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Video: Air Conflicts: Vietnam Takes Flight on PS3 Later This Year

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97w ago - BitComposer Games PR Manager Daniel Kraub shared a video today announcing that Air Conflicts: Vietnam takes flight on PS3 later this year.

Below are the details, to quote: I'd like to introduce you to Air Conflicts: Vietnam - the latest addition to our Air Conflicts line, due for release in the third quarter of 2013 for PlayStation 3.

Breaking away from the World War theme, our upcoming game turns to Vietnam where we feel there is huge potential for a whole new air combat experience.

Vietnam brings a new perspective and fresh impetus to the series, introducing legendary jet planes such as the F-4 Phantom and the infamous B-52, along with the thrill of supersonic dog-fighting, heat-seeking missiles, carpet bombing, and laser-guided munitions.

In addition to the new supersonic flight capability, we resurrect the iconic helicopters of the era - the immortal UH-1 Huey, the brutal AH-1 Cobra, and even the steadfast CH-47 Chinook and CH-53 Sea Stallion for transport and rescue operations.

Air Conflicts: Vietnam is unparalleled by any other flight game on the market, offering a strikingly diverse range of mission objectives, entirely new easy-to-handle control mechanics designed for supersonic aircraft and helicopters, and breathtaking visuals to immerse the...
 

Disgaea D2, Time & Eternity, The Guided Fate Paradox on PS3 This Year

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104w ago - NIS America Marketing Coordinator Ryan Phillips made a triple announcement today confirming that Disgaea D2, Time and Eternity, and The Guided Fate Paradox are all hitting PS3 this year!

Below are the deets, to quote: I wanted to drop in to talk real quick about all the awesome new titles that were just announced at our annual press event!

We have three brand-new PlayStation 3 exclusive titles lined up for release later this year for North America and Europe, so let's jump right in!

I want to kick things off with our big announcement from this year's press event! Coming this summer, NIS America will be publishing Time and Eternity in North America and Europe! Time and Eternity was developed by IMAGEEPOCH Inc. and licensed by NAMCO BANDAI Games, and is a very exciting title for us, as it is a brand-new style of RPG using hand-drawn animation!




Time and Eternity places you in a serene kingdom where everyone is ready to celebrate the imminent marriage of their princess to a valiant knight. However, when a group of assassins appears during the ceremony, the glorious day is brought to a screeching halt as the knight is mortally wounded in the ambush.

As a last resort, the princess reveals...
 

Team 17: Superfrog HD Leaps Onto PS3 and PS Vita This Year

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106w ago - Team 17 Digital Ltd Communications Exec Bethany Aston has announced today that Superfrog HD is leaping onto PS3 and PS Vita this year.

Below are the details, to quote: You may remember that last week we published a blog piece on the PlayStation 3 and PS Vita release of Alien Breed, in which our Creative Director, Kevin Carthew, made a sneaky reference to potential future retro-revivals of other classic Team17 titles.

Today, we're unveiling our plans to release Superfrog HD later this year, 20 years after the regal amphibian's first appearance. Superfrog HD will feature all new graphics, and is set to make an appearance on both PS3 and PS Vita.

Debbie Bestwick, Team17's Managing Director, says, "We're extremely excited about bringing Superfrog HD to PS3 and PS Vita; it's the most requested game that our fans are always requesting to see make a return.

Now, with the 20th anniversary of the original Superfrog and the recent re-release of our classic survival-horror Alien Breed, we feel the timing has never been better."

Superfrog was originally released on Amiga in 1993 and received much critical acclaim:

The One Amiga - 93% - "With Team17's impeccable track record I was expecting Superfrog to be well above par but it's far more than that...
 

PlayStation Plus: Sign 1-Year Membership and Get 3 Months Free

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109w ago - Sony PlayStation Digital Platforms Community Manager Morgan Haro announced today that those who sign up for a 1-year membership in PlayStation Plus will get 3 months free.

To quote: We're continuing to bring you great offers here at PlayStation to start off 2013 right, and our latest deal can help you take advantage of everything PlayStation Plus has to offer for the rest of the year and beyond.

For a limited time, we're giving you three extra months of Plus at no additional cost when you sign up for a one-year membership.

The time to become a PlayStation Plus member couldn't be better. We ended 2012 with the addition of PlayStation Plus and the Instant Game Collection on PS Vita, for a combined savings of $2,472 for the year.

That includes free games and discounts for both PS3 and PS Vita, and we've got plenty more plans for PlayStation Plus in 2013. Yesterday we released our brand new Classic White PlayStation 3, which comes with a huge 500 GB hard drive (plenty of room for your Instant Game Collection).

The Classic White PS3 package also comes with a voucher for one year of PlayStation Plus - if you redeem the voucher during this...
 

Video: Dragon Fantasy Book II Coming to PS3 and PS Vita Next Year

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130w ago - Muteki Corporation President, CEO and Founder Bryan Sawler has confirmed today that classic RPG love in the form of Dragon Fantasy Book II is coming PS3 and PS Vita next year.

To quote: Building the first Dragon Fantasy was an amazing experience. And after pouring your heart and soul into a project like that, you can only think "Where do I go from here?".

After we'd really pushed the limits of 8-bit gameplay and graphics with the first game, we knew it was time to bump the game a "generation". This meant being a lot more ambitious with what we wanted to do, and bigger ambitions require bigger support.

So with the support of SCEA's Pub Fund, we're thrilled to announce Dragon Fantasy Book II is headed for PS3 and PS Vita next year on PSN!

Originally, we had planned to follow the original three chapters of 8-bit style with another three chapters in a more 16-bit style. We planned to do a slow and steady progression, chapter by chapter adding more and more features.

But as soon as we started work on the new chapters we quickly found ourselves aiming squarely at the end of that generation immediately. We didn't want to start out simple again as we had already done that. We wanted to make the best RPG...
 
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