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Video: Prepare for War: Helldivers Hits PS4, PS3, PS Vita on March 3rd

Video: Prepare for War: Helldivers Hits PS4, PS3, PS Vita on March 3rd 500°
3w ago - Arrowhead Game Studios Co-Founder Malin Hedstrom made available a video trailer today announcing that Helldivers launches on PS4, PS3 and PS Vita platforms this March 3rd!

To quote: Arrowhead Game Studios, in conjunction with Sony Computer Entertainment America (SCEA), today signed the Declaration of War between Super Earth and the intergalactic alien threat.




WE ARE NOW PREPARING FOR WAR.

With immediate effect from March 3rd, 2015, Helldivers are to be dispatched to the front lines of PS4, PS3 and PS Vita systems.

The Federation has decided that the bug threat is becoming too great. Senator John W. Killjoy declared that "The bugs have been a plague in this galaxy for far too long, they must now be eradicated before they spread to other worlds."

With the Helldiver troops spearheading the assault we are confident of success.

SUPER EARTH NOW CALLS FOR THE IMMEDIATE RECRUITMENT OF MORE HELLDIVERS.

All hope relies upon the success of the Helldivers: the only chance for the survival of Super Earth. Expect an action packed, cross-play, all out shooter.

As part of this elite unit, in the upcoming weeks we will provide further information about...
 

Sony Unveils PS4, PS3 and PS Vita Games in 2015: The Big List

Sony Unveils PS4, PS3 and PS Vita Games in 2015: The Big List 500°
3w ago - Sony Social Media Senior Manager Sid Shuman officially revealed the upcoming PS4, PS3 and PS Vita games in 2015: The Big List!

To quote: Well, last year's list of all upcoming PS4 games was such a success that we've decided to do you one better by creating a mammoth list of all known PlayStation games planned for release in 2015 in North America. The list is a real monster, comprised of games across PS4, PS3, and PS Vita.

The usual caveats apply. Development schedules sometimes shift, so this list can (and will) change as the months go by. But we're planning to keep this updated all year long to reflect any changes, so feel free to bookmark it for future reference.

Did we miss something? Drop us a comment below and we'll investigate!

Available Now

Title / Publisher / Platform

Aeternoblade Corecell Technology PS Vita
Apotheon Alien Trap Studio PS4
Atelier Ayesha Plus Koei Tecmo PS Vita
Best of Arcade Games Bigben Interactive PS3 / PS Vita
Brandish: The Dark Revenant XSEED PS Vita / PSP
Citizens of Earth Atlus PS4 / PS Vita
Chivalry: Medieval Warfare Activision PS3
 

Video: What's New in OlliOlli 2 on PlayStation 4 and PS Vita

Video: What's New in OlliOlli 2 on PlayStation 4 and PS Vita 250°
3w ago - Roll7's General Dogsbody Simon Bennett shared a new video trailer today revealing what's new in OlliOlli 2 on PlayStation 4 and PS Vita below!

To quote: Hello there, PlayStation people! Simon here, reporting from the epicentre of skate that is Roll7 HQ.

2014 was a mental year for the team here in New Cross, London - we couldn't have imagined getting SO much love for our little skatey game, OlliOlli.

OlliOlli2 might seem like it has hit Beta status quite quickly, but when you consider that we feature locked on the Vita original in August 2013 - it seems like we have been honing this bad boy for ages!

We have now completed all user testing and locked about 95% of features while Sam, our Head of QA, does his evil magic and tries to break the game six ways from Sunday.




So, whats new in OlliOlli2? Well - much like THPS2 we have added Manuals and Combos - a serious game changer allowing a player to chain together combos like some kind of skate ninja from the future. As combos increase, so do the score potentials - so we have added a section to the HUD which shows what a potential score WOULD be if the current combo was landed Perfect.

We also have grind switches - a super satisfying...
 

Video: MLB 15 The Show: Universal Rewards & Equipment Detailed

Video: MLB 15 The Show: Universal Rewards & Equipment Detailed 500°
3w ago - Game Designer Nick Livingston posted up a PS4 video today detailing the universal rewards and equipment in MLB 15 The Show on PlayStation 4 below.

To quote: Hello, friends! Today we're revealing some details about three new features in MLB 15 The Show: Universal Rewards, Licensed Equipment, and our 30 Legends.

Keep an eye on our new Twitch channel for even more in-depth coverage of our robust new feature set!




In the last couple years, we've added something we call your Universal Profile, which tracks your playstyle tendencies and passively rewards you with XP and Stubs while you play. This year, in addition to XP and Stubs, you'll earn new Items usable throughout different game modes.

Road to the Show is a mode focused on one player's path to the majors and beyond. As you play, you'll find different qualities of licensed equipment that can enhance your player's attributes. Once you find them, you'll equip them to your player for an instant boost to his skill. Your player has slots for a Bat, Batting Gloves, Fielding Glove, Cleats, and echoing the traditions of our sport, a...
 

Video: Minutes Lands on PS4 and PS Vita Today, Launch Trailer

Video: Minutes Lands on PS4 and PS Vita Today, Launch Trailer 250°
3w ago - Red Phantom Games Founder / Director Richard Ogden shared a trailer video announcing that Minutes officially lands on PS4 and PS Vita platforms today.

To quote: I'm pleased to announce that Minutes will be available on PlayStation Store today. It's a unique, abstract action game with retro DNA, a pure arcade heart, a super-clean visual style and music to get you in the zone!




Inspired by a need to rebel against AAA titles, I've designed a minimalist game. Minutes is all about gameplay purity. There are no cutscenes or dialogue trees here. It's stripped down to the fundamentals - move, collect, avoid, gauge risk vs. reward, think and react.

The challenge unfolds across 60 one-minute levels, chasing the score targets and other goals with different "energy shapes" to test you and various power-ups to unlock and assist you.

The mechanics at the game's core are simple: the player controls a circle and moves it around the screen to collect light energy shapes (for points) and avoid dark (which damage the player).

On top of this, the size of the circle can be changed (using the L and R shoulder buttons). Go small to stay safe and dodge through the dark energy. Go large to collect more light...
 

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