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SKFU Progress on PS3 Custom Firmware, More Debug Options 700°
242w ago - Today SKFU has updated his blog (linked above) with a follow-up to his previous work and shared some new information and progress regarding PS3 custom firmware.

He was able to add several more working debug options to JailBroken retail PS3 consoles, such as Title Store preview in the network section.

To quote: "While the USB Loader by JaicraB has some trouble rebooting all correctly it seems for a final CFW we need to overwrite dev_flash instead just loading...

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Castle Crashers for PSN: Progress Report - Volleyball Minigame 50°
274w ago - Today Emil Ayoubkhan of The Behemoth has shared a progress report on Castle Crashers for PlayStation Network, as follows:

I'm here today to talk about our new volleyball minigame that we will be including in our upcoming version of Castle Crashers, but before I get into that, let's talk about the release date.

This is pretty straightforward actually as we don't have one yet. We're looking to finish sometime this year and as soon as we can narrow it down to a specific month, we will be able to talk about this more.

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Project: Service Mode PS3 Arrives, PS3 Dev Work in Progress 750°
284w ago - We finally managed to obtain a fully operational Service Mode PlayStation 3 system, so PS3 Dev work is in progress. As it came a few days ago, we have not had too much time to play with it yet, but will soon!

We did some work on one from flurix a while back, but alas, the unit did not function fully. Luckily, this unit we got works perfectly.

For a little background, it is a CECHA00 unit, which makes it a 60gb Japaneese PS3 model, first generation - full of backwards compatability,...

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NYCC 09: Ghostbusters: The Video Game PS3 Progress Report 50°
329w ago - I'm following Ghostbusters: The Video Game closer than any human being should be and that I'm getting pretty good at spotting even the tiniest of changes.

Let's take today's New York Comic-Con demo as an example. I was handed the controller, the demo started up, and I immediately identified the level as one I wrote a great deal about on April 28, 2008.

This is the one where Ray and the recruit are battling through an architect's office, the Stay Puft Marshmallow Man shows up, and the boys duke it out with some pesky...

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OPM Australia FFXIII Interview: Development Progress Update 50°
349w ago - Thanks to Final Fantasy-XIII.net's Shuyu, there are scans (linked above) of an interview with Yoshinori Kitase and Shinji Hashimoto from the latest issue of Official Playstation Magazine Australia available.

From Final Fantasy-XIII.net:

"In the interview they reassure PlayStation 3 owners that their version of Final Fantasy XIII hasn't been delayed at all and that the Xbox 360 version won't even be started until the PS3 release is burned to Blu-ray.

As well as that, Kitase has given an update on the progress of development stating that...

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PS3 Dev Progress Update - Flowcharts and More! 400°
350w ago - This is just a short post to let everyone know we're still alive. Its been a quiet summer, most people were off on vacation (or on holiday, for our friends across the pond), including many of our own PS3 Devs.

However, the summer is over and we all went back to work in full force on the PS3, adding some new and very talented Devs along the way who will be helping out!

For starters, our very own ggparallel spent the past month or so along with NDT testing countless edited PS3 Firmwares on the PS3, and has been able to drastically refine our knowledge of the...

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PS3 Debug/TEST to Retail Flash Progress and More! 500°
369w ago - We mentioned in previous Site News posts that we're working on converting a Retail PS3 into a Debug PS3.. and we have some updated news on the process to share today.

For starters, we had quite a delay. Our PS3 Devs have been using an expensive external programmer to do the job, however, these dumps differed than the dumps from the Infectus chip. It was quite a puzzling issue indeed.. which was the proper dump?!

After many hours of examination spanning over a few...

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