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Guide: PS3 Slim CFW 3.55 to OFW 3.70 with 2 HDDs Fast Swap 1250°
August 20, 2011 // 12:17 pm - Following up on the initial PS3 Slim 3.70 Downgrade and PS3 3.7x Downgrade for Slims and Fats with NOR Flash news, this weekend Italian PlayStation 3 hackers DiGiTaLAnGeL (linked above) have made available a guide to fast swap PS3 Slim CFW 3.55 to OFW 3.70 with 2 HDDs and ProgSkeet...

Comments 97

MultiMAN PS3 Game Backup Manager v02.04.00 is Now Available Above 1500°
August 20, 2011 // 11:35 am - Today PlayStation 3 homebrew developer deank has updated multiMAN PS3 Game Backup Manager to version 02.04.00 for Custom Firmware users followed by a few updates that include a Side Menu and Wallpaper Support below.

Download: multiMAN v02.04.00 BASE (20110820-130000) (6.30MB) / multiMAN v02.04.00 FULL (20110820-130000) (76.50MB) / multiMAN...

Video: PS3A Linux Box v1 PS3 Install Script for OtherOS++ CFW 350°
August 20, 2011 // 11:16 am - This weekend French PlayStation 3 developer dudu.clx has shared a PS3A Linux Box v1 PS3 Install Script for OtherOS++ CFW users and some videos documenting the process below.

To quote, roughly translated: To make installing Linux on PS3 simpler and faster, I decided to create the PS3A linux-box . Run the script, and off you go!

The linux installer for PS3 OtherOS++ consists of a series of scripts that will run from petitboot once otheros + + partitions created correctly (success It will be regularly updated to correct, improve some support...

Comments 5

Video: Rebug PS3 CFW 100% Booting Debug on a Retail PS3 Unit 650°
August 19, 2011 // 11:44 pm - What started out several months ago as a PS3 Retail to Debug WIP Project is slowly nearing completion, with GaryOPA receiving word from PlayStation 3 hacker Cyberskunk alongside a video of Rebug PS3 CFW 100% booting in Debug mode on a Retail PS3 console.

To quote: In this video you can see the PS3 first booting and then BEEPING. This is normal, if someone installs an full official DEBUG PUP via Service Mode on a Retail Console.

Next you see Cyber booting...

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Sony: Cross-Game Chat Not Possible on PS3, Memory Restrictions 700°
August 19, 2011 // 1:33 pm - After being included on countless PlayStation 3 fans wishlists and even news that PS Vita will include it, today Sony Worldwide Studios president Shuhei Yoshida admitted cross-game chat is not possible on the PS3 due to memory restrictions.

To quote from (linked above): "Cross-game voice chat is not possible on the PlayStation 3 because of memory restrictions, Sony has revealed.

The PS3's RAM is gobbled up by the games it runs,...

Comments 22

LSPWN v0.1 PS3 SPE Local Storage Dumper Homebrew App Out 100°
August 19, 2011 // 1:33 pm - Today PlayStation 3 hacker adrianc has released a PS3 SPE Local Storage Dumper homebrew application called LSPWN v0.1.

Download: LSPWN v0.1 PS3 SPE Local Storage Dumper

From the ReadMe File: Overview: This app dumps the local store of an spe to /dev_hdd0/game/LSPWN0ADC/USRDIR/localstore.bin

A neat POC for devs, but also a n00b friendly introduction to the spe environment.


1. run the app
2. copy the binary from the hdd using your preferred method

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Video: Virtua Tennis 4 PS Vita Exclusive Features and VT Apps 200°
August 19, 2011 // 1:02 pm - Sony Senior Social Media Manager Jeff Rubenstein has made available some video footage today of Virtua Tennis 4 for PS Vita which showcases the game's exclusive features and VT apps below.

To quote: Virtua Tennis 4 for PlayStation Vita first stepped onto the court at E3. Even at that early stage in its development, the game showed signs of ambition.

It seems that Sega is taking great care to adapt the tried-and-true gameplay for PS Vita by extensively leveraging the handheld's hardware strengths, all without dumbing down the series's winning formula.

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Video: Batman: Arkham City PS3 Interview from Gamescom 2011 50°
August 19, 2011 // 12:57 pm - Today SCEE's James Gallagher has shared an interview with Dax Ginn on Batman: Arkham City for the PS3 entertainment system from Gamescom 2011.

To quote: I remember the day my copy of Arkham Asylum arrived at the office because I hadn't followed the game's development too closely and, when I took it home just to check out what my colleagues had been raving about, I finished it that same weekend.

As a result, I've had a keen eye on Arkham City, so yesterday I swooped over to the Warner Brothers Gamescom...

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