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PS3 TOOL DECR-1000A XMB (XrossMediaBar) Menu Video Tour 800°
January 17, 2010 // 10:49 pm - This week, as promised previously, we decided to show a video tour of the PS3 TOOL DECR-1000A XMB (XrossMediaBar) menu.

For anyone with a retail PlayStation 3 system, the options listed below are quite different. But, for those with PS3 Test units, the Debug settings are quite similar to that of a PS3 TOOL.

However, the biggest difference between a TEST and a TOOL is that of the TOOL's...

Comments 30

PS3 TOOL DECR-1000A Serial Port Examined - Part 1 500°
December 28, 2009 // 5:17 am - Today we have a brief update on the PS3 TOOL DECR-1000A serial port, as I haven't had time yet (due to the holidays) to install my Infectus Mod into our Service Mode PS3 to begin dumping and comparing the NAND images.

Not long ago we took a peek at the PS3 Reference Tool's serial port, which is a 9 pin RS-232 port is covered by a metal panel, with two screws holding it down. One would assume there are secrets behind it, we did!

On connecting...

Comments 9

Call Of Duty: Modern Warfare 2 CVAR Tool v2.0 for PS3 is out! 850°
December 13, 2009 // 9:02 pm - Today TheUnkn0wn from the NGU forums (linked above) has released a Call Of Duty: Modern Warfare 2 CVAR Tool v2.0 for PS3.

This tool allows you mod your SAVEGAME.SVG file so you can have things like super jump, infinate ammo, infinate health, all weapons and much more.

This is ONLY FOR SINGLE PLAYER AND SPEC-OPS. I copied a list of the CVARs (commands) and in the screen shot you can see how you enter the CVARs. Not sure what all commands do but you can experiment with the commands and different values.

Download: Call...

Comments 35

PS3 TOOL DECR-1000A Internals: The Communication Processor 650°
December 6, 2009 // 10:56 pm - We have explored most of the internals of the PS3 TOOL, with world-exclusive pictures, not too many people are willing let alone crazy enough to open one of these beasts!

Now we start getting to the more interesting aspects of the TOOL, and what makes it different from everything else.

The Communication Processor, or CP is a small, embedded computer, inside the PS3 TOOL. Essentially, it is a totally separate system, isolated from the PS3 side of the system.

For a little bit of history, the PS2 TOOL worked the same...

Comments 17

PS3 TOOL DECR-1000A System Controller & Flash Chips Detailed 500°
November 23, 2009 // 1:56 am - As we have been bringing you the first looks at the PS3 TOOL and its internals, we plan to detail every last part of the PS3 TOOL - starting with the big chip differences.

Today we are focusing on four important chips, specifically the PS3 System Controller, Flash, Flash Controller and IO controller.

Let's start with the System Controller. In the picture (below), it is top center. The System controller, CXR713F120A, is slightly different in part number from that of its...

Comments 9

PS3 TOOL DECR-1000A Internal Pictures and Details Available 550°
November 1, 2009 // 9:33 pm - Recently the PS3 Dev Team received a PS3 Reference TOOL Kit and detailed the Frontside and Backside of the hardware.

Today we popped off the top of our PS3 TOOL to share how this monstrous machine works!

For starters, the cover is large but thin, and quite sharp (it drew blood!). Underneath the...

Comments 10

PS3 Reference Tool - DECR-1000A Backside Detailed 550°
October 4, 2009 // 11:37 pm - Sony's PS3, circa E3 2005 - it was great. Dual HDMI outputs, 3X LAN and lots more.

Last week we covered the PS3 DECR-1000A Front, and so today let's take a peek at the backside of Sony's PS3 Reference Tool.

We can cut right to the goodies! Back of the tool: starting on the far right features a power connector to the variable 100-240V PSU, for multi-region support.

Next up is the AV, there is your normal AV MULTI Out for standard composite output. Directly next to that...

Comments 11

First Look: PS3 TOOL - DECR-1000A Front Detailed 700°
September 27, 2009 // 11:28 pm - Earlier this month I purchased a PS3 Reference Tool Model DECR-1000A.

Today I had time so here are some details on exactly what the front of it consists of... I will do a follow-up on the backside and internals soon, and then we'll get into the PS3 Dev aspects of it.

We all remember E3's PS3 - Dual HDMI outputs for extra high-definition widescreen goodness, a built in 3 port gigabit switch, 6 USB ports - features that were trashed. But, on the PS3 Tool, these features...

Comments 20

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