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Home PS4 News - Latest PlayStation 4 and PS3 News

 

PSL1GHT V1 and V2 Merged, PS3Toolchain Updated for PS3 Devs

PSL1GHT V1 and V2 Merged, PS3Toolchain Updated for PS3 Devs 550°
203w ago - Following up on the previous update, today PS3 hacker ooPo has announced via Twitter the merger of PSL1GHT V1 and V2 alongside news of an updated PS3Toolchain to support it.

Download: PSL1GHT GIT / PS3Toolchain GIT / PS3Libraries GIT

To quote: PSL1GHT is a lightweight PlayStation 3 homebrew SDK that uses the open-source PlayStation 3 toolchains to compile user applications that will run from the XMB menu (GameOS homebrew).

Credits

AerialX - Founder, Author
Parlane - Author
phiren - Author
Tempus - PSL1GHT Logo
lousyphreak - libaudio
Hermes - sysmodule, libpngdec, libjpgdec
BigBoss - EyeToy support added to libcamera sample, libgem sample.
ooPo - ps3libraries
ElSemi - Vertex Program Compiler
zerkman - SPU sample code
shagkur - Author
miigotu - Author

Environment

A GCC toolchain that supports the PowerPC 64bit architecture is required to build PSL1GHT...
 

Magic PKG v0.4 Beta PS3 App Updated with Partial English Support

Magic PKG v0.4 Beta PS3 App Updated with Partial English Support 650°
205w ago - Today Alegoria has updated his Magic PKG PS3 homebrew application to version 0.4 which now includes partial English support among the changes detailed below followed by version 1.0.

Download: Magic PKG v0.4 Beta for PS3 / Magic PKG v1.0 for PS3 / Magic PKG v1.0 for PS3 (Mirror)

To quote, roughly translated: Some days programming an operator of PKG, and since I have left something kinda cool, because what the public... I notice I am not a professional program and I do this with an altruistic and disinterested.

I must say it is only tested in Kmeaw 3.55, it also creates this pkg for CFW GeoHot have not tried. No need to have any program or folder keys, simply use the MagicPKG and go.

This program uses internally readself tools, unself, etc... but you need not have them.

Please, if you use it to go posting that you work and no play as well as if you ever find a fault. Thank you very much everybody.

OPERATION: The program itself has a fairly comprehensive tutorial.

Version 0.4

  • Analysis SELF game files.
  • Create Simple Edition PKG (Automatic)
  • Create...

 

FBANext PS3 Emulator Updated, Custom Build and CFW Support!

FBANext PS3 Emulator Updated, Custom Build and CFW Support! 1300°
215w ago - Today the MC68000/Z80 arcade emulator for PlayStation 3 has been updated to FBANext PS3 Custom Build v2 (Wonderpatch) FIXED r417 and now supports Firmware 1.92 and 3.41 for PS3 JailBreak users and GeoHot Custom Firmware 3.55 as well, followed by r22 with a PARAM.SFO fix and r422 Custom v1 which adds a 1.92 PKG fix and triple buffering.

Download: FBANext PS3 Custom build v2 FIXED r417 / FBANext PS3 r422 / FBANext Custom build v2 r422 Custom v1 / Source Code

Below are the changes, to quote from the list: FBANext PS3 - Custom build v2 - FIXED - r417

CHANGES (as of r417):

  • Resolution switching in Settings menu - select resolution with left and right on D-pad and press X to switch to the resolution.
  • Much better framerate due to audio tweaking - now stays within the 59.900 ballpark and beyond instead of hovering somewhere between 59.200 and 59.900.


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XorHack v2.0: The Updated PS3 Exploit Toolkit Arrives

XorHack v2.0: The Updated PS3 Exploit Toolkit Arrives 400°
259w ago - Today xorloser has updated his XorHack PS3 Exploit Toolkit to XorHack v2.0!

Download: XorHack v2.0: The Updated PS3 Exploit Toolkit

To quote: After using the XorHack for a while I realised it was missing some things so I decided it was time for an update. New syscalls have been added to give finer control over data access, now providing 8, 16, 32 and 64 bit reads and writes.

Also some new ioctls were added to provide additional useful functions for your userland code. Lastly new userland applications were added which now give the ability to read, write and execute memory from the command line.

Hypervisor Exploit Changes

At the innermost level some more syscalls are now added to the hypervisor when initially exploiting the PS3. These use different syscall numbers to the previous exploit code in order to group them all together rather than scattering them all over the place.

This should make keeping track of them easier. There are now nine syscalls added to the PS3 upon exploiting. These are added as syscalls 32 to 40 inclusive. Previously syscalls 16 and 20 were used...
 

Video: New God of War III PS3 Video Showcases Updated Build

Video: New God of War III PS3 Video Showcases Updated Build 200°
265w ago - Today PlayStationUniversity.com (linked above) has uncovered a new God of War III PS3 video that showcases an updated build of the game.

Apparently the video, dubbed Creating the Chimera, is part of a Slurpee promotion.

According to PSU, a variety of content can be unlocked, including a dynamic PS3 theme, in-game costumes for Kratos, and PC desktop wallpapers.

To quote: "In the following Creating the Chimera documentary you'll not only enjoy Sony Santa Monica describe their enemy character design process, but also at around the seven-minute mark you'll spot the latest build of the game.

Though the quality of the video is not up to scratch, you may notice improved lighting with new sunlight effects, and also the latest inclusion of object motion blur, making the gameplay all the more realistic."



 

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