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GDC '09: Insomniac Makes Available PS3 Water Tech for Devs 50°
321w ago - Insomniac Games Engine Director Mike Acton announced today that the PS3 Water Tech code is now freely available for developers to use:

Hello from GDC 09! My name is Mike Acton and I'm the Engine Director at Insomniac Games. Last year at GDC we announced our Nocturnal Initiative and how we were going to use that to share...

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GDC 2009: Developers' Choice Video Game Awards 200°
321w ago - Tawkn is liveblogging the awards to let you know who won as soon as they've won.

So far:

Best New Debut: LittleBigPlanet
Beating out Braid, Sins of a Solar Empire, World of Goo and Soul Bubbles

Best Audio: Dead Space
Beating out L4D, MGS4, Gears of War 2

Best Game Design: LittleBigPlanet
Beating out Fallout 3, L4D, Braid and Far Cry 2

Best Downloadable...

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GDC 2009: Untapped PlayStation Network Potential Detailed 50°
321w ago - When the PlayStation Network launched in 2006, many saw it as a sea of untapped potential, but Jon Webb from the SCEA Developer Support Group says Sony's made strides to correct that and that now it's up to developers to capitalize.

Webb spoke today at GDC about the PSN's past, present, and future. While a lot of the discussion focused on the nuts and bolts of running the service for the 20 million registered users, Webb did talk...

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GDC '09: PlayStation Home to Launch Three Spaces a Month 100°
321w ago - At GDC 2009 PlayStation Home director Jack Buser stated that Sony is planning to launch at least three Home spaces a month.

To quote: "You'll see about three new spaces launched a month - I'll be shocked if we ever go under that number, we have so much in the pipeline," Buser said.

He mentioned that a recent "good space" (we're guessing Resident Evil 5) had a quarter of a million visits a week in the US, with 75 per...

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GDC '09: Bungie Still Working on Halo 3 XBox 360 Content 200°
321w ago - At the Game Developer's Conference in San Francisco, Bungie producer Allen Murray gave a talk about the studio's production process, which has gone through a major evolution of late.

Formerly a one-project shop, Bungie has changed its approach to facilitate the development of multiple projects simultaneously. That's good news for gamers.

We've known for some time that Bungie is working on an entirely new intellectual...

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GDC '09: The Legend of Zelda: Spirit Track Hits Nintendo DS 50°
321w ago - At GDC 2009 today Saturo Iwata of Nintendo has announced that the Virtual Console will be expanded to arcade games, as well as showing a new Zelda game called The Legend of Zelda: Spirit Track which is slated for release later this year.

To quote: The arcade games will include Space Harrier, Mappy, Star Force, Emeraldia, Return of Lishtar. Six games will launch in Japan, North American and Europe and will be available for download...

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GDC '09: Microsoft Unveils Blue XBox 360 Development Kit 100°
321w ago - Today Microsoft has announced a new dev kit for the XBox 360 console, as well as new tools and a competition aimed at independent game creators. Interestingly, the new dev kit sports a new blue look and comes complete with additional debugging memory.

To quote: Taking advantage of the Game Developers Conference, Microsoft has announced a new dev kit for the Xbox 360, as well as new tools and a competition aimed at hobbyist and independent...

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GDC '09: Ubisoft Announces New Intellectual Property - R.U.S.E. 50°
321w ago - JoyStiq (linked above) checked out Ubisoft's new RTS slash board-game-on-steroids, R.U.S.E., and have made available a high-quality HD trailer, along with some screenshots, to show for it.

To quote: This thing must have been made by someone living in a giant mansion on a cliff in Monte Carlo.

You've got two Eurodudes jockeying for the winning position and having a Zoolander-style face-off for best male model face - it looks...

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