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Developer: PS3 Flower's Grass Impossible on Other Systems 100°
March 16, 2009 // 10:08 pm - ThatGameCompany describes their dependence on the PlayStation 3's SPU processors in rendering Flower's multitude of grass blades.

To quote: I was incredibly impressed by the graphics of ThatGameCompany's Flower when I reviewed the game in February. There are thousands of grass blades that all interact with you (the wind) during gameplay.

In an interview with Kellee Santiago, co-founder and president of ThatGameCompany, we spoke on the technology and techniques used in rendering the PlayStation Network game. After complementing the game's graphics, I asked...

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Video: Flower 'Remember' Fan Trailer Now Available on PSN 50°
March 12, 2009 // 10:08 pm - Sony PlayStation Network Associate Producer Randall Lowe announced news today of a Flower 'Remember' fan trailer hitting PSN.

To quote: I wanted to introduce you to a great trailer entitled "Remember" that was put together by The Duo Group, with the sound put together by Hybrid Two.

Right after Flower came out last month, Kellee from thatgamecompany came to us and showed us this trailer, asking if we could distribute it on the blog and PSN. After seeing what an amazing job The Duo Group did putting the trailer together,...

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Video: Flower Available Today on Sony's PlayStation Network 100°
February 12, 2009 // 7:42 pm - PSN Associate Producer Randall Lowe reminds us that Flower for PS3 is available today via PlayStation Network. To quote:

We are delighted to remind you that Flower will be available TODAY on PSN for $9.99. No matter what type of gamer you are, we think you'll find something in Flower that you enjoy.

Our friends at Sony Computer Entertainment Europe put together this great trailer – it features the song "Catch The Wind" – to celebrate the game's launch today. Both the trailer and the developer diary video will be available on the store today as well.

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Video: Flower Hits PSN This Week, Go Behind the Scenes Now 300°
February 9, 2009 // 6:00 pm - The President and Co-founder of thatgamecompany Kellee Santiago shared a 'behind the scenes' video of Flower today. To quote:

Hello PlayStation blogees! We here at thatgamecompany are so stoked that this week "Flower" will be out of our hands and into yours.

A lot of people ask us what it's been like to work with Sony, so you may have heard us answer this before - working with Sony is a treat. They truly support their developers and their games from start to finish.

I wanted to mention this as a way to...

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PS3 Trophies Unveiled for Flower on the PlayStation Network 50°
February 4, 2009 // 1:12 am - The serene Flower is blooming on the PlayStation Network soon. With it comes a bunch of homegrown Trophies to collect, and they sure do look pretty. Those interested can check out the full list below:

GOLD

Dream
Beyond all flowers lies another room.

SILVER

Nature
Bloom 10,000 flowers.

Urban
Completely awaken the city.

BRONZE

Memories
Reminisce for three minutes before returning to the room.

Palette
Use the grass...

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Interview: Flower - A Chat with Creative Director Jenova Chen 50°
January 27, 2009 // 10:33 pm - Social Media Senior Specialist Chris Morell has a chance to chat with Flower's Creative Director Jenova Chen recently as follows:

On Friday, I sat down with Flower creative director Jenova Chen of thatgamecompany to talk about his studio's upcoming game for PS3 available on PSN February 12.

As you'll see, Jenova's quite a talented and intelligent guy – a film student and first-generation graduate of USC's video-game design program, you can tell just how passionate he is about games and the emotions...

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Flower for PSN Priced, Has Seven 'Not All Sunny' Levels 50°
January 23, 2009 // 4:21 am - In a press demonstration today, thatgamecompany co-founder Jenova Chen gave us a sneak peek at the latter half of Flower, addressing some of our curiosities, while adding a few new mysteries.

Back in December, we got to play through the first three levels of the PSN title, which has you flying around in the dreams of flowers, collecting petals and beautifying the environment. You can read our impressions here and watch us talk about it on The 1UP Show.

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Stop and Smell the Flower on PSN on February 12, 2009 50°
January 19, 2009 // 11:10 pm - Today Kellee Santiago shared the following news via PS Blog:

Hi! I am really happy to finally let the internets know the official launch date for Flower. Hooray for releasing games (It's really my favorite part)!

Flower is a tough game to describe. We like to think of it as a video game version of a poem; an exploration into the tension between urban bustle and natural serenity. Players accumulate flower petals as the onscreen world swings between the pastoral and the chaotic.

In honor of the announcement, we've got some gameplay footage for you...

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