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PS3 NAND Dump Interleaver v1.40 released! 400°
362w ago - This time I'd like to share my PS3 Dump Interleaver:

Download: PS3 NAND Dump Interleaver v1.40

PS3 NANDS are read and written interleaved, so if someone wants to check the Firmware content he have to use this tool in order to obtain a file that's like the console manage once we turn it on.

It's for study purposes, to allow skilled people to...

Comments 6



PS3 TEST SD Launcher 1.00 Video released! 50°
362w ago - As promised, below you will find a video of our PS3 TEST SD Launcher. The quality is not great nor was there sound, but it's the best capture from the old camera we have so we improvised and added a tune in the background.

A video capture of the PS3 would have been much clearer, but we wanted to show the PS3 in the video as well. It starts from the XMB, and allows non-NPDRM SELF's to be executed from SD card.

In the video...

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Flowchart: A PS3 Game's Flow of Execution; PS3's Base AIX! 50°
362w ago - As we promised earlier this week, we are going to explain a PS3 game's boot process, as well as explain why the PARAM.SFO is so important.

The Flowchart in the image attached below explains a PS3 game's startup procedure from insertion to its execution.

Most of it is self-explanatory upon viewing the chart, however, there are a few notes. Any Retail SELF on a Blu-ray disc is flagged so it can only be decrypted and executed...

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PS3 Flash Goodies - Part 3: The FULL PS3 Flash FileList 250°
363w ago - With all of the recent news of PS3 retail "trickery" going on, this post got postponed (mind the pun) until today.

The image below is a snippet of the FULL PS3 Flash FileList for the PS3's /dev_flash. It should be noted that the PS3 also has a /dev_flash2 and...

Comments 3



PS3 Flash Goodies - Part 2: The XML Revolution 350°
363w ago - With the great ongoing work in our PS3 Forums with the RCO files, we are also going to talk about component two of the PS3's XMB includes- its XML Files!

Inside the directory exists 30 XML files. They control quite a bit in regards to the PS3's appearance and functioning, from telling the XMB what types of information...

Comments 5



PS3 Flash Goodies - Part 1 550°
364w ago - First of all, readers of our Forums know (with the assistance of our Members) we have recently been doing research into the PS3 RCO file format.

Note that it is different than that on a PSP, however, contains similarities as well. We have received a few questions as to "why" we want to examine the files... it's for a few...

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Dev: The PS3 hasn't been pushed to its limits yet! 100°
364w ago - Sean Decker, the General Manager of EA's DICE Studio has said that we are not starting to see the limits of the PS3's capabilities now and it will be a while until the PS3 is pushed to the edge.

"Oh no. I've been around for two different console cycles now, this is my third one, and it's always the case that the first several years everybody's exploring the bounds of it, and it's not until several years down the road that you're...

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PS3 Debug/TEST to Retail Flash Progress and More! 500°
365w ago - We mentioned in previous Site News posts that we're working on converting a Retail PS3 into a Debug PS3.. and we have some updated news on the process to share today.

For starters, we had quite a delay. Our PS3 Devs have been using an expensive external programmer to do the job, however, these dumps differed than the dumps from the Infectus...

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