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GameSonic Manager v3.21 PS3 Game Manager Out, v3.22 Update Details

GameSonic Manager v3.21 PS3 Game Manager Out, v3.22 Update Details 1300°
25w ago - Following up on their previous updates, today Italian PlayStation 3 developer Orion has made available GameSonic Manager v3.21 PS3 Game Backup Manager with details on the incoming v3.22 below as well.

Download: Gamesonic_Manager_v3.21.pkg / Source_Gamesonic_Manager_v3.21.rar / Source_Gamesonic_Manager_v3.22.pkg / Gamesonic+Manager+[SingStar+Replacement]v3.22.pkg / Source_Gamesonic_Manager_v3.22.rar

To quote, roughly translated: Gamesonic Manager v3.21

Well guys after a week without updates introduce Gamesonic Manager v3.21.Il new update has a couple of interesting innovations and improvements goes to the fan control which makes it quite equal to that of Webman.

Changelog:
 

FuturLab Details the Explosions of Velocity 2X on PS4 and PS Vita

FuturLab Details the Explosions of Velocity 2X on PS4 and PS Vita 50°
26w ago - FuturLab Technical Director Hussain Sheikh shares details today of the explosions in Velocity 2X on PS4 and PS Vita.

To quote: Hello beautiful people! Hussain Sheikh, Technical Director from FuturLab back again to talk juice. Explosion juice! Get a cuppa, this is a big one!

The Fateful Day

It was just another morning at FuturLab, I had just sat down at my desk, waiting for my PC to boot up, hot cup of coffee in my hand. I was getting ready to rock, when James walked over with a serious look on his face: "Need to talk to you man... In the boardroom!"

You know that look, it's the "I mean business" look. I had never seen James like that before, so I thought I must've done something wrong.

A bit concerned something bad was going to happen, I went into the meeting room and James said: "Sit down buddy, I need to show you something."

"Oh dear, here it comes!" I thought. But then he started drawing this graph on the notepad:

Now that WAS bad, just not the kind of bad I'd anticipated. But in the world of graphs making any sense at all; this was brutal.

Then James started explaining it to me. Most of his explanation was pretty much like the graph, so I tuned it out, though I do remember imagining the graph he actually wanted...
 

Sony Details PlayStation Booths and Game Lineup PAX Prime 2014

Sony Details PlayStation Booths and Game Lineup PAX Prime 2014 50°
27w ago - PlayStation Public Relations manager Andrew Kelly shared details today on their booths, panels and game lineup slated for PAX Prime 2014 below!

To quote: PAX Prime is nearly here, and we're bringing the goods. If you're headed to Seattle this year, swing by the PlayStation booth (#122) to play more than 30 new and unreleased games like Bloodborne, The Order: 1886, Until Dawn, LittleBigPlanet 3, Far Cry 4, Secret Ponchos, Axiom Verge, Apotheon, and Helldivers. WHEW!

In addition to playable games, we'll have some fun activities in our booth and panel sessions. See below for all of the info.

As you may have seen, we announced a bunch of games on PlayStation.Blog this morning, including Salt & Sanctuary, which will be playable in the Indie Megabooth at PAX. While you're there, check out some other indies coming to PlayStation platforms, including Assault Android...
 

Naughty Dog at PAX Prime 2014, Limited Edition Art Book Details

Naughty Dog at PAX Prime 2014, Limited Edition Art Book Details 50°
27w ago - Naughty Dog Community Strategist Eric Monacelli is here with a PAX Prime 2014 update today on their Limited Edition Art Book below.

To quote: If you didn't catch our post in April, we're celebrating 30 years of making awesome games this year. September happens to be the actual month of our anniversary.

To kick off festivities a little early, we're heading to PAX Prime this week.

First off is a panel from two of our game designers, Doug Holder and Anthony Newman, alongside friends at Sucker Punch Productions and Respawn, which explores AAA Combat: Behind the Scenes.

Details about the panel, which will be held Saturday, August 30th at 4:30 PM Pacific, can be found on the PAX Prime website.

Our second PAX panel features our Web Designer, Lily Nishita, and covers a topic many of you will find very elucidating. Head to the Game-Changers: Making Mid-Career Transitions & Awesome Games panel happening...
 

Sony Details How the World Cup Influenced FIFA 15 on PS4

Sony Details How the World Cup Influenced FIFA 15 on PS4 50°
27w ago - Sony Content Producer Tom Wallis detailed how the World Cup influenced FIFA 15 on PS4 today for PlayStation 4 fans below.

To quote: "We picked the winner of the Brazil World Cup with our simulation."

It's a lofty claim to make, but one that Nick Channon, Senior Producer on EA Sports FIFA 15, doesn't make lightly.

"We do a simulation every year and we actually, before the tournament, picked Germany. I'm not sure too many people agreed with us. A lot of people were looking at Argentina or Brazil as the favorites."

When talking to Nick backstage at Gamescom this year, talk inevitably kept returning to this summer's footballing extravaganza over in Brazil and perhaps unsurprisingly, it becomes clear that the tournament had an impact on how the final game is turning out.

One area in particular - goalkeepers - came in for special attention as the tournament wound to its conclusion.

"It felt for a lot of the World Cup that the standout position was the goalkeeper," explains Nick.

"Tim Howard from the USA had the record for the most saves in a game. That was something we didn't see coming - just how the World Cup became a story of the...
 

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