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Video: High Velocity Bowling Characters and Ball Packs Hit PSN 200°
December 8, 2009 // 1:35 am - Team RamRod's Brandon Akiaten has announced that new High Velocity Bowling characters and Ball Packs are slated to hit PSN this week. A video is below, and to quote:

Happy Holidays Bowling fans! 2009 is almost over and we wanted to close the year out with a PAINful Xmas! That's right... Jarvis and Ginger are coming to High Velocity Bowling.

These are both available this Thursday 12/10 for just $0.99 each, and they each come with a new customized bowling lane and bowling ball! If that wasn't enough we also have two new ball packs coming your way also for $0.99...

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Resident Evil: Darkside Chronicles Introduces Two New Characters 100°
September 27, 2009 // 12:53 am - Capcom revealed in this year's Tokyo Game Show two new characters that will be appearing in Resident Evil: Darkside Chronicles that is due to come out late November.

To quote: Hidalgo, a South American drug lord and Manuela, a mysterious girl will be the key characters in Leon's special mission in South America.

It's been said that these characters will play a big role in that scenario.

We'll have to wait until we get the final build of the game.

For now, check out an image taken by GameWatch...

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Video: White Knight Chronicles Characters GamesCom Trailer 200°
August 18, 2009 // 9:39 pm - Here is a new White Knight Chronicles 'Characters' trailer for PS3 from GamesCom earlier today.

The video's caption simply reads: This band of friends is ready to fight for what's right.

Some background details on the title, as follows: White Knight Chronicles, like most other console RPGs, is presented in third-person perspective.

The player can freely choose which character to control. Like any other RPG, the characters gain experience points and level up, becoming stronger over the course of the game.

Level-5 conceives White Knight Chronicles...

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BioShock 2 Gamestop Pre-Order Bonus MP Characters Revealed 100°
August 9, 2009 // 6:05 am - GameStop has reportedly revealed two more characters in "Zigo the Fisherman" and "Blanche the Actress," available "exclusively" through pre-order of the game via in-store ads.

These characters were previously announced and are the first two characters from the multiplayer portion of the game that 2K has revealed.

To quote: Koku Gamer spotted the images on the 2K's BioShock 2 forum from Rocco, where astute...

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New Final Fantasy XIII Characters Detailed in Jump Magazine 300°
July 16, 2009 // 9:54 am - A scan from the latest issue of Jump Magazine reveals some new Final Fantasy XIII character details, and NeoGAF forum member Rpgmonkey has translated some of the scan, as follows:

Hope Estheim
• The silver-haired boy
• Uses a boomerang
• Hates Snow for getting his mother involved in the battle
• New Monster, "Cie Corpse (Husk?)"
• The eventual fate of a l'Cie
• Vanille's weapon is a fishing rod
• Lightning's great skill, "Air Blast"

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New Tales of Graces Scan Reveals Two New PS3 Characters 50°
July 9, 2009 // 6:42 am - A new Tales of Graces scan is available, which appears to reveal two new playable characters, as well as some new information about the PlayStation 3 port of Tales of Vesperia.

This game is the first mothership (Namco Bandai's term for non-spin-off games in the Tales of series) game for the Wii.

The previous Tales of game for the Wii, Tales of Symphonia: Dawn of the New World, was classified as a spin-off sequel.

To quote: The black-haired male's name is Hubert Oswell (voiced by Takahiro Mizushima) and is Asbel's younger brother (by one year), and the red-haired...

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Dead Rising 2 to Have the Most Onscreen Characters Ever - 6000? 250°
March 29, 2009 // 1:23 pm - At a presentation about the visual technology behind the development of "Dead Rising 2," the game's character art lead, Izmeth Siddeek, said that the development team at Blue Castle games is preparing for players to encounter an unprecedented zombie horde.

To quote: "Dead Rising 2 deal[s] with the rendering of the greatest number of characters ever seen in a video game," he said. "Everything else needed to be subordinated to this requirement."

His presentation focused on how software called Mental Mill enabled Blue Castle to efficiently render many...

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Game Devs Discuss Creating Truly Autonomous AI Characters 50°
November 4, 2008 // 12:54 am - Sony's semi-official blog ThreeSpeech has posted an article that asks AI coders from a number of studios "how close are we to creating truly autonomous AI characters" in games. To quote:

Part one: autonomy

To kick off, we're looking at enemies who think for themselves. How close are we to creating truly autonomous AI characters, able to react in real-time to player actions and formulate their own responses? Some developers have been experimenting with techniques such as Goal-Orientated Action Planning (GOAP) for several years in order to create 'thinking' beings.

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