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Video: PS Vita Application T@G Launches Today on PSN

Video: PS Vita Application T@G Launches Today on PSN 50°
119w ago - Bolser Digital Director Richard Carter has shared a video announcing that the PS Vita application T@G launches today on PSN.

To quote: Good news everyone - our free PS Vita app t@g will finally be available to download later today.

T@g is an augmented reality social graffiti application. You can create your very own t@gs using different fonts, fills and effects and go out and place them in the real world using the camera and GPS on the PSVita. You can also overt@g other players, advance through the ranks opening up new fonts and fills, and earn respect and kudos by following other t@ggers.

It's been a while since we started developing t@g - well before the PS Vita was really publicly known. So much so that our initial devices didn't even resemble the final product - no touch screens, battery, 3G or GPS. As you can imagine for such an application that is so dependent on all these features it did cause us a few difficulties on the way!




One of the most memorable moments was field testing on the local cricket pitch with two 100 meter extension cables leading back to the office. The developer was stood in the middle of the field with a Vita in one hand and a laptop perched on his knee testing...
 

Video: Jetpack Joyride Flies to PSP, PS Vita and PlayStation 3 Today

Video: Jetpack Joyride Flies to PSP, PS Vita and PlayStation 3 Today 200°
119w ago - Halfbrick's Phil Larsen has announced alongside a video trailer that Jetpack Joyride flies to PSP, PS Vita and PlayStation 3 today.

Below are the details, to quote: Hi there! Alexey Menshikov of Beatshapers and I are happy that one of the biggest names in mobile gaming - Jetpack Joyride - is coming to PSN in North America this week for $3.99.

With over 35 million downloads around the world so far, millions more can now suit up as Barry Steakfries and join in the high-flying phenomenon.

Down on his luck as a struggling gramophone salesman, Barry comes across the "secret" laboratory of Legitimate Research, a corporation dedicated to developing crazy new technologies.

Seizing the chance to become a hero, Barry begins his ride after commandeering a jetpack and making good his escape. That's where you'll jump in and guide his adventure with accessible one-button gameplay.

Along the way, you must avoid lasers, missiles and electro zappers, all the while grabbing coins and trying out even more ridiculous vehicles - Lil' Stomper, Profit Bird and the robot dragon himself, Mr. Cuddles!




The game features a robust Stash system, where everyone can upgrade their gear, change the...
 

PlayStation Plus Update: Instant Game Collection Comes to PS Vita

PlayStation Plus Update: Instant Game Collection Comes to PS Vita 200°
119w ago - Sony PlayStation Digital Platforms Community Manager Morgan Haro has confirmed today that the Instant Game Collection is coming to PS Vita alongside an 80% off Music Unlimited Premium one year subscription deal for just $12 for PlayStation Plus members!

To quote: This is the week we've been waiting for as PS Vita officially joins the PlayStation Plus membership with the Instant Game Collection, which now delivers six PS Vita titles in addition to the lineup of 12 PS3 Games.

Don't forget that in addition to the free games that come with your membership, PS Plus also delivers PS Vita benefits such as discounts, online storage for game saves, Automatic Updates, and auto Trophy sync!

We've also got new PS3 free games for members, like the acclaimed Dungeon Defenders, great discounts on amazing games and a bonus PS Plus freebie! Read on to check out all the Plus content hitting this week when the PlayStation Store updates on November 20th.

November 20th PlayStation Plus Update

Uncharted: Golden Abyss (PS Vita)
Free for Plus Members

Uncover the dark secret behind the 400-year-old massacre of a Spanish expedition and follow the murderous trail of an ancient and secret Spanish sect. Undiscovered temple ruins, vast karst caverns of Central America,...
 

TN-C eCFW for PlayStation Vita by Total_Noob is Now Available

TN-C eCFW for PlayStation Vita by Total_Noob is Now Available 1300°
119w ago - Following up on the PlayStation Vita TN-B Urbanix and Mad Blocker Alpha and Gravity Crash releases, this weekend Total_Noob has released TN-C eCFW for PS Vita handheld console owners with details below.

To quote: Developer Total_Noob has released TN-C eCFW with a huge list of improvements including compatibility for the Motorstorm and Super Collapse exploits. TN-C has also now become open source. Keep reading!

The long awaited and highly anticipated update to TNmenu by developer Total_Noob for all exploits is finally here, bringing a substantial update to just about everything. With TN-C Total_Noob has added compatibility for those still holding out on the Motorstorm and Super Collapse 3 exploits; something he was testing a while back.

TN has also made this release open source which means other developers will be able to build and add new features to TN-C. With this release Total_Noob also released a statement that this will be most likely his last release. It’s very sad news; we can only say thanks and best wishes in your future endeavors.
 

Video: Introducing Chronovolt: a Steampunk Platformer for PS Vita

Video: Introducing Chronovolt: a Steampunk Platformer for PS Vita 50°
120w ago - Playerthree Creative Director David Streek has introduced Chronovolt: a Steampunk Platformer for PS Vita today with a video trailer below!

To quote: Hi everyone. David from Playerthree here, to tell you about Chronovolt - our new PS Vita game debuting on the PlayStation Plus service next week.

Our aim with Chronovolt was to bring a challenging platform adventure to PS Vita, whilst making use of its unique touch interfaces and gyroscopic controls.

From the start, we had a steampunk theme in our heads that could allow us to create worlds and characters with strange machines and futuristic sources of energy. HG Wells' classic sci-fi novel, The Time Machine, was a definite source of inspiration.

A time manipulation concept not only allowed us to jump between very different settings, but was also a perfect fit for the Vita's touch controls, allowing players to manipulate time with their fingers.




On a technical level, we'd also been developing a 'rolling ball' engine to exploit the gyroscopic controls. It seemed a lot more fun than driving Wells' 'time sled' around and, besides, the Daleks had the whole coaster-based-time-travel area...
 

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