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Video: Bringing The Order: 1886 for PS4 to Life on PlayStation 4

Video: Bringing The Order: 1886 for PS4 to Life on PlayStation 4 1000°
4w ago - Ready at Dawn Co-Founder and Chief Technical Officer Andrea Pessino shared a video today on bringing The Order: 1886 for PS4 to life on PlayStation 4!

To quote: Yes! The Order: 1886 is done! From a grand idea flickering in Ru's disturbingly creative noggin it was imagined, developed and thus realized with love and care by a small team of immature, somewhat unstable, naively optimistic artists and engineers here at Ready At Dawn Studios.




The early days of development on The Order: 1886 were some of the most exciting of our professional careers.

PS4 was still an evolving set of specifications, but it was obvious from the beginning that Sony was going to push the limit of what one could expect from a home console.

We knew that the generational leap in terms of visual, audio and simulation fidelity would be remarkable.

We needed an equally ambitious set of goals for the technology we were developing for our game. We set on creating everything from scratch, with the goal of realizing the unrestrained vision of our artists by innovating in the areas of image fidelity, shading, illumination, volumetric effects and simulation techniques.

It was a huge challenge, but at the end...
 

Video: The Crazy Story Behind Shiftlings PS4 on PlayStation 4

Video: The Crazy Story Behind Shiftlings PS4 on PlayStation 4 800°
4w ago - Rock Pocket Games PR and Assistant Producer Natascha Rooslio shared a PS4 video today spotlighting the crazy story behind Shiftlings on PlayStation 4 below.

To quote: Hey everyone! It's so awesome to be able to share a bit of the background story behind Shiftlings with you, because, yeah, the game actually has one!

The prototype for Shiftlings was born during a Game Jam competition here in Norway. Due to holiday, vacation and family (ahem...) interference, we only had five days instead of ten to come up with an idea to fit the theme of "Size Matters." So our first task was obviously to get the game design and core mechanics in place.




However, we were always quite adamant that there should be a reason why you would want to go through any level, even if that specific reason (and its conclusion) would only be revealed at a later point in the game. After all, solving puzzles just for the heck of it is not really incredibly interesting.

Once we had the heart of the game in place, we wanted to make sure everything around that core made sense and gave the mechanics meaning.

We took some inspiration from our favorite game shows to create the framework for our game. Many shows have cheeky narrators...
 

Video: Small Radios Big Televisions PS4 is Coming to PlayStation 4

Video: Small Radios Big Televisions PS4 is Coming to PlayStation 4 550°
4w ago - Sony Developer Owen Deery shared a PS4 video today announcing that Small Radios Big Televisions is coming to PlayStation 4.

Below are the details, to quote: Small Radios Big Televisions is a game I've been working on since last summer. It's built out of my love for games, analog mechanicals, and music. I'm also proud to tell you that it will be coming to PS4.




The game is about exploration, finding old data cassettes strewn through the insides of old factories, and discovering the worlds you find inside. The aim is to make an experience that borrows some of the "softness" of analog media and put that into a modern console title.

In Small Radios Big Televisions your main goal is to find cassettes and slam 'em into your tape deck. Your tape deck is different, though. Instead of just playing audio, these tapes contain entirely different worlds for you to explore.

This idea came about when I was thinking (in light of the recent virtual reality explosion), "What if you could put on a virtual reality album the same way you do with a music album, or a movie?"

The tapes in the game are tapes for a reason, too. Unlike a compact disc or a memory card the magnetic tape inside a cassette can easily...
 

Unboxing Video: The Order 1886 Collector's Edition for PlayStation 4

Unboxing Video: The Order 1886 Collector's Edition for PlayStation 4 750°
4w ago - Sony Social Media Senior Manager Sid Shuman made available a PS4 unboxing video today for The Order 1886 Collector's Edition on PlayStation 4 below.

To quote: Today I was lucky enough to get my paws on The Order: 1886 Collector's Edition, which lands in select retailers alongside the game on February 20th in the US.

Watch the unboxing video for a first look at what's inside, and learn more.




The Collector's Edition contains The Order: 1886 set in a collectible steelbook case, a 7-inch "Gallahad Under Fire" statue from the folks at Takeoff, and a sticker pack.

There's a host of digital extras, too: a downloadable soundtrack, an exclusive making-of video, plus costumes and weapon variants. Head here for more info.
 

Video: Kick And Fennick for PS Vita Out Today on PlayStation Vita

Video: Kick And Fennick for PS Vita Out Today on PlayStation Vita 550°
4w ago - Jaywalkers Interactive's Laurens Bruins announced that Kick And Fennick is out today on PlayStation Vita with a PS Vita trailer video below.

To quote: Hi everyone! Vincent and Laurens here again. We almost can't believe we're actually writing this, but Kick & Fennick is out today on PlayStation Store. It's been a crazy adventure, and our greatest challenge yet.

But, we're finally here, and we made a new trailer, so check it out!




As you can see in the trailer, Kick & Fennick is a game about a little boy with a very big gun. Any normal boy would leave the gun for the big kids to play with, but when our heroes meet and Fennick saves Kick from trouble, they notice Fennick's energy core is broken and embark on an adventure to the Core Tower in search of a new battery.

Besides shooting down any robot that gets in their way, Kick can make huge jumps by using the gun's powerful recoil. Whenever Kick fires the weapon, it will send him flying into the opposite direction!

This opens up tons of opportunities for cool platforming challenges. On your quest to help Fennick, you'll encounter many obstacles to overcome, such as treadmills, magnets, bouncy pads, teleporters, and a huge menacing robot that...
 

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