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Can't Make it to E3? Try the Uncharted 2 Online Hunt Instead! 100°
May 31, 2009 // 10:45 pm - Tonight Sony's Social Media Manager Jeff Rubenstein has announced news of an Uncharted 2 Online Hunt contest for those unable to attend E3.

To quote: As you're reading this, your PlayStation.Blog team is currently neck deep in tamales at our E3 Meet-up.

As attendees showed up, we not only invited the first 100 into our press conference, we also presented the first 200 with an Uncharted 2 Nathan Drake-style long-sleeve shirt, perfect for a half-tuck.

While I'm sure we're having a lot of fun (we'll report back...

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Capcom CFO Makes Statement on Bringing Resident Evil 5 to Wii 100°
May 22, 2009 // 6:35 pm - After recent rumors, Capcom's Chief Financial Officer Abe Kazuhiko has updated his statement about Resident Evil 5 coming to Wii.

To quote: "Up until now, after releasing our PS3 and XBox 360 games, we have brought them to Wii.

Basically, this is the approach we are considering taking."

More ports? Even Peter Moore knows thats a bad word.

With Dead Rising being on Wii expect more ports to come out of Capcom's...

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Turtles in Time Remake Hitting XBLA, Possibly PSN and WiiWare 50°
May 2, 2009 // 11:22 pm - The 25th Anniversary Tour for Teenage Mutant Ninja Turtles is traveling across the country right now, and reports are rolling in from those lucky enough to stop by one of the locations that a remake of Turtles in Time is currently in development.

To quote: The Alpha build of the game is being demoed on the Xbox 360 throughout the tour, but we're getting reports it could possibly makes its way to PSN and WiiWare as well, though there is no confirmation of that right now. One of our tipsters pointed us to the Twitter account for Hyperfludd...

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Soulcalibur Makes its Portable Debut on Sony's PSP Console 50°
April 29, 2009 // 9:11 pm - Sony Social Media Senior Specialist Chris Morell confirms the news today that Soulcalibur will indeed be making its portable debut on Sony's PSP console.

To quote: Soulcalibur is officially coming to the PSP this summer. Called Soulcalibur: Broken Destiny, this marks the series' first foray into handheld consoles... and of course, what better place to debut than the PSP.

Yesterday, Namco Bandai invited us to San Francisco for the unveiling, where a demo of Broken...

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Sony to Make an 'Electrifying Announcement' on April 27, 2009 100°
April 23, 2009 // 4:27 pm - Update: It looks like inFamous (coming May 27th) could come with an online BETA code of some sort for Uncharted 2's unannounced (and unconfirmed) multiplayer mode. We'll find out soon enough!

After jumping onto Sony's PlayStation.com website, I noticed that they have a small teaser hinting something big is on the way.

They show pictures of inFAMOUS and Uncharted 2 in the short clip.

Are there new demos for these highly anticipated titles on the way? Or something bigger?

Only time will tell for sure,...

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Bilkent Tech to Make DVDs with 1,000 Times More Capacity 300°
April 13, 2009 // 8:17 pm - The Bilkent University Nanotechnology Research Center (NANOTAM) has developed a new technology that enables DVDs to store more than a thousand times as much data as those currently on the market.

Developed by Dr. Ekmel ├-zbay, the head of NANOTAM, and students ├-zg├╝r Attila ├çakmak and Koray Ayd─▒n, the new nano-materials will pave the way for production of the next era of DVDs, which will be able to store thousands of movies on a single disc.

The invention by the Turkish scientists was published in one of the most prestigious physics journals, the Physical Review...

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GDC '09: Insomniac Makes Available PS3 Water Tech for Devs 50°
March 26, 2009 // 9:35 am - Insomniac Games Engine Director Mike Acton announced today that the PS3 Water Tech code is now freely available for developers to use:

Hello from GDC 09! My name is Mike Acton and I'm the Engine Director at Insomniac Games. Last year at GDC we announced our Nocturnal Initiative and how we were going to use that to share some of the source code and research that happens here at Insomniac Games with the industry as a whole.

I'm really pleased to say that...

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Twenty Ways to Make Metal Gear Solid 5 for PS3 Successful 250°
March 3, 2009 // 8:04 am - The following are twenty mostly detailed points. Some are ideas Kojima Productions should do with the next Metal Gear; some are things Kojima Productions should not do. Some of these they would never even consider doing, but have been included just for completion's sake.

1. Cut down on the story. I've loved the story throughout the Metal Gear series. It's fairly clear, however, that we are all ready for it to be toned down again. It's telling that, when playing Metal Gear for the MSX, I enjoyed not being interrupted by cutscenes. Ever. But that's another extreme. Can...

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