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Enemy Territory: Quake Wars with some Graphics Issues! 50°
April 18, 2008 // 3:51 pm - Nearly eight months after the PC release, Underground Studios and Splash Damage are set to release Enemy Territory: Quake Wars on the PlayStation 3 late next month.

After a full day at Activision's press event on Tuesday, PSU received hands on with both the versions of the title, going in excited, coming out disappointed.

First things first, Activision has given an official release date of May 27 in North America, with Korean and European versions to ship shortly after. Studio CTO at Underground Development Bill Chin said, "You can expect Korean and European versions...

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Mark Rein: PS3 UT3 graphics better than Gears of War 50°
November 9, 2007 // 1:32 pm - Epic head honcho says "something special" about playing PC shooter on PS3.

PS3 UT3 has better graphics than Gears of War according to Mark Rein, Epic's vice president.

Speaking in an interview with Pro-G at the launch of the PC version of the game, Rein said that he was "really proud" of the PS3 game, which he hoped would be out in the US this year. However, due to certification issues he remained sceptical about a similar release date for the European version, instead suggesting early 2008.

He said: "People are going to be pleasantly surprised. It's a really...

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One step closer to 3D graphics access on PS3... 200°
October 12, 2007 // 12:47 pm - The quest for 3D graphics access via homebrew/Linux (Other OS) on the PS3 is beginning to progress significantly. Recently, IronPeter managed to blit the push buffer from user land using fifo control registers.

To quote: I was able to run blit push buffer from the user land using fifo control regs. There was some kind of protection. Very weak protection.

It works unstable for now, but it does work. Probably, it's possible to write some kind of 2D support (stretched blits, color fills, etc).

The main question is about 3D support. We need so-called...

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