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BioShock PS3 Dev: Blu-ray hasn't made much difference 100°
August 28, 2008 // 6:07 pm - Sony's Blu-ray technology "hasn't made much difference" to the upcoming PS3 version of stupendously great 360 and PC FPS BioShock, the game's associate producer has told VideoGamer.com.

BioShock, originally released for 360 and PC late in 2007, is scheduled for release on PS3 in Europe on October 24, and will come with a new survivor difficulty mode and exclusive downloadable content in the form of Challenge Rooms.

PS3 owners had hoped for some form of graphical upgrade, however, senior producer at publisher 2K Games Melissa Miller confirmed to us at the Leipzig...

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PS3 Dev Update: PS3 Firmware 2.36 Update Plugs Hole & More! 200°
June 24, 2008 // 12:31 am - A lot has gone on, and nothing has gone on lately. Let's start with the nothing part first since it's shorter... we really have no monumental progress to report at the moment. Why? Simple, everything the resident PS3 Devs are working on is still a work-in-progress... when there is news we will post it.

So what is the "a lot" part that has gone on lately? Mostly stuff that may eventually lead to newsworthy progress. I myself have recently acquired nearly 1GB of new Sony goodies to play with, and I have been spending much of my freetime examining a lot of the included documentation.

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Old But New News: PS3 Debug Firmware 2.30 Leaked! 300°
June 12, 2008 // 4:02 pm - This is a few days old, but since nobody submitted it here goes: Recently PS3 Debug Firmware Update v2.30 was posted on the Spanish Web site Elotrolado linked above.

The file size is 110 MB (115,403,104 bytes), and it is available from our PS3 Debug Firmware section or download it linked below, however, unless you own a PS3 Debug/TEST console the most it will allow you to do is use XVISTAMAN2005's Install Debug Firmware on a Retail PS3...

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PS3 NAND Dump Interleaver v1.40 released! 400°
May 28, 2008 // 2:50 pm - This time I'd like to share my PS3 Dump Interleaver:

Download: PS3 NAND Dump Interleaver v1.40

PS3 NANDS are read and written interleaved, so if someone wants to check the Firmware content he have to use this tool in order to obtain a file that's like the console manage once we turn it on.

It's for study purposes, to allow skilled people to check the PS3 Firmware.

Some notes: Only full dumps should be used with this tool, old dumps without spare data are invalid so they won't...

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PS3 TEST SD Launcher 1.00 Video released! 50°
May 26, 2008 // 2:22 am - As promised, below you will find a video of our PS3 TEST SD Launcher. The quality is not great nor was there sound, but it's the best capture from the old camera we have so we improvised and added a tune in the background.

A video capture of the PS3 would have been much clearer, but we wanted to show the PS3 in the video as well. It starts from the XMB, and allows non-NPDRM SELF's to be executed from SD card.

In the video you can see the SD Launcher loading and booting to the select screen. There is the ability to "move" throughout the list, and upon hovering on your...

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Flowchart: A PS3 Game's Flow of Execution; PS3's Base AIX! 50°
May 24, 2008 // 3:53 am - As we promised earlier this week, we are going to explain a PS3 game's boot process, as well as explain why the PARAM.SFO is so important.

The Flowchart in the image attached below explains a PS3 game's startup procedure from insertion to its execution.

Most of it is self-explanatory upon viewing the chart, however, there are a few notes. Any Retail SELF on a Blu-ray disc is flagged so it can only be decrypted and executed from the disc, and nowhere else.

Furthermore, the PARAM.SFO is also of importance... Upon insertion, the PS3 reads the Title ID of the...

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PS3 Flash Goodies - Part 3: The FULL PS3 Flash FileList 250°
May 20, 2008 // 6:53 pm - With all of the recent news of PS3 retail "trickery" going on, this post got postponed (mind the pun) until today.

The image below is a snippet of the FULL PS3 Flash FileList for the PS3's /dev_flash. It should be noted that the PS3 also has a /dev_flash2 and /dev_flash3, which upon rare occasion is updated, however we are not able to access them yet due to some pesky Kernel/Hypervisor issues.

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PS3 Flash Goodies - Part 2: The XML Revolution 350°
May 16, 2008 // 7:31 pm - With the great ongoing work in our PS3 Forums with the RCO files, we are also going to talk about component two of the PS3's XMB includes- its XML Files!

Inside the directory exists 30 XML files. They control quite a bit in regards to the PS3's appearance and functioning, from telling the XMB what types of information to display, all the way to letting you download PlayStation Home!

Do make sure to check out the attached image, as it is code...

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