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PS3 Debug Firmware 3.15 PSP Emulator Details and FileList 700°
January 3, 2010 // 11:14 pm - We recently got a chance to explore the new PS3 Debug 3.15 firmware, and discovered that contrary to PS3 Firmware 3.10 the 'PSPemu' PSP emulator folder in /dev_flash of version 3.15 is no longer hidden.

The 3.15 PSPemu folder filelist is below, and is a bit interesting.. In the root of the folder contains the emulator, psp_emulator.self, the translator psp_translator.self, a folder labeled release, and of course a folder labled...

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Debug PS3 DEH-H1001-D Prototype Surfaces with Pictures! 750°
October 18, 2009 // 6:57 am - Here are some extremely rare pictures of the Debug PS3 DEH-H1001-D aka "COOKIE-13" PlayStation 3 prototype from late June '06.

Pics by Cookie Monster from Sesame Street, and brought to you by the numbers 11 21 08.

The JTag port does have the headers left on this unit... see a picture below and the rest HERE.

The pictures compare early and release hardware to these prototype counterparts.

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PlayStation 3 Debug / PS3 Test / PS3 Tool FAQ Commenced! 50°
July 6, 2009 // 11:10 pm - Earlier today CJPC started a PlayStation 3 Debug / PS3 Test / PS3 Tool FAQ located in our PS3 Debug / PS3 Test Consoles Forum and available directly HERE.

As time permits and replies warrant it, CJPC plans to update the FAQ regularly with answers to new questions, and intends to expand the current content it offers.

Those seeking to buy or sell a PS3 Debug console should drop by our Buy,...

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Folding At Home PS3 Debug / Test Client is Now Available 700°
July 4, 2009 // 8:32 pm - First of all, Happy July 4th to our American viewers! As we all know, Folding At Home on the PS3 is really a beast - it knows how to use the hardware efficiently, making the PS3 one of the top clients in the entire project.

The PS3 Debug / Test version has the included files, sprx's, and the Eboot.bin all decrypted. You can now peel apart the files to see how the Folding@Home client utilizes the power of the PS3.

An interesting note: the configuration...

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PS3 Debug Firmware 2.70 and 2.80 Leaked! 400°
July 1, 2009 // 2:03 am - We had a feeling it wouldn't be too long until the counterpart of the recently released PS3 Firmware 2.80 (Retail) was also available for PS3 Debug / PS3 Test users.

Those interested can grab them below, however, at this time we don't have a changelog from the leaks... should they surface though we will add it to the comments below.

Finally, if you own a PS3 Debug / PS3 Test console, be sure to drop by our PS3 Debug / PS3 Test...

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PS3 Debug Firmware 1.70, 1.92 and 2.53 Now Available! 50°
June 17, 2009 // 11:56 pm - Recently we have been expanding our content for PS3 Debug / PS3 Test console owners and have added a PS3 Debug/Test Consoles Forum along with a PS3 Debug PSN Links database (requires login from HERE).

That being said, today we have also added some more PS3 Debug Firmware updates for collectors to our archive...

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E3 2009: PS3 Debug Firmware 2.76 and 2.60 Leaked! 650°
June 1, 2009 // 11:20 pm - Well, it's not actually an E3 post but if Sony held an E3 for PS3 Devs they may have offered these, right?

Today two very nice guys (Garfield and another, whose nickname we will add if he wishes) have shared PS3 Debug/Test Firmware 2.76 and 2.60 with the resident PS3 Devs here- THANKS guys!!!

Unlike many PS3 Firmware updates that block access to certain folders and directories in dev_flash, 2.76 allows full read access to dev_flash, so you can access the PS1 and PS2 emu files, as well as all of the system sprx's, some self's, xml's and rco's.


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PS3 EBOOT.BIN ELF Memory Offsets Mapped for Debug Consoles 50°
March 6, 2009 // 2:32 pm - This was posted 2 days ago (working thread) in the PlayStation 3 Dev News Forum courtesy of XVISTAMAN2005 with assistance from idone, and is handy for PS3 Debug console owners in rebuilding decrypted ELF's from a SELF launched into memory.

To quote: Well this took some time but we have it sorted out, CJPC posted...

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