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Video: Rain - PS3 Developer Diary Volume 1 with Yuki Ikeda 50°
August 2, 2013 // 12:29 am - Sony Senior Producer Florence Kum shared a Rain PS3 developer diary Volume 1 video today with Yuki Ikeda among those included from the project below.

To quote: Hello Everyone! Your excitement over Rain at E3 was well received by the team and we'd like to thank you for your support since!

I hope you have all had a hot summer - as it should be!  We have certainly been enjoying the sun here, but I am guessing that some of you are craving some more 'Rain'... perhaps? Without further ado, I am pleased to present you with our first Developer Diary for...

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Video: The Unfinished Swan: Art and Design Developer Diary 50°
October 17, 2012 // 7:01 pm - Giant Sparrow Game Designer Ben Esposito has shared a video today spotlighting the art and design as part of their The Unfinished Swan developer diary.

To quote: Like a lot of folks, I first saw the tech demo for The Unfinished Swan when it made the rounds online in 2008. The idea stuck in the back of my head but it wasn't until later when Giant Sparrow put up a job posting that I decided: I had to make that game.

I had just graduated from college without much professional experience, so I did what I do best and made a game for them. You can check it out here...

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FluffyLogic Developer Diary Profiles Eat Them PSN - Week Four 50°
December 14, 2010 // 10:00 pm - FluffyLogic Designer James Parker has shared week four from their developer diary profiling Eat Them for PSN today.

To quote: I want to talk to you about Power Bars. I know, interesting stuff! It's all rock and roll here at top flight game developers FluffyLogic.

One of the aims of the game is to maintain the pace throughout. We want the game to be pick-up-and-play - so session times will be short but the nature of the game will encourage repeat play.

We are aiming for an old-school arcade feel and we want...

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Fluffy Logic Developer Diary Details Eat Them! Controls on PSN 50°
November 30, 2010 // 9:07 pm - Fluffy Logic Designer James Parker has detailed the controls for Eat Them! controls on PSN today.

To quote: I'm working on Eat Them!, which Ana has been telling you about recently, and I'm here to say a few more extra in-depthy words about how making a game like Eat Them! actually happens on a day to day basis. Today - CONTROLS!

A game can have the greatest technology in the world, the most incredible art assets, and USPs that would have marketing people salivating into their espressos, but if the controls feel wrong - if the player isn't properly connected...

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FluffyLogic's Eat Them! PlayStation 3 Developer Diary: Part Two 50°
November 16, 2010 // 9:25 pm - FluffyLogic Producer Ana Kronschnabl has shared part two today in their ongoing Eat Them! PlayStation 3 developer diary series.

To quote: So where are we? Well we have obviously done a fair amount of the game, since we demoed it at E3. Prior to this point we had spent a lot of time getting the basic structures of the game in place.

We use Sony's 3D engine PhyreEngine as the basis - it's a great engine and it gives us the important nuts and bolts of a game system, which frees us up to focus on making special...

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Video: PlayStation Move Developer Diary: MAG on PlayStation 3 50°
October 8, 2010 // 11:51 pm - SCEA Product Marketing Manager Brad Bennett has made available a new PlayStation Move developer diary video today showcasing MAG on the PlayStation 3 entertainment system.

To quote: Last week we released Patch 2.0 featuring Playstation Move compatibility for MAG.

So far the response has been overwhelmingly positive from our community. We worked hard to implement PlayStation Move with MAG and are stoked to see it taking off....

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Video: Fallout: New Vegas PS3 Developer Diary - The Story 100°
September 21, 2010 // 6:37 pm - SCEE Blog Manager James Gallagher has shared a new PS3 Developer Diary video today dubbed Fallout: New Vegas - The Story.

To quote: Following last week's post introducing the companions you'll be able to roam with in Fallout: New Vegas, Bethesda sent me this video offering insight into the game's story.

I'm a total sucker for two video game distractions: looting and poker.

I don't know what this says about me, other than that I'm going to be a very sleepy young man for a few weeks after Fallout: New Vegas...

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Video: PlayStation Move Developer Diary: The Shoot for PS3 100°
June 7, 2010 // 2:17 pm - Sony Computer Entertainment Europe Associate Producer Ray Khalastchi has shared a PlayStation Move Developer Diary video today highlighting upcoming title The Shoot for PS3.

To quote: The Shoot is a title exclusive to PlayStation Move, an arcade shooter where you are an action hero and the PlayStation Move motion controller is your gun.

Listen to the director and shoot your way through five different spoofs of classic B-Movie themes: the Wild West, undersea monsters, haunted house, mobsters and a robot invasion. Shoot through parts of the highly destructible set...

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