixes for CFW by DUPLEX for November 21, 2012

New PS3 PKG DLC Fixes for CFW by DUPLEX for November 21, 2012 Above 1500°
119w ago - Following up on their previous release, today PlayStation 3 scene release group DUPLEX is back with PS3 DLC fixes for Sine Mora, The Walking Dead Episode 1-5 and Zen Pinball 2 Civil War on PSN.

  • Sine.Mora.PSN.PS3-DUPLEX
  • The.Walking.Dead.Episode.1-5.PSN.PS3-DUPLEX
  • Zen.Pinball.2.Civil.War.DLC.PSN.PS3-DUPLEX

From the PS3 NFO files:

Sine.Mora.PSN.PS3-DUPLEX

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Download: http://ul.to/zcfw1l26

The.Walking.Dead.Episode.1-5.PSN.PS3-DUPLEX

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Download: http://www.ps4news.com/forums/ps3-cfw-mfw/psn-games-decrypted-ps3-custom-firmware-3-55-duplex-121017-692.html#post442384
 

PS3Load GNPDRM PKG Now Updated for PS3 3.55 with Bug Fixes

PS3Load GNPDRM PKG Now Updated for PS3 3.55 with Bug Fixes 700°
179w ago - Following up on the earlier releases, today PlayStation 3 developer an0nymous has updated PS3Load which allows users to run PS3 SELF programs via wireless or wired network with some make_self bug fixes as outlined below.

Download: PS3Load GNPDRM PKG (580.47 KB)

To quote via PS3 Dev Wiki (ps3devwiki.com/index.php?title=Dev_Tools#ps3load_3.55_make_self_fixed):

Older versions of ps3load would not work on 3.50/3.55 ("sysProcessExitSpawn2" won't work proper), and you had to use 3.41 instead. This is no longer an issue with the recent version ps3load which fixed the (make_self) issue for 3.55 standalone precompiled version to try: ps3load.gnpdrm.pkg (don't forget to delete your old version first)

Using ps3load:

1. make your app, produce at least an ELF
2. sprxlinker yourapp.elf (this should be done for you if you use any of the samples)
3. make_self yourapp.elf yourapp.self
4. load ps3load on the PS3
5. define the PS3LOAD environment variable in your favorite shell with tcp:ip_addr (where ip_addr is your the ip address of your PS3)
6. ps3load yourapp.self
 

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