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GDC 2009: Developers' Choice Video Game Awards

GDC 2009: Developers' Choice Video Game Awards 200°
310w ago - Tawkn is liveblogging the awards to let you know who won as soon as they've won.

So far:

Best New Debut: LittleBigPlanet
Beating out Braid, Sins of a Solar Empire, World of Goo and Soul Bubbles

Best Audio: Dead Space
Beating out L4D, MGS4, Gears of War 2

Best Game Design: LittleBigPlanet
Beating out Fallout 3, L4D, Braid and Far Cry 2

Best Downloadable Game: World of Goo
Beating out Braid, N+, PixelJunk Eden, Castle Crashers

Best Handheld Game: God of War: Chains of Olympus
Beating out Patapon, Advance Wars: Days of Ruin, echochrome, The World Ends With You

Ambassador Award: Tommy Tallarico

Best Writing Award: Fallout 3
Beating out Braid, MGS4, GTAIV and Far Cry 2

Best Technology Award: LittleBigPlanet
Beating out Gears of War 2, Left 4 Dead, GTAIV and Spore

Best Visual Art Award: Prince of Persia
Beating out LittleBigPlanet, Gears of War 2, MGS4 and Fallout 3

Pioneer Award: Harmonix's Alex Rigopulos and Eran Egozy

Innovation Award: LittleBigPlanet
Beating out Spore, World of Goo, Boom Blox, Braid

Life Time Acheivement Award:...
 

Video: God of War III Dev Interview #3 - The Design Director

Video: God of War III Dev Interview #3 - The Design Director 50°
310w ago - Social Media Manager Jeff Rubenstein is back today with the third installment of the five-part God of War III series as follows:

Day 3 of GDC, so here comes our 3rd developer interview from God of War III As it stands, nobody is better at God of War III than Todd Papy.

When SCEA Santa Monica first showed the game to the gaming press last month, Todd was behind the controls (and he only died once).

In this interview, Todd Papy talks about how to craft the pacing of God of War III, "tanks" and "helicopters" in the game, and just what the heck *is* a Design Director?




 

GDC 2009 Video: Fat Princess for PS3 - Producers Interview

GDC 2009 Video: Fat Princess for PS3 - Producers Interview 50°
310w ago - Social Media Senior Specialist Chris Morell has posted a GDC 2009 Fat Princess video interview today via PS Blog:

It's day two of the PlayStation.Blog.Lounge at the 2009 Game Developers Conference, and developer Titan Studios is showing off the upcoming PSN game Fat Princess.

We know you've been asking tons of questions about the game, so Jeff sat down with SCEA Senior Producer Deborah Mars and Associate Producer Matt Morton for some great info on the game that we know you've been waiting to hear. Enjoy.




 

Video: Dynasty Warriors: Strikeforce PSP Demo and Trailer

Video: Dynasty Warriors: Strikeforce PSP Demo and Trailer 50°
310w ago - Today Kenichi Ogasawara (Producer at KOEI Co., Ltd.) has made available a Dynasty Warriors: Strikeforce PSP Demo and Trailer via PS Blog.

To quote: Hi. This is Kenichi Ogasawara, a producer at KOEI and the creator of Dynasty Warriors: Strikeforce for PSP. We're launching a new multiplayer demo tomorrow on PlayStation Store, so I came by to share some thoughts about the game.

Over the years, we've gained a lot of support for the Dynasty Warriors series, but the longer you continue a series, the more conservative some elements become when you are making the game system and the game world. Our aim this time was to overhaul everything: new system, new visuals, new action.





With Dynasty Warriors: Strikeforce we shifted the focus of the series on PSP to 4-player multi-play. But even by adding multiplayer to the Dynasty Warriors formula, my team and I were really doubtful as to whether or not players could get any more excitement from the series. We still felt we needed something huge... Monsters! Yes!

This might sound completely over the top, but idea behind adding monsters (like Bi Xie, the giant stone tiger you'll see at the Battle of Hu Lao Gate) is that we wanted players to have the same reaction...
 

Video: God of War III Dev Interview #2 - The Art Director

Video: God of War III Dev Interview #2 - The Art Director 50°
310w ago - Social Media Manager Jeff Rubenstein posted the second of a series of five God of War 3 interviews today as follows:

As Game Developer's Week continues, we bring you the 2nd of our 5-part interview series with the people creating God of War III.

Today, Art Director Ken Feldman tells us the mythology behind the story of Kratos, and where they get those gory ideas.

Check out the interview below. Enjoy!




 

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