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WipEout Fury PS3 Developer Diary - Ship Design Detailed 50°
304w ago - SCEA Producer Daimion Pinnock has shared a peek at Ship Design in the form of a WipEout Fury PS3 Developer Diary today, as follows:

I'm happy to introduce some cool exclusive information about the making of the game and the Fury add-in, coming straight from Dave Glanister, WipEout Fury Ship designer on the WipEout HD development team.

Our main aim for the new WipEout Fury ships was to modernize their visual...

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Video: New MAG PS3 Developer Diary - PMCs 200°
305w ago - Today PR Manager Jill Webber has shared a new MAG PS3 Developer Diary video covering PMCs via the PlayStation Blog.

To quote: We're back with another behind-the-scenes for MAG! This week, in the third "MAG Mondays" dev diary installment, Zipper Interactive gives us an in-depth look at each of the three PMCs in the game: Raven, S.V.E.R., and Valor.

Do you associate with the...

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Video: MAG for PS3 - Exclusive 256 Developer Diaries 50°
306w ago - Today PR Manager Jill Webber has shared an exclusive MAG Developer Diaries video on the PlayStation Blog, as follows:

The first video posted last Monday, and took us through the overlying persistent Shadow War, where each battle victory or loss contributes to your PMC's world standing, moving it on the offensive or pulling it back to the defensive.

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Forza Developer Using Bribes to Skew CNET Poll Results?! 550°
308w ago - We live in a very competitive world, and this is apparent in the video game industry where publishers and developers are constantly trying to get a leg up on their competition, whether it's through clever marketing or brilliant feats of engineering.

But what is NOT acceptable is when a publisher or developer uses bribes to gain an advantage. Che Chou, the Forza Motorsport community manager at Turn 10, has apparently done exactly...

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Video: Fat Princess Developer Diary Now Available 50°
311w ago - SCEA Managing Producer Deborah Mars of the Santa Monica Studio has blogged the following today:

The video is an in-depth look at the creation and inspiration behind Fat Princess, told through interviews with Craig Leigh from developer Titan Studios, and little 'ole me and Matt Morton. We talk about how the concept for the game came about, the distinctive and charming art style,...

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Top Developer Confirms Nobody is Using PS3 to Full Capacity 300°
315w ago - I am aware I am likely to get flamed for this as due to an NDA (non disclosure order) I am unable to name the developer or the game he was working on, but I still think it is worth discussing.

Recently I travelled to see the preview demo of a hugely anticipated game coming out later this year. Once we had viewed the demo (which was interestingly given on Xbox, usually developers choose PC) we were allowed some one on one time with the...

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GDC 2009: Next-Gen XBox Confirmed by Developer 500°
318w ago - Exciting news for gamers - Microsoft is deep in the development process for the successor to the Xbox 360 games console, it's been revealed.

To quote: One of the first credible reports on the topic, Blizzard's Rob Pardo has confirmed that his company has taken part in talks with Microsoft about the next-next-gen console.

That Microsoft will launch another console at sometime in the future isn't exactly rocket science,...

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Developer: PS3 Flower's Grass Impossible on Other Systems 100°
320w ago - ThatGameCompany describes their dependence on the PlayStation 3's SPU processors in rendering Flower's multitude of grass blades.

To quote: I was incredibly impressed by the graphics of ThatGameCompany's Flower when I reviewed the game in February. There are thousands of grass blades that all interact with you (the wind) during gameplay.

In an interview with Kellee Santiago, co-founder and president of ThatGameCompany,...

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