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Mobile retro gaming with the Space Invaders keychain 50°
December 19, 2007 // 8:57 pm - If you're old enough to recall feverishly shovelling handfuls of pocket change into ever-willing coin-op arcade machines (perhaps you're sporting one or two grey hairs about the temples), then this little handy tool of distraction is likely to pull mightily on your memories as well as your purse strings.

There are scant few arcade games scattered throughout gaming history that can truly rival the likes of Taito's classic Space Invaders, which pitted players against a never-ending horde of advancing aliens while arming them a puny spaceship lacking in shielding and equipped with...

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NPD Fallout: Rock Band Proves its Worth 50°
December 19, 2007 // 8:42 pm - Over 350,000 copies at $170 a pop is impressive, but critical mistakes cost them more.

No one expected Rock Band to outsell Guitar Hero III: Legends of Rock this holiday season. Guitar Hero is one of the most powerful franchises in gaming right now -- period. In fact, if Rock Band sold at all it'd be a triumphant feat for the new music IP, Harmonix and MTV.
Only the hardcore are even aware Harmonix was behind Rock Band (and once Guitar Hero), so while their involvement was encouraging, it was hardly relevant to the end game. And while the $170 price tag is actually cheap given...

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Monster Madness: EX Breakdown 50°
December 19, 2007 // 8:42 pm - You know, we're pretty lucky at IGN. Sure, we get to play videogames all day, go to crazy events and travel the world, but we also get the inside dirt on games long before they go public. Even the smallest detail helps keep us sane and happy.

Of course, you don't get these details all the time. That's why you have a tendency to go off the deep end and type so fast that "the" becomes "teh." -- but that's not going to happen today. We have inside info for you to share.

That's right, the team behind Monster Madness: EX -- a SouthPeak Interactive title that has you taking...

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Creative Minds: Todd Hollenshead 50°
December 19, 2007 // 1:46 pm - There's no doubt about it; id Software has been responsible for helping shape the games industry into what it is today. Without Doom, Quake and John Carmack's coding wizardry, you can bet we'd be playing very different games today. Who knows, the Russians might've even won the Cold War?

Doom has stuck in the minds of a generation of gamers, while Enemy Territory rocks the online charts and Quake III Arena is still played (mainly by us) after almost ten years on the shelves.

Meanwhile the next shooter from the FPS juggernaut, Rage, is exciting enough on its own. But behind...

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FlatOut PSP - looking good 50°
December 19, 2007 // 1:46 pm - Two things stand out in the FlatOut series - insane amounts of destruction and the rag-doll mini games, and these screens show both of those in full effect on the PSP sequel, FlatOut Head On.

It's no wonder it looks good - it's one of the few games lining up to take full advantage of the increased processing power of the PSP running in the new 333Mhz setting (which God of War will also use when it hits the portable).

The finished game promises "nine different game modes, including carnage challenges, full career, destruction derbies, multiplayer party mode and the bone-crunching...

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Warhawk Importers Shafted on Downloadable Content? 50°
December 19, 2007 // 1:34 pm - Many Europeans were impatient and imported Warhawk from the US. In fact my brother picked up Warhawk from the US and it works perfectly on my PAL Playstation 3, but we might now be shafted with region coding.

In a reply to the question "Will the downloadable content be region coded?"on the Official Playstation Blog, Dylan Jobe of Incognito responded with:

More or less yes...it's not based on hardware region code, but based on the region where you purchased the game Warhawk. USA, Europe, Japan, etc.

This presumably means that Warhawk importers need to...

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Rockstar: 'No New GTA IV 360 Exclusive Content' 50°
December 19, 2007 // 1:33 pm - Contrary to widespread reports, Rockstar has told Next-Gen that there has been no announcement regarding additional exclusive Grand Theft Auto IV content for Microsoft's Xbox 360.

Reports of newly announced Xbox 360-bound Grand Theft Auto IV episodic content spread following Tuesday's Take-Two fourth quarter results conference call, in which company executives noted that exclusive GTA IV episodic content would be making its way to Xbox 360 in fiscal year 2009. While a number of publications have reported that the comments meant that previously unannounced content had been revealed,...

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Duke Nukem Forever Teaser Debuts 50°
December 19, 2007 // 1:33 pm - Following yesterday's screenshot release, Shacknews is pleased to premiere the first new Duke Nukem Forever teaser trailer in over six years. According to George Broussard of developer 3D Realms, the approximately minute-long video was originally created internally for the purpose of holiday festivities and marks the beginning of further media unveilings surrounding the notoriously long-in-development first- person shooter.

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"The release is still 'when it's done,' but you can expect more frequent media releases and we're not changing engines...

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