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PlayStation 3 Flow Rebuilder 3.50 with ECC Gen Released! 800°
October 2, 2008 // 1:50 am - Since today all the owners of a PS3 with infectus could begin to experiment with the firmware patching.

Please share ideas questions and feedbacks in this thread comments, it would be appreciated.

Download: PS3 NAND Flow Rebuilder v3.50 BETA

NDT ;-)

From ReadMe: PS3 NAND FLOW REBUILDER v3.50 (including ECC Algo by RPS).

This tool allows to unscramble the blocks of a PS3 dumps ordering them in a way that the dumps become readable...

Comments 34



PS3 Dev Progress Update - Flowcharts and More! 400°
September 15, 2008 // 6:42 pm - This is just a short post to let everyone know we're still alive. Its been a quiet summer, most people were off on vacation (or on holiday, for our friends across the pond), including many of our own PS3 Devs.

However, the summer is over and we all went back to work in full force on the PS3, adding some new and very talented Devs along the way who will be helping out!

For starters, our very own ggparallel spent the past month or so along with NDT testing countless edited PS3 Firmwares on the PS3, and has been able to drastically refine our knowledge of the...

Comments 7



PS3 NAND Flow Rebuilder v3.35 BETA released! 400°
August 15, 2008 // 9:20 pm - Update: PS3 NAND Flow Rebuilder v3.36 BETA is now out, which fixes a tiny bug.

This tool, although in beta stage, allows you to unscramble the blocks of a PS3 dumps ordering them in a way that the dumps become readable and extractable!

From now on it also allow you to re-scramble back to the original order once you modified the data you want!

It's for study and tests purposes, for experienced people only (devs) that this way can manage the files inside the flashes.

Download...

Comments 6



Unscramble your PS3 Dump: Flow Rebuilder 3.21 BETA released!! 550°
July 31, 2008 // 6:48 pm - This tool, although in beta stage, allows you to unscramble the blocks of a PS3 dumps moving them in a way that the dumps become readable and extractable!

It's for study and tests purposes, for experienced people only (devs) that this way can manage the files inside the flashes.

As example I included my PS3 dump map, it should help you understanding the dump layout.

Download: PS3 NAND Flow Rebuilder v3.21 BETA

I decided to share the tool early because it need a lot of testing,...

Comments 10




PS3 NAND Flow Rebuilder v2.30 released! 200°
June 26, 2008 // 1:05 am - Today I decided to make public a tool of mine that does the following:

Download: PS3 NAND Flow Rebuilder v2.30

INTERPOLATE FLASHES SORTING BLOCKS: Using this tool you can build an interleaved file, sorted by block sequence or partition, (it seems that the most useful mode is to sort by block sequence).

This way you can check the files inside the NANDs in a better way because the blocks order is the one that the console use when boot. Then if you sort 2 dumps it's easier to compare them...

Comments 2



Flowchart: A PS3 Game's Flow of Execution; PS3's Base AIX! 50°
May 24, 2008 // 3:53 am - As we promised earlier this week, we are going to explain a PS3 game's boot process, as well as explain why the PARAM.SFO is so important.

The Flowchart in the image attached below explains a PS3 game's startup procedure from insertion to its execution.

Most of it is self-explanatory upon viewing the chart, however, there are a few notes. Any Retail SELF on a Blu-ray disc is flagged so it can only be decrypted and executed from the disc, and nowhere else.

Furthermore, the PARAM.SFO is also of importance... Upon insertion, the PS3 reads the Title ID of the...

Comments 0



PS3 Proof-Of-Concept Buffer Overflow video available 100°
October 28, 2007 // 4:53 pm - jumbohype has shared a video in the thread linked above of what he labels a PS3 "POC Buffer Overflow".

He has been speaking a bit with CJPC on iRC today regarding a test file so hopefully this will lead somewhere... only time will tell.




Comments 1



TGS '07: flOw Expansion Pack Preshow Hands-On 50°
September 19, 2007 // 2:27 pm - flOw remains one of the trippiest games released on the PlayStation 3 so far, with the PS Network game's organic-looking design and simple yet appealing gameplay adding up to an almost hypnotic experience. The game's upcoming expansion pack adds a brand-new creature, a new enemy, and some new foods--in other words, more of the same for fans of the game.

The new creature being introduced into the mix shares the same stripped-back look of previous controllable flOw creatures, and looks like a small circle surrounded by hooked barbs. Pressing down any button on the PS3 controller will...

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