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PixelJunk 4am Arrives This Spring, San Francisco Demo Next Week

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156w ago - Lead Designer Rowan Parker has announced today that PixelJunk 4am will be arriving this Spring, and fans can check out a live demo in San Francisco next week at the 2012Game Developers Conference.

To quote: Next week during GDC, PixelJunk is collaborating with Super7 to host a FREE GDC Kickoff party in San Francisco. You can expect:

• A public preview of PixelJunk 4am available to play for anyone not going to GDC!
• Super7's INSERT COIN COLLECTION T-shirt range launch.
• Prizes for the 'best jam sessions' on 4am.
• Free drinks, music, giveaways & fun!

PixelJunk 4am Art & Music Director DJ Baiyon will be on hand to deliver a performance at 6pm to kick things off, followed by free play for everyone. Attendance is free, so if you're unable to make GDC but still want to checkout PixelJunk 4am, come down and say "Hi" to us.

Where: Super7 Store, 1427 Haight St (@ Masonic)
When: Tuesday March 6th @ 6pm
RSVP on Facebook

Even if you can't make the party, here are some great details and images of PixelJunk 4am:

Do you have a PlayStation Move? You may be pleased to know that someone...
 

Video: Hands-on Sorcery for PlayStation Move, Arrives in Spring

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167w ago - Sony Senior Social Media Specialist Sid Shuman has posted up a hands-on video today showcasing Sorcery for PlayStation Move, which is slated to arrive on PS3 in Spring 2012.

To quote: One of the more memorable action games I've played this year is a game uses the PlayStation Move motion controller to paint a symphony of destruction.

Last seen at the E3 2010 PlayStation press conference, Sorcery captured the imaginations of PS3 owners while remaining tantalizingly out of reach. At last week's PlayStation media showcase in New York City, I was finally allowed to go hands-on with Sorcery and speak with its design director, Brian Upton, who stated that the game is on-track to release this spring.

Sorcery is running on a heavily modified version of the Unreal engine, and the art direction has progressed by leaps and bounds since its last showing.

The game now skews a bit older, with nastier monster designs and edgier spellcasting combat. Watch the video, read our full Q&A, then let us know what you think of Sorcery in the comments!




PlayStation.Blog: I'll cut to the chase: Why have we had to wait so long to see Sorcery again?

Brian Upton, design director, Sorcery:...
 

ThatGameCompany Reveals Journey on PSN Begins Spring 2012

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178w ago - Today ThatGameCompany co-founder Jenova Chen has announced that Journey will be hitting PSN during Spring of 2012, with the details as follows:

First of all I would like to thank you for your support during the closed beta for our upcoming game Journey. It was a great success!

For the past few months, we kept getting asked about Journey's release date. Yes, we haven't said anything about our release in a while mainly because we really couldn't tell. And we don't want to throw out a date that we are not sure about, and later disappoint our players.

Fortunately, the online beta went very well, and our continued playtests have given us great feedback on the work we have left to complete. While there is still a ton of care and polish needed, we can't wait to finally deliver Journey, TGC's take on an online adventure game.

Like all our games, Journey is an experiment. In the end, it's what you think that matters. We are happy to announce Journey will be released Spring 2012, so you can experience the adventure for yourself.
 

Video: Closure Hits PSN Next Spring, Playable at PAX 2011

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183w ago - Eyebrow Interactive Lead Designer & Programmer Tyler Glaiel has shared a Closure video trailer today, confirming that it will hit PSN next Spring and be playable at PAX 2011 for fans.

To quote: We are very proud to announce that our game Closure will be coming to the the PlayStation Network next spring!

For those who haven't been following our development these past few years, Closure is a unique and stylistic puzzle platformer that takes the concept of light and shadow and twists it up into something never before seen.

You see, in Closure's dark and foreboding universe, the only things that exist are what you can see. An object properly lit up is physically there, yet an object shrouded in darkness ceases to be.

Your character can take advantage of this by manipulating lights to effectively change the shape of the world you're in. Wanna jump through a wall? Well you can, as long as it's in darkness.





Some of you might be wondering, "Wait, haven't I played this game before?" You may have. Closure began life as a small and simple web game posted online at the end of 2009.

The game was successful enough that we decided to take the unique concept of...
 

Aliens: Colonial Marines to Hit PS3 in Spring 2012

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195w ago - Today Sega and Gearbox have announced that Aliens: Colonial Marines is slated to hit the PS3 console in Spring 2012. Below is the official press release, as follows:

Press Release: LONDON & SAN FRANCISCO (June 1st, 2011) -SEGA Europe Ltd. and SEGA of America, Inc. today announced that the highly-anticipated first-person shooter, Aliens: Colonial Marines, will be launching in spring 2012 on PC, PlayStation 3 computer entertainment system and the Xbox 360 video game and entertainment system from Microsoft.

Catch a First Look at E3 2011 of the Game That Pits You and Your Friends Against the Deadliest Killers in the Galaxy

"It'll be dark soon, and they mostly come at night... mostly."

In partnership with Twentieth Century Fox Consumer Products and developed by critically acclaimed studio Gearbox Software, Aliens: Colonial Marines will bring new levels of bone-chilling suspense and adrenaline-filled action to the renowned franchise.

The game pits players against the universe's ultimate alien killing machines, the Xenomorphs, in claustrophobic environments guaranteed to produce blood curdling thrills that the movie is renowned for. A first look of the game is presented in the South Hall at SEGA's booth #2023, at this week's E3 in Los Angeles.

"To...
 
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