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Video: PlayStation Move Developer Diary: PS3 Move Party Details

Video: PlayStation Move Developer Diary: PS3 Move Party Details 350°
253w ago - Sony Producer Tom O'Connor has shared a PlayStation Move developer diary video today detailing the upcoming Move Party title for PS3.

To quote: We debuted the game at the Game Developers Conference in San Francisco back in March, and the response was awesome. Gamers are loving the augmented reality feature of the game.

Seeing the PlayStation Move motion controller transform before your eyes into objects on-screen, actually in your hand, is a pretty magical experience. Not to mention, the game is a lot of fun and we've been working hard on getting all the extra content into an "Alpha" build – and we are there!

We are playing the games again and again, and then some more... and then again, tweaking and balancing and making sure that we cram as much fun into each of the games as we can before launching in the fall.





We've been showing the game behind closed doors and conducting lots of user testing. We've been really impressed at how quickly people of all ages are captivated by the game as soon as they pick up the PlayStation Move motion controller.

The experience is extremely intuitive. There are no special gestures to learn like in some motion control games, you simply interact with the objects...
 

PlayStation Move PS3 Developer Diary: Brunswick Pro Bowling

PlayStation Move PS3 Developer Diary: Brunswick Pro Bowling 100°
253w ago - FarSight Studios Lead Designer Bobby King has made available a PlayStation Move Brunswick Pro Bowling video as part of the ongoing PS3 Developer Diary series today.

To quote: I'm the lead designer of Brunswick Pro Bowling and undisputed bowling champion of FarSight Studios!

Well, Jeff Rice, the lead programmer of our bowling game is pretty darn good too, so he might dispute my title. More than half of our studio bowls regularly in a weekly league up here in Big Bear Lake, CA so most of us are decent bowlers and huge fans of the sport.

We are all very excited to be working with Crave and Brunswick to make the definitive bowling game.

A big part of that excitement has to do with the real world data we get from the PlayStation Move motion controller. For more details how perfect the PlayStation Move is for Brunswick Pro Bowling, check out the video below.





There are many different styles to bowling and thanks to accuracy of the PlayStation Move, we can mimic the technique of all types of throws.

Whether you throw a huge hook or toss a straight ball at rocket speed, the...
 

Video: PlayStation Move PS3 Developer Diary #2 Arrives

Video: PlayStation Move PS3 Developer Diary #2 Arrives 50°
260w ago - Sony's Social Media Senior Specialist Chris Morell has posted up PlayStation Move PS3 developer diary #2 today, as follows:

We're incredibly excited to start bringing you lots of PlayStation Move content in the coming months, starting right here. Head on over to PlayStation.com to find out what PlayStation Move is bringing to the PS3.

On Tuesday, GameSpot premiered the very first PlayStation Move developer diary, which you can see in its entirely here.

And today, we're premiering PlayStation Move Developer Diary #2, featuring Zindagi Games. In the video, you'll get special behind-the-scenes insight into PlayStation Move, as well as game footage in action. Enjoy it!




 

Video: MAG PlayStation 3 Developer Tips: Officer in Charge

Video: MAG PlayStation 3 Developer Tips: Officer in Charge 50°
262w ago - To conclude their ongoing MAG PlayStation 3 developer tips series, Zipper Interactive's Sr. Community Manager Jeremy Dunham has shared an 'Officer in Charge' video below.

To quote: After a three-week run, we've come to our final installment of our MAG Developer Tip series. To close it out Zipper's training, vehicle and environment designer Ben Jones walks us through the biggest responsibility in the game: being the OIC.

With all the great tips that have come from other Zippers over the week (particularly all of the leadership-oriented bits that have come out over the last few days), I'm going to impart this small list of tried and true techniques that build upon earlier strategies and maximize your effectiveness as an OIC. Some are obvious, some aren't, but all are helpful.





Basic Tips:

• Your OIC abilities can be accessed by using the TCM through the D-Pad or the CNI by pressing SELECT.
• These abilities are best used while trying to make a push as either an attacker or defender, so try and time their use with changes in the battle! If attackers have opened up their forward spawns try blockading them to give your team time to regroup.
• Communicating...
 

Video: MAG PlayStation 3 Developer Tips: Squad Leader

Video: MAG PlayStation 3 Developer Tips: Squad Leader 50°
262w ago - Zipper Interactive Sr. Community Manager Jeremy Dunham shared a Squad Leader PS3 video today as part of their ongoing MAG PlayStation 3 developer tips series.

To quote: Now that you've learned some general leadership techniques in MAG from the folks here at Zipper, it's time to specialize.

Your instructor for today is Zipper Interactive's very own Audio Manager, Mary Olson. Watch this background video first and then check for Mary's strategies immediately below.

Hi, this is Mary and today we're going to take a closer look at the Squad Leader role - which is the first and most active of all leadership positions in MAG.

As an SL, you're primary focus should be good Communication with your Squad and Platoon, strategic use of Waypoints and the Fragmentary Order system (FRAGOs), and using your Command Assets wisely.





Basic Tips

• If you don't already, you should start playing with a headset. It will make communicating with your team much faster and more effective. Regardless of how you play, though, stay in close contact with your team - assign your squad to objectives, and coordinate. Don't let...
 

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