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Warframe: Archwing Update Puts the Space in Space Ninja Today

Warframe: Archwing Update Puts the Space in Space Ninja Today 50°
15w ago - Digital Extremes Associate Producer Pat Kudirka announced alongside a new PS4 video trailer that their latest Warframe: Archwing update puts the "Space" in Space Ninja today!

To quote: If you've been following Warframe's ongoing development, then you know that Archwing is a pretty huge milestone for everyone here at Digital Extremes.

With this particular update we've made some serious alterations to the Mod system, introduced several new game modes, a new Warframe, new enemies, and a pretty extensive amount of player customization options.

Also, a teeny tiny thing called Archwing. It's no big deal, just high-speed combat in the cold depths of space. Giant swords, chain guns, rapid fire missile volleys, and massive explosions; the usual, no biggie.

It's been a long road across the Solar System, but the moment has arrived. Truly, the "Space" has been put into Space Ninja today.




Archwing

Let's start things off with our most ambitious gameplay update yet: Archwing. Archwing is a new technology unique to Tenno and Warframes, allowing you to combat enemy forces in space. Building the Archwing will require players to follow a quest available at Mastery Rank 2 in order to...
 

New Bloodborne Weapon and Hunter Emerge on PlayStation 4

New Bloodborne Weapon and Hunter Emerge on PlayStation 4 100°
15w ago - Sony Computer Entertainment Japan Studio Producer Masaaki Yamagiwa revealed details today of a new Bloodborne weapon and hunter emerging on PlayStation 4 below.

To quote: Hello, PlayStation fans. I am excited to be able to share some brand new details for Bloodborne, our PS4-exclusive collaboration between Sony Japan Studio and FromSoftware.

We'll have much more to share in a few weeks at PlayStation Experience, but in the meantime here's a sneak peek at some of the beautiful and nightmarish stages, enemies, and weapons you'll get to see in the game this March, straight from the dark and twisted imagination of the masterful team at From Software.

We revealed a number of new areas of the game back at TGS, including the forbidden forest and an old, abandoned part of Yharnam back at TGS. You may also remember the Hemwick graveyard we first revealed at Gamescom, located on the outskirts of Yharnam.

Despite the warm colored sky and beautiful clouds, this graveyard is home to some very twisted residents, like the deformed gravekeeper hags with their horrifying shrieks and long reach attacks.

When you make your way through the depths of the Hemwick graveyard,...
 

Radial Games: Rockets Rockets Rockets Launching on PS4 in 2015

Radial Games: Rockets Rockets Rockets Launching on PS4 in 2015 200°
15w ago - Captain of Radial Games Andy Moore announced today that Rockets Rockets is launching on PS4 in 2015 with details below.

To quote: Do you find yourself laying awake at night, fantasizing about rockets? Do you long for more rockets in your life? Do you dream of ROCKETS firing ROCKETS at ROCKETS?

If you answered yes to any of these questions, boy do we have a game for you: ROCKETSROCKETSROCKETS. It's a face-melting heart-thumping cross between a game of tag and figure-skating. In space. With mind-blowing techno music. It has ROCKETS.

Looking for a high-level game of skill? Or instead just some casually-frenetic button-mashing? Perhaps you just want to bliss out in a soupy world of swirling color and music? ROCKETSROCKETSROCKETS was designed right from the start to be a wonderful experience for you and your friends, no matter what your skill levels or previous gameplay experiences. Also ROCKETS.

ROCKETSROCKETSROCKETS is currently in development and scheduled for release in 2015 on PS4. Want to get your hands on it earlier? Head on down to the PlayStation Experience in December, where you can challenge the developers to a one-on-one duel or your friends to a four-player free-for-all.

We'll be showing...
 

Sony Announces Wander: A Non-combat MMO Coming to PS4

Sony Announces Wander: A Non-combat MMO Coming to PS4 100°
15w ago - Writer & Character Designer Crystal Flinn announced today that a non-combat MMO is coming to PS4 called Wander with details below.

To quote: Hello, everyone! This is Crystal from Wander, here to tell you a little bit about ourselves and what we're doing way down here on the bottom of the Earth (AKA Australia).

Wander is the brainchild of Melbourne resident Loki Davison, who noticed a shocking absence of games that didn't primarily focus on violence in order to tell a story, and decided there was a niche that desperately needed to be filled.

That - coupled with a slight preoccupation with flight, travelling, and music - led to the conception of Wander, an MMO game that lets you explore a majestic environment in several different forms - a giant tree, a soaring griffin, a sea creature and more.

"I was somewhat of a nomad for a long time. I wandered around Central Asia, Siberia, the Arctic and Himalayas. Growing up I played a lot of MUDs (text based MMO games) and wanted to make a game that was atmospheric, relaxing and multiplayer. Wander draws on a lot of that experience. I wanted to collaboratively explore in a game." - Loki

You start off deep in a forest you can't remember, occupying a form you don't recognize. Clues can be found by examining your surroundings,...
 

The Sci-fi Funk in Cosmic Star Heroine's Music on PS4 and PS Vita

The Sci-fi Funk in Cosmic Star Heroine's Music on PS4 and PS Vita 50°
15w ago - Zeboyd Games Lead Designer Robert Boyd shared a sneak peek at the Sci-fi Funk in Cosmic Star Heroine's music on PS4 and PS Vita below today.

To quote: From the Western-infused opening of Wild Arms to the vocalized battles of the Persona series, music is an essential element to any great RPG.

For our upcoming PS4 and Vita RPG, Cosmic Star Heroine, we knew we needed an amazing soundtrack - so we teamed up with Hyperduck Soundworks (Dust: An Elysian Tail, Penny Arcade's On the Rain-Slick Precipice of Darkness 4, Kingdom Rush: Frontiers). Here to tell you a bit about the composing process is Chris Geehan from Hyperduck.

Chris Geehan: For the Cosmic Star Heroine soundtrack, we initially wanted to harness our own personal love for 80′s and 90′s film, game, and anime music, going from the Blade Runner soundtrack scored by Vangelis, to the Lethal Weapon soundtracks scored by Michael Kamen, David Sanborn (Saxophone), and Eric Clapton (Guitar), from the Grandia soundtrack scored by Noriyuki Iwadare, to the anime soundtrack of Bleach scored by Shirō Sagisu. The list just kept growing, bigger and bigger, and the influences are indeed vast.

Having such a large scope for music styles and influences is an exciting thing, and takes a lot of care and consideration to make...
 

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