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PS3 4.10 CFW / MFW Includes Install Package Files by TechnoDon

1300°
158w ago - Here is my first PS3 4.10 CFW (Custom Firmware) / MFW (Modified Firmware) which includes the Install Package Files option in the PlayStation 3 XMB for those interested.

Download: PS3 4.10 CFW / MFW with Install Package Files by TechnoDon ( Warning: Read Notes below before installing!)

For those curious, this PS3 CFW / MFW is a modified 4.10 Kiosk / Shop Firmware via PS3MFW Builder intended for installation on PS3 3.55 Retail consoles.

Changes:

1. Custom Coldboot
2. Kiosk/Shop XMB restrictions have been removed so PlayStation Home/PlayStation Store work fine.
3. Modified to allow installation of retail signed packages

Notes: DO NOT install this unless you have an E3 flasher or Progskeet type device to downgrade your PS3 to 3.55. Unfortunately 3.55 signed PS3 homebrew does not install/run. Also be aware it doesn't load any PlayStation 3 game backups so you will need to have the game disc to play them.

To Unlock the XMB: Hold...
 

Videos: Sony NGP (PSP2) Tech Demos from GDC 2011 Arrive

500°
208w ago - Today JoyStiq.com (linked above), IGN and CVG have made available some Sony NGP (PSP2) Tech Demos video footage from GDC 2011.

The NGP Demos below include Little Deviants, Uncharted Portable, and augmented reality dinosaurplay, and to quote from CVG:

"He first reintroduced the crowd to an old dinosaur video, which Sony used as a tech demo to launch PSOne over a decade ago.

Having walked to the centre of the room, Horikawa then aimed an NGP towards an A3-sized image of a T-Rex on the floor. The rep then raised the camera of the NGP up towards the ceiling, to reveal a virtual jurassic monster as tall as GDC's Moscone Center.

As he moved the NGP down, it showed the beast's neck and body - drawing gasps and applause from the assembled audience."











[viddler...
 

Video: PlayStation Home Adds Developer Tools in Version 1.5

350°
209w ago - PlayStation Home Community Manager Locust_Star has announced today that PlayStation Home is adding a suite of new Developer Tools and Tech to the version 1.5 update.

To quote: Today, at the Game Developers Conference in San Francisco, we lifted the veil on PlayStation Home's version 1.5, which will be coming to your PS3s in early spring.

The update will introduce a suite of new technology with tools that will enhance your experience with real-time multiplayer, improved physics, as well as more realistic graphics and animations. PlayStation Home v1.5 was developed with one singular goal in mind: high-quality games.

Developers will utilize the improved network mechanics to bolster the multiplayer experience with the fastest action available. With the revamped physics engine, developers will carry more control over physics elements, graphics, rendering and animations, which will translate to more realistic and more intricate game experiences.

This update is significantly different from what you, the PlayStation Home community, have come to expect from past core client updates.

While versions 1.3 and 1.4 brought user-facing features like Voice Chat, Cross Game Invites, Navigation Improvements, In-Store Previews, New Item Types...
 

Hustle Kings PS3 Interview with Tech Director Mark Williams

50°
231w ago - SCEE Contributing Editor Roland Fauster has shared an interview today with Technology Director Mark Williams on Hustle Kings for PS3.

To quote: Programming is maths and, in Hustle Kings, you've had to calculate friction, respect natural laws of spin and momentum, and have all these balls clashing with each other in chaotic order.

Who explained the physics and to you, Stephen Hawking?

Haha, well yes, you are right: programming is maths. Unfortunately, they don't teach you the equations for moving balls around a pool table in school. However, for most things a bit of imagination and intuition can help to combine several basic rules of maths and physics to do things that actually look quite clever.

For the really difficult stuff, we have to rely on other people's work and, luckily for us, one guy by the name of Wayland Marlow spent years researching exactly how billiard balls react with one another and with the table. We use his research extensively in Hustle Kings to get the motion of the balls as close to real life as possible.

Are you aiming to simulate reality or to gain the most entertaining gaming experience?

I think it's always very important to concentrate on the gaming experience first and foremost. There is no...
 

Video: New PlayStation Move PS3 Tech Demo Arrives

250°
232w ago - SCEE Blog Manager James Gallagher has shared a fresh PlayStation Move PS3 motion controller tech demo video today.

To quote: While some of you already have the new PlayStation Move motion controller in your hands and others are just hours away, it seems a good time to post this tech demo from Move's inventor, Dr Richard Marks.

I particularly like the sculpting part and I really hope this makes it's way into a game one day as a weapon customisation tool.

I hope you're enjoying Move so far, those of you that have your hands on it.





In case you missed it, here's a video interview I shot with Richard when he visited London a couple of months ago.




 
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