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Home PS4 News - Latest PlayStation 4 and PS3 News

 

Sony Unveils Next Generation Portable (NGP) Console with Specs

Sony Unveils Next Generation Portable (NGP) Console with Specs 800°
214w ago - Update: Telegraph has now confirmed that Sony's Next Generation Portable (NGP) console will utilize NVG cards to provide an extra layer of security, to quote:

"NGP games will come on an 'NVG card', a flash based memory system that will also be able to store downloadable content. When pressed, Hirai said the NVG card was developed to 'add an extra layer of security' in order to deter piracy, a hot topic after recent PlayStation 3 hacks."

Today Sony President and CEO Jack Tretton has unveiled the Next Generation Portable (NGP) handheld PSP2 console followed by details and NGP pictures from Social Media Manager Jeff Rubenstein below!

To quote: PlayStation fans across North America will be waking up to some exciting news tomorrow.

At PlayStation Meeting 2011 in Japan a few moments ago, Kazuo Hirai, President and Group CEO, SCEI, introduced the world to the newest addition to the PlayStation product family and the future of portable gaming: currently codenamed NGP (Next Generation Portable).
 

PS3 Rebug Beta v1.0 - Retail to Debug / Test Console Release!

PS3 Rebug Beta v1.0 - Retail to Debug / Test Console Release! 1350°
218w ago - After many hours and sleepless nights we present to you a Beta release of Rebug 3.41E for PS3! This has been the hard work of Cyberskunk and this project is his baby.

Rebug beta WILL NOT have the 'PSN Quick Signup' enabled.

The only thing it does at the moment is connect and enable chat and console activation (Console activation is useless without access to PSN content).. It would be a waste for the feature to be shot down before it was actually useful to anyone by everyone creating and signing in and out of Quick Signup and getting noticed...

This is a direct quote from Cyberskunk:

Q) What is 'Rebug 3.41E'?
A) An attempt to build a Debug/Retail PS3 firmware with the full features of both

Q) Does it need to be 'Jailbroken'
A) Yes. It has it's own payload. But not to use the 'Debug Settings' menu. That is always available.

I have finally decided that 'Rebug 3.41E' is in good enough shape for a beta release so here it is.

At the moment it has all 'Retail PS3' features running except PSN. So installing 'Rebug 3.41E' will not break anything infact you can play...
 

Hyperdimension Neptunia for PS3: Console Gaming Personified

Hyperdimension Neptunia for PS3: Console Gaming Personified 50°
224w ago - NIS America Marketing Coordinator Ryan Phillips has shared details on Hyperdimension Neptunia for PlayStation 3 today, describing the upcoming PS3 title as console gaming personified.

To quote: I just wanted to stop by to provide you with some tasty tidbits about Hyperdimension Neptunia for PS3. The epic tale of the meek Neptune, Compa, and IF on their search for Histoire is headed to the U.S. and I wanted to talk more in-depth about the game.

The battle system in Hyperdimension Neptunia provides customizable, varied approaches to gameplay. Each character is able to build combos against mobs and bosses, and depending on how you decide to link or structure your four-command combo, some really powerful abilities and really long chains can be created.

For example, you can use an ability called "Skill Link" as the final hit in your combo chain that will allow combinations to string together and restore some AP (action points) and create higher hit and damage counts.

In other words, if you create a combo as X, X, O, O, with the final O using "Skill Link," you will begin a new combo with O as the first command. Then, you can chain your second combo like, say O, X, X, X, with the final X using "Skill Link,"...
 

SynaPS3 - PS3 Compatibility, Backup and Homebrew Library

SynaPS3 - PS3 Compatibility, Backup and Homebrew Library 550°
224w ago - After being delayed for several days pending some bugs and features, we're proud to release SynaPS3 - PS3 compatibility, backup and homebrew library with all but 1 intended release feature!

Download: SynaPS3 / SynaPS3 GIT

SynaPS3 is a simple library for people using the Sony PS3 Cell SDK, primarily made for making applications universally compatible with payloads, to help extend and improve existing functions for homebrew, and to add new functions.

Documentation for SynaPS3 is on github. Some of the most notable features of SynaPS3 included syscall36 compatibility on ALL PL3 payloads, and syscall35 compatibility on Hermes v3 and Hermes v4 payloads. To integrate these compatibility fixes it's as simple as opening the source of an existing program, removing the syscall35/syscall36 functions, and including SynaPS3!

SynaPS3 also has functions to help save you time while coding, such as ReadFirmwareVersion, IsBlurayGame, Firmware342Fix, and more.

SynaPS3 is nowhere near where we want it to be yet. This is only the beginning. SynaPS3 aims to become a full library, with PS3 dialogs and full PNG output.

A decent chunk of our code was...
 

Console Stream Media Info v1.0 for PS3 and PSP Arrives

Console Stream Media Info v1.0 for PS3 and PSP Arrives 400°
229w ago - Recently gnie has released Console Stream Media Info v1.0, a nice tool that will allow you to check the stream info frame size, subtitle, audio, video, streamID for PS3 (.pam) and PSP (.pmf and .mps) files.

Download: Console Stream Media Info v1.0

File Namedx_athenalh.pmf)
File Header IDPSMF0014)
Frame Size480 x 272)
SubTitleNo)
Audio05)
Video01)

File NameEv01_00_000.pmf)
File Header IDPSMF0015)
Frame Size480 x 272)
SubTitleYes)
Audio01)
Video01)

File NameEv08_01_040.pmf)
File Header IDPSMF0015)
Frame Size480 x 272)
SubTitleYes)
Audio01)
Video01)

File NameICON1.PMF)
File Header IDPSMF0014)
Frame Size144 x 80)
SubTitleNo)
AudioNo Audio)
Video01)

File Namemiddle.pam)
File Header IDPAMF0041)
Frame Size1280 x 720)
SubTitleNo)
Audio02)
Video01)

File Nameopening.pam)
File Header IDPAMF0041)
Frame Size1280 x 720)
SubTitleNo)
Audio01)
Video01)

File Nameresult.pam)
File Header IDPAMF0041)
Frame...
 

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