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Sack It To Me: Weekly Answers to the LBP Community Questions 50°
December 2, 2008 // 10:37 pm - SCEA Marketing Manager Mark Valledor has initiated a weekly PS Blog update on the hot topics and answers to the questions LittleBigPlanet consumers have as follows:

First off, wanted to introduce "Sam_Protagonist" to everyone. He's our global community manager for LittleBigPlanet and our eyes and ears for all things community. You can find him interacting on the EU and US forums providing updates to the community. Keep a look out for his forum posts and occasional LBP News Site posts for the latest updates.

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Microsoft to Offer Community Games in New Regions 50°
November 24, 2008 // 8:30 pm - Microsoft announced today it will start offering Community Games in new regions, thus allowing more developers around the world to distribute their titles on the new Xbox Live Community Games Channel and potentially share in the profits from their creations.

Below is the press release with the announcement.

Press Release: Microsoft Opens the Flood Gates of Community Game Development in New Regions

Following the highly-anticipated launch of the Community Games channel as part of the New Xbox Experience on Nov. 19, Microsoft today announced that it will open...

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LittleBigPlanet Community Content Update - Report 'Shady' Levels 50°
November 13, 2008 // 10:07 pm - As a follow-up to Media Molecule Dev Sam_Protagonist's LittleBigPlanet 'Moderated' level clarification yesterday, today SCEE has released an official Press Release on the subject as follows:

Press Release: Sony Computer Entertainment and Media Molecule would like to thank everyone in the LittleBigPlanet online community for an amazing start! So far a staggering 84,000 individual levels have been uploaded and more than 27 million level play throughs have been completed....

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Resistance 2 Midnight Launch, Insomniac Community Day Details 50°
October 31, 2008 // 6:48 pm - Community Manager Bryan Intihar of Insomniac Games shared the following via PS Blog today:

It's here! Well, almost. The launch of Resistance 2 is now only days away, so we hope you and your Bullseye are just about ready to go huntin' for some Chimera. The game officially hits store shelves in North America on November 4, and to help celebrate Resistance 2's arrival, we've got something extra-special planned:

Midnight Launch Event: That's right, Resistance 2 is taking over the PlayStation Store in San Francisco's Metreon for the night of November 3rd...

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Community Bonus Pack 3: Volume 2 out for Unreal Tournament 3 50°
October 17, 2008 // 9:30 pm - Community Bonus Pack 3: Volume 2 for Unreal Tournament 3 is finished and available for download for PC and PlayStation 3!

According to Daniel KaMi, the bonus pack features 10 new levels (3 DM, 6 CTF & 1 WAR) and 2 new characters (War Machine & Kat).

To quote: Please see our Content section for more info, and go to our Download section to get it.

We will be adding more download mirrors as they become available.

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SOE Opens Its Bag of Tricks to Online Community this October 50°
October 15, 2008 // 8:36 pm - Sony has announced it's online titles will host a variety of in-game Halloween events including EverQuest II's Nights of the Dead and more.


Online Titles to Host Variety of In-Game Halloween Events Including EverQuest® II 's Nights of the Dead and First-Ever Star Wars GalaxiesTM Galactic Moon Festival

Sony Online Entertainment (SOE) conjures ghosts, ghouls and goblins for the gamer community in a variety of in-game events themed...

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Microsoft Details Xbox Live Community Games, Debuts this Fall 50°
July 22, 2008 // 11:11 pm - Make games. Make money. That's the motto of Microsoft's Xbox Live Community Games initiative, which will officially launch to consumers this fall, alongside the forthcoming dashboard update.

As the company's first foray into democratizing game development on a console, indy developers will be able create their own game using the XNA framework, then submit it to Microsoft for peer review.

If approved, you'll be able to set a price on your game, ranging from three suggested retail price points at 200 to 800 Microsoft Points. Developers will receive a 70% return...

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