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Home PS4 News - Latest PlayStation 4 and PS3 News

 

PS3MrEnigma Explains Mount Alejandro PS3 Dev Flash Homebrew

PS3MrEnigma Explains Mount Alejandro PS3 Dev Flash Homebrew 400°
224w ago - A few days back we reported on Mount Alejandro PS3 Dev Flash Homebrew by Spanish developers JaiCraB and ps3mrenigma, and today ps3mrenigma has explained it in further detail on his blog (linked above).

To quote, roughly translated: First of all, apologize for making this post nearly a week after the appearance of the application,...
Comments 7
 

Mount Alejandro: PS3 Homebrew - Write to Dev Flash

Mount Alejandro: PS3 Homebrew - Write to Dev Flash 1300°
224w ago - PS3 Developers JaiCraB & ps3mrenigma have brought another way to enable writing to the PS3's /dev_flash partition by mirroring it to /dev_Alejandro.

This follows in line with nr4u's Flash Loader, which itself was a successor of JaicraB's...
Comments 215
 

Sconsole Details a Simple Function for Printing Strings on PS3

Sconsole Details a Simple Function for Printing Strings on PS3 350°
229w ago - Following up on his previous Guide to Compile PS3 Homebrew via PSL1GHT, today Scognito posted on Sconsole which details a simple function for printing strings on PS3 for developers.

Download: Sconsole PS3 Demo and PKG File v0.1 with Source Code
Comments 5
 

PS3MrEnigma on PS3 LV2 Kernel Reversal and Memory Hooks

PS3MrEnigma on PS3 LV2 Kernel Reversal and Memory Hooks 500°
231w ago - Spanish PlayStation 3 developer PS3MrEnigma has recently started a blog (linked above) sharing his experiences with PS3 LV2 kernel reversal and memory hooks.

Below are the details thus far, roughly translated:

In this post we will see how to make hooks (hooks) in the LV-2 SYSCALL. The possibilities are endless da hook, only to be limited to our imagination and what we want to achieve with the hook.

For...
Comments 9
 

Video: Assassin's Creed Brotherhood: Dev Interview and Trailer

Video: Assassin's Creed Brotherhood: Dev Interview and Trailer 50°
232w ago - Sony's Social Media Manager Jeff Rubenstein has posted an interview with the development team of Assassin's Creed Brotherhood at Ubisoft Montreal answering some of fan questions about the game and sharing an Assassin's Creed Brotherhood story trailer, as follows:

One of the blessings (and curses) of working in this industry is getting to play unfinished games well before their release date.

The blessing part is obvious;...
Comments 0
 

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