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Sony says PlayStation 3 Sales Better than Expected 200°
October 1, 2008 // 7:50 pm - Sony CEO Jack Tretton is quite ecstatic with the way their Cell powered beast is selling this year. Speaking in an interview with Reuters, Tretton reveals that the PS3 is actually selling faster than they previously expected it would.

They projected that the PS3 would be able to sell 10 million units by March of next year. (Just so you know, March of next year = end of fiscal year 2008).

Tretton didn't reveal the specific figure of how many PS3 units they've already sold to date - much less which firm's sales data he's keeping track of - however, he seems confident...

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EA Says Thanks, but No Thanks to Purchasing Take Two 50°
September 14, 2008 // 5:56 pm - EA has made it official, after all the extenstions on the tender offers, and the presentation, they are no longer interested in purchasing Take Two and have terminated all talks.

According to John Riccitiello, Chief Executive Officer of EA,: "EA is tracking toward a record breaking year. We're launching 15 new games including award-winners like SPORE, Dead Space and Mirror's Edge, great new titles from the Sims, new family titles with Hasbro, and the highest quality slate of EA SPORTS titles on this generation of consoles. We're also expanding beyond our core business...

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Developers neglecting PS2, Mercenaries 2 rates worse than original 50°
September 3, 2008 // 6:31 pm - IGN has reviewed Mercenaries 2 on the PS2 and the sad thing is that it looks and plays worse than the original, which was released three and a half years ago!

It seems as if the developers watered down this version, perhaps because of their PS3/XBox 360 commitments. It's so bad, they scored it a 3.9/10 and that's REALLY bad coming from the usually high scoring IGN.

To quote: The original Mercenaries came out three-and-a-half years ago. But instead of giving us a game with more than three years worth of updates, Pi Studios has actually taken three steps backwards. Mercs...

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Itagaki Says PS3 Easier to Develop for Than Famicom 50°
August 27, 2008 // 8:22 pm - Curious what ex-Team Ninja head Tomonobu Itagaki has been up to since leaving Tecmo back in June? Our own James Mielke journeyed all the way to Tokyo to score this exclusive post-Tecmo interview with the father of Ninja Gaiden, and boy is it a doozy.

Always quick with plenty to say that can stir things up, this beefy chat with the admittedly drunk Itagaki is overflowing with gems. For example, Itagaki likens the decline of Japanese game development -- and most other things -- to aerial dogfights:

"For instance, look back to World War II. You had aerial dogfight...

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PS3 Downloading Speed Much Faster Than 360 500°
August 20, 2008 // 3:58 am - As you may know, I own both the 360 and PS3 systems and I was testing out which download was faster just to let people know about this.

So as I was downloading Wall-E on the 360, it took me 1 hour and a half, and when I tried to download it on the PS3 it took no less then 45 minutes.

So we all know now that downloading games on the PS3 is faster than downloading them on the 360. So now is the time for Microsoft to concentrate on the download speed for their next dashboard update!

The reason I did this comparison was because I just wanted to know if it was...

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IBM's Peter Seebach: PS3 is more than a Toy 250°
August 4, 2008 // 4:12 am - In an article at IBM.com (linked above) titled 'PS3 is more than a Toy', Peter Seebach talks us through how to tweak Linux for the best possible performance on the PS3.

To quote: The Sony PlayStation 3 (PS3) runs Linux, but getting it to run well requires some tweaking. In this article, first in a series, Peter Seebach introduces the features and benefits of PS3 Linux, and explains some of the issues that might benefit from a bit of tweaking.

When Sony first announced that the PlayStation 3 would be able to run Linux natively, a great deal of excitement ensued....

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Five Reasons Why Achievements are Better than Trophies 50°
July 6, 2008 // 7:40 pm - With the launch of PS3 Firmware update 2.40 on July 2, Sony has officially launched their own gamer reward system to compete with Microsoft's well entrenched Achievement system. Microsoft was the first the out of the gate, and has had two and a half years to refine and improve their product.

With this experience under their belt, is Microsoft's Achievement offering better than their rival's Trophy system? Or has the extra time allowed Sony to develop a superior reward system?

Xbox Achievements - A Brief Description:

Since the launch of Xbox 360, Microsoft...

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Call of Duty 4: Larger burden on Sony PS3 than Xbox 360 50°
July 6, 2008 // 2:09 am - Games like Call of Duty 4 run at a framerate of 60 frames per second on both systems. But Call of Duty 4 is a game that experienced technical problems with various bottlenecks due to the varying levels of action that occur on the screen. The game was originally designed to run at 60 frames per second at 720p, but it caused drops in the framerate.

The proof of this is the fact that Call of Duty 4 runs at a resolution of only 640p on both the Xbox 360 and Playstation 3. This may be "equal" in terms of what is displayed on the screen, but the FACT is that Call of Duty 4 is putting...

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