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PS JailBreak Tiny Clone & Android PSGroove Port in Development 700°
September 3, 2010 // 7:58 am - Since the release of the PSGroove open-source PS JailBreak PS3 exploit there have been numerous clones and ports in the works to other devices, which now includes the JailBreak Tiny (dubbed PSGroove Buddy) and a WIP Android port.

xiaNaix of (linked above) reports via that the JailBreak Tiny is under development by the TIAO community, who state the following...

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MotorStorm 3: San Francisco PS3 Development Images Leaked 350°
June 5, 2010 // 1:06 pm - Update: Yet another MotorStorm 3: San Francisco PS3 screenshot has now leaked as uncovered by, simply which adds further credence to the validity of the rest.

A few months back a playable MotorStorm 3 demo reportedly leaked, and today some images from MotorStorm 3: San Francisco for PS3 have...

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SCE Cambridge Studio Producer Reveals PlayTV 2 in Development 500°
May 31, 2010 // 2:01 pm - As part of an interview with (linked above), SCE Cambridge Studio Producer Mark Green has revealed that PlayTV 2 is currently in development for the PS3 entertainment system.

Whether this news will be part of the major update slated for the end of 2010 that PlayStation Network Product Manager James Thorpe hinted at previously remains to be seen.

Green admitted the hardware update was being worked on alongside updates to the existing PlayTV, DLC...

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LBP Turbo! PS3 Pack Development Diary 11 and 12: Plane Stupid 50°
May 21, 2010 // 8:03 pm - SCEE Senior Producer Mark Green is here with LittleBigPlanet Turbo! Pack development diary 11 and 12 dubbed Plane Stupid.

To quote: 'Turbo! Pack' Development Diary 11: 'Plane Stupid' - Andy Knowles, Designer

The final level. No pressure, then! To be honest this level was a bit of a headache. And not just a normal headache, but a big, fat headache, one of those ones that the ibuprofen doesn't even take the edge off.

The main reason for this was that, like Jon's submarine, the jump jet is effectively 'floating', and so can be...

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LBP Turbo! Pack Development Diary 9 and 10: Tanks A Lot 50°
May 14, 2010 // 9:18 am - SCEE Senior Producer Mark Green has posted up LittleBigPlanet Turbo! Pack development diary 9 and 10 updates today, dubbed Tanks A Lot, as follows:

'Turbo! Pack' Development Diary 9: 'Tanks A Lot'
Sam Dickinson, Designer

The Bridge Builder was a tricky proposition, because it had to be able to move around easily, but also create a bridge that the tank could cross (and the tank is a pretty weighty engine of destruction).

Also, the gaps had to be big enough that the tank couldn't just roll across them, and so the actual bridge...

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LittleBigPlanet Turbo! Pack Development Diary: The Submarine 50°
May 7, 2010 // 6:28 am - SCEE Senior Producer Mark Green has posted up the LittleBigPlanet Turbo! Pack Development Diary 7 and 8 today, which cover the Submarine and more, as follows:

'Turbo! Pack' Development Diary 7: 'Sub Standard' - Jon Torrens, Designer

Ah, the Submarine. We don't have water in LittleBigPlanet PSP, so the submarine was going to be a very different challenge to the other vehicles, because it has to have an almost neutral buoyancy. Let's put it this way, it took a lot of trial and error. The submarine is naturally...

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LBP Turbo! PS3/PSP Pack Development Diary 5 & 6: Hopping Mad 50°
April 30, 2010 // 9:01 pm - SCEE Senior Producer Mark Green has detailed the LBP Turbo! PS3/PSP Pack today as part of development diary 5 & 6 dubbed Hopping Mad.

To quote: LBP 'Turbo! Pack' Development Diary 5: 'Hopping Mad' - Andy Knowles, Designer

When I was young, my pogostick was one of my favourite things. When we came up with the list of vehicles for the this pack, we had mostly wheeled vehicles. I decided to just make the pogostick anyway, because I thought it would be fun to see what happened, And it worked!

It can be a little tricky for people to control...

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LBP Turbo! Pack Development Diary 3: Construction Derby 100°
April 23, 2010 // 6:41 pm - SCEE Senior Producer Mark Green has shared LBP Turbo! Pack Development Diary 3 today dubbed Construction Derby.

To quote: Sam Dickinson, Designer
Smashing stuff up can be great fun, but the challenge in building something is often a whole lot more rewarding. Come to think if it, that's probably why so many people enjoy making their own levels in LittleBigPlanet! When we were kids, some of our favourite toys were those little construction site vehicles that lift and grab things.

We could use them to build whole construction sites from bits and bobs...

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