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Home PS4 News - Latest PlayStation 4 and PS3 News

 

RSXGL - The RSX Graphics Library for PS3 is Now Available

RSXGL - The RSX Graphics Library for PS3 is Now Available 700°
180w ago - Following up on previous news and the PS3 Linux kernel module, this weekend PlayStation 3 developer gzorin (aka Alexander Betts) has made available RSXGL - the RSX Graphics Library for PS3.

Download: RSXGL GIT

To quote: RSXGL - The RSX Graphics Library

This library implements parts of the OpenGL 3.1 core profile specification for the PlayStation 3's RSX GPU. It's suitable for use in programs that have exclusive access to the RSX, such as GameOS software (and is likely unsuitable for implementing a multitasking desktop, as the library
doesn't arbitrate access to the RSX).

Please see the STATUS file for up-to-date information about the current capabilities of this library.

Briefly, the following OpenGL 3.1 features haven't been implemented yet (the RSX is capable of supporting most of them):

  • Full GLSL support. Currently, GLSL and Cg shaders can be compiled offline and used with a OpenGL ES 2 style API.
  • Instanced draw commands.
  • Framebuffer objects and...

 

Showtime PS3 Media Player Repack v3.3.045 Update is Released

Showtime PS3 Media Player Repack v3.3.045 Update is Released 1400°
180w ago - Today PlayStation 3 developer Redsquirrel87 has updated the unofficial build of Showtime PS3 Media Player to version 3.3.045 which now allows users to resume videos.

Download: PS3 Showtime Media Player Repack v3.3.045

PS3 Showtime Media Player Repack v3.3.045 Changelog:

  • Resume video from last position when playing the same item again.
  • Improve video_deliver_frame() API a bit
  • Fix some video debug info
  • Fix use of uninitialized var
  • Drop unnecessary code
  • Write current time of video in meta database when watching a video
  • Simplify
  • fa_scanner and metadata: Fix some bugs. Add better debug logging



 

Video: ProgSkeet PS3 Solderless and Dual NAND Kit Tools Demo

Video: ProgSkeet PS3 Solderless and Dual NAND Kit Tools Demo 1300°
180w ago - This weekend the ProgSkeet Team has made available a video demonstrating the ProgSkeet PS3 Solderless and Dual NAND Kit Tools alongside details below.

To quote: We are happy to introduce you the SOLDERLESS KITS for our ProgSkeet device!

The main word is "BE FLEXIBLE" as ProgSkeet project will be the BEST TOOLKIT for the NAND and NOR flashing!!! We present today the NAND TOOL KITS, in few days we will be ready also with NOR TOOL KITS!!! Stay Tuned

1 - PROGSKEET is 100% PIN to PIN compatible with the SOCKET tool sold from this site http://www.360-clip.com

Just connect the ProgSkeet 32 pin special flat cable. (please note that this version don't support programming or reading with out the device is powered on. A new version will be released with the VCC pad to manage NANDS with a self power provided from PROGSKEET) 360-clip.com and also us we will offer this socket in a package together with the 20 cm 32 PIN flat cable.

2 - ADAPTOR PCB: This pcb is an adaptor from 50PIN ZIF PROGSKEET CONNECTOR (necessary for the coming "NOR SOCKET" solderless tools) to 2 x 32 PIN ZIF connector. With this adaptor progskeet is able to manage 2 NANDS on the DEVICE and also extra 2x SECONDARY NANDS (for dual nand feature). The kit...
 

Disgaea 4 PS3 Japanese Translation - Alpha Version Patcher Out!

Disgaea 4 PS3 Japanese Translation - Alpha Version Patcher Out! 1450°
180w ago - Here's big update on Disgaea 4 Translation progress.

Today, we (Tidusnake666, Tobster7, Alexmagno) have finally been able to fix dialogues bugs. That means, that apart from some menu entries, the game is all in English text (we decided to exclude sound patching option, because it's still asynched, so you'll have japanese voices - if you don't like them - turn them off )

Yeah, you've read it right, now everyone can enjoy story! Dialogues, items, skills, pretty much everything is translated!

Instructions:

0. Make a backup of your Disgaea 4 JAP game (BLJS-10095), and place it somewhere, preferably on the root of the drive (there's no spacebar nor special chars problems, but it's more convinient this way), i.e - "C:\BLJS10095"

1. Donwload patcher (Pre-beta version) http://www.multiupload.com/V2AR162QI2 , extract it somewhere and run D4Trans.exe.

2. Ensure "Translate EBOOT" is checeked and the default START.DAT patching method is checked ("1: Glyphicate all"). Later, if you'll have some troubles you can always repatch it.

3. CLick "START!" and choose location of your Disgaea 4 dump. Patcher has a lot of fool-proff functions, so it won't accidently patch the wrong version...
 

PS3 Media Server v1.40.0 Arrives for Windows, Linux and OS X

PS3 Media Server v1.40.0 Arrives for Windows, Linux and OS X 1300°
180w ago - Following up on their previous Beta release, today PlayStation 3 developer SubJunk has officially made available PS3 Media Server version 1.40.0 with the changelog detailed below.

Download: PS3 Media Server for Windows v1.40.0 (28.2 MB) / PS3 Media Server for Linux / Unix v1.40.0 (10.2 MB) / PS3 Media Server for Mac OS X (Intel) v1.40.0 (30.4 MB) / SVN

PS3 Media Server v1.40.0 Changelog:

  • Updated OS X MPlayer to enable external VOBsub, ASS/SSA and Fribidi support
  • Allow update checks to be performed manually (Windows only)
  • Allow automatic update checks to be enabled (Windows only)
  • Simplify PMS customization for packagers of custom builds
  • Logging fix for headless configurations
  • Added experimental support for iPad / iPhone renderers
  • Fixed DVD ISO playback on OS X (thanks, jjmojojjmojo!)
  • Added...

 

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