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Video: Splinter Cell Blacklist on PS3: Three Ways to Play Detailed 50°
July 24, 2013 // 2:56 pm - Community Developer Zack Cooper shared a video today detailing three ways to play Splinter Cell Blacklist on PS3 for fans below.

To quote: As you can see in the video below, we've got three very distinct playstyles in Splinter Cell Blacklist. The Ghost is someone who likes to get in and out of a mission, leaving absolutely no trace of their presence.

You can either avoid contact with the enemy altogether (undisturbed hostiles give you the greatest challenge and reward), or knock them out. There are plenty of gadgets tailor-made for Ghosts; the proximity shocker...

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PS3 Game List v2.2 Manager for Windows Update is Released 1250°
June 29, 2013 // 7:15 pm - Following up on his previous revision and the update from Nullptr, today PlayStation 3 developer wborland0 has updated PS3 Game List Manager to version v2.2 for Windows x64 users with the changes below.

Download: PS3 Game List v2.2 Manager for Windows

To quote from his blog: PS3 Game List...

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PS3 Game List by Nullptr PlayStation 3 Homebrew App is Released 100°
June 3, 2013 // 4:57 am - Today PlayStation 3 developer nullptr has released a homebrew application he calls PS3 Game List followed by v1.5 and v1.7 with details below, as follows:

Download: PS3 Game List / PS3 Game List (Mirror - same version but will show more info should an error occur) / PS3 Game List v1.5 / PS3 Game...

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Video: Splinter Cell Blacklist Co-Op: 2 of 4 Mission Types Revealed 50°
May 23, 2013 // 7:35 pm - Community Developer Zack Cooper revealed 2 of 4 Co-Op mission types today in a video spotlighting Splinter Cell Blacklist Co-Op for the PlayStation 3 entertainment system.

Below are the details, to quote: For those who missed the last couple of posts I did here, my name is Zack Cooper. I'm the Splinter Cell Community Developer (ComDev).

Recently we shared the Spies vs. Mercs reveal trailer, and just a few days ago, the CO-OP trailer.

What we...

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Video: Splinter Cell Blacklist on PS3: Spies vs Mercs Detailed 50°
May 7, 2013 // 8:16 pm - Splinter Cell Community Developer Zack Cooper has shared a video today showcasing Splinter Cell Blacklist on PS3 which details Spies vs Mercs below.

To quote: Whether you got a chance to check out our Spies vs. Mercs trailer or not, we're bringing some deeper insight (and a live Q&A to follow) into what we're working with in Splinter Cell Blacklist's multiplayer experience.

First off, if you're not familiar with Spies vs. Mercs, I will say one thing: It is an experience like no other. Either you're playing as a Spy in third-person perspective, trying to remain undetected...

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Grapefrukt Games: Rymdkapsel - Minimalist Space Strategy and You 50°
May 7, 2013 // 8:09 pm - Frapefrukt Games' Martin Jonasson showcased Rymdkapsel today, covering the minimalist space strategy and you with details below.

To quote: A year ago, I started making a game about a space station. I wanted to make a game that had all the fun parts of an RTS but none of the fiddly, stressful bits. The more I removed, the better the game became and that's how Rymdkapsel came into being.

Rymdkapsel is a game about building your station; imagine a real time strategy game where you don't have to worry about ever leaving the cozy comforts of your home base.

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Video: Splinter Cell Blacklist PS3 Trailer Emerges From the Shadows 50°
April 23, 2013 // 9:50 pm - Community Developer Zack Cooper shared a video trailer today unveiling Splinter Cell Blacklist emerges from the shadows on the PS3 entertainment system.

To quote: I'm stoked to speak with you guys about our latest trailer for Blacklist, which we're calling "Stalk. Strike. Silence." If you're a Splinter Cell fan, you know that there's a rich history to the franchise.

The idea behind Blacklist is to embrace those roots by bringing back most of the core elements and merging them with the advanced gameplay and graphical evolution of the more recent Splinter Cell games.

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Super Icon Ltd Unveils Life of Pixel Update: You Talked, We Listened 50°
February 27, 2013 // 7:23 pm - Super Icon Ltd Creative Director Richard Hill-Whittall has officially unveiled their Life of Pixel update today proclaiming: You Talked, We Listened!

Below are the details, to quote: Although I have been developing games for a lot of years, our PS Mobile-exclusive title Life of Pixel was the first time I have had the opportunity to do a big update to one of the games I have worked on after release.

It has been fantastic to get the opportunity to revisit the game to fix a few issues that were present in the initial release, and to listen to feedback from those who...

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