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Prince of Persia devs planned something special for PS3 owners 250°
June 21, 2008 // 4:19 pm - You may or may not be aware that there's a vote taking place on the official Prince of Persia Web site. This poll allows people to pick one of three Xbox 360 achievements for the final game.

Not much use to PS3 owners, but Ubisoft has done its best to keep us sweet. The poll itself states that PS3 fans need not take umbrage and that they have "planned something special" for us too.

Whether this will have anything to do with the upcoming trophies for the game, or something else entirely, there's no...

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HAZE: Your Questions Answered by the Devs! 50°
May 14, 2008 // 9:57 pm - The PlayStation Blog have answered many commonly asked questions about the game today.

Check below for a summary, and also HERE for the full FAQ.

From k.j.khaos:

Will the game support four-player Co-op offline or just online?

The four-players Co-op mode is supported online, and offline via LAN by linking two PS3 with two players split screen per PS3.

From the_icon:

Will the game support 4 player co-op and multiplayer in split screen? How much...

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MotorStorm Devs want your Feedback! 50°
May 14, 2008 // 4:57 pm - Nigel Kershaw, MotorStorm Pacific Rift's game director, has said that its not too late give feedback on the game so that it can be improved.

Kershaw highlighted the fact the split screen mode was down to the community. If you want to let the team know your thoughts, Kershaw recommends visiting their site

To quote: He said: "If you've got something that bothers you in the game, then let us know. Things like split screen are in there because people really wanted it. That's what we want to do. You listen to people and act...

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ThatGameCompany’s Devs create game in 24 hours 50°
March 10, 2008 // 5:13 pm - To quote from the source above: Hello, I'm Kellee Santiago from thatgamecompany, creators of flOw, and currently in development on flOwer. The fine people at Playstation.Blog are good enough to allow me to use my first post here to let you all in on a little thing we have going on here at thatgamecompany call the 24hr Game Jam.

Championed by our lead engineer John Edwards, the 24hr Game Jam was created as a way for us to do something quick, dirty, and fun ... and maybe let out a little steam in the process. The goal is always to make a game, from start to finish, on the PS3...

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