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FBANext PS3 r438 Emulator Updated for CFW, Macro Input Added 1300°
March 21, 2011 // 8:24 pm - Today the FBANext PS3 emulator was updated to r438 which adds macro input for PlayStation 3 Custom Firmware (CFW) users.

Download: FBANext PS3 r438 Emulator

To quote, roughly translated: The emulator FBANext (based on the source code of the final burn) has just updated his PS3 version, and therefore passes in review R438.

Remember that these are interim releases, which may contain still lots of bugs.

As a reminder, this is a multi-console emulator, that is to say,...

Comments 172

Video: Machete Molds You Into a Badass in The Fight: Lights Out 300°
November 8, 2010 // 7:45 pm - Sony Social Media Manager Jeff Rubenstein has shared a video today spotlighting Machete in The Fight: Lights Out for PlayStation Move on PS3.

To quote: When we got our first beta build of The Fight: Lights Out, we were ecstatic to find that Danny Trejo was in it, starring as your trainer, Duke.

You may not know the name, but you've probably seen this bad-ass in movies like Con Air, Machete, and From Dusk Til Dawn (where, as a vampire bartender, he was awesomely impaled with a cue stick).

So when we met...

Comments 4

Back to the Future: The Game Heads to PC & MAC, Consoles Too 50°
October 26, 2010 // 8:37 pm - TellTale Games, who've recently released new incarnations of classic Lucasarts games (Sam & Max the Devils Playhouse, Tales of Monkey Island) are bringing new life to the Back to the Future trilogy.

Initially planned for release on PC & MAC, with the first episode expected in December 2010, the game is also planned for console release (presumably once the full season is complete).

From the official site (linked above) to quote:

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Guide: How to Upgrade PS3Break Firmware with MAC OSX 400°
October 25, 2010 // 12:12 am - Normally we don't cover MAC stuff, however, today Marcello from (lupin4 on our site) let us know he has made available a guide detailing how to upgrade PS3Break firmware via MAC OSX (AT90USB162) for PS3 JailBreak users.

To quote: This procedure has been tested only with PS3Break 1.0 key (atmel chip) and do not guarantee that work with other key (in theory just change some parameters).

How to flash a PS3Break 1.0 with MAC...

Comments 7

Smackdown vs Raw 2010 Mods for PlayStation 3 Arrive 550°
September 28, 2010 // 10:23 pm - I've have successfully modded the Smackdown 2010 game on the PS3 and can confirm the following:

•The model, texture, wrestler archive (pac) and arc files are exactly the same as the 360 version, therefore these can be interchanged between consoles.
•My X-PacKer 5.0 app which allows for texture editing and injection works perfectly with the ps3format archive files (check for the app)
•The game installs all the pac files onto the internal ps3 hard drive when you first boot the game up, so all...

Comments 11

Speculation - Videos: PSP Custom Firmware 6.00 MAC Coming? 250°
September 12, 2009 // 5:54 pm - This PSP Custom Firmware 6.0 based on the recently released PSP Firmware 6.0 is absolute speculation as far as I'm concerned.

Why? Well, where are the new 6.00 theme colours, why not show those real quick in your lengthy video?

Why not boot a game that requires 5.55+ or something? That alone would prove more than just showing the same thing twice.

And what, "like Criss Angel, what you see is what you get?" He's a stunt artist / illusionist....

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Open Remote Play v1.0 BETA (for Mac OS X) Released! 700°
May 8, 2009 // 7:23 pm - A few weeks back we reported news on PS3 Remote Play being reverse-engineered with a Portable API in the works.

Today Dashhacker has released Open Remote Play v1.0 BETA (for Mac OS X), with a Windows version still in the works.

Download: Open Remote Play v1.0 BETA (for Mac OS X)

You will need access to a hacked PSP to export the remote play settings. All that's included in...

Comments 20

StageSet Machinima Tool for PlayStation Home Coming Soon 100°
May 5, 2009 // 4:28 pm - According to some sources at Loot, Sony is poised to release a Machinima Utility for PlayStation Home.

The reports say this could be realized within a couple of weeks. The developer of the project wanted to combine the best aspects of Home: social activity and interactive experiences.

To quote: Instead of making a traditional game, or even an ARG (which is the way a lot of Home development was going), we wanted to make something that would...

Comments 1

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