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Unofficial Rebug Updater (AIO) v3.00 Arrives, Adds PS3 4.60 Spoof 1350°
48w ago - Following up on the previous update and Cobra Edition, today PlayStation 3 homebrew developer bitsbubba made available Unofficial Rebug Updater (AIO) v3.00 PKG with the changes detailed below.

Download: Unofficial REBUG Updater (AIO) v3.00.pkg / Unofficial...

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Sony Offers a Closer Look at LittleBigPlanet 3's New PS4 Characters 50°
49w ago - Sony Blog Manager Fred Dutton offers a closer look today at LittleBigPlanet 3's new PS4 characters with details below, as follows:

One of the big surprises of E3 week was seeing LittleBigPlanet 3 unveiled live on stage during the PlayStation media briefing.

If you haven't got yourself up to speed already, Sackboy is all set to make his PS4 debut this November. Along with a raft of new features for Create mode, the major new additions to the series come in the form of three new playable characters: Swoop, Oddsock and Toggle.

"We've spent a long time...

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Rebug 4.46.1 REX (Cobra 7 Patched) PS3 CFW Unofficial Release Out 1350°
50w ago - Following up on the previous release, today an unofficial release of Rebug 4.46.1 REX (Cobra 7 Patched) PS3 CFW (Custom Firmware) is available with details below.

Download: RBG-COBRA-446-PATCHED.rar (201 MB - MD5: 0F90253070D6C100E162A7B8AE736679) / Unofficial REBUG Updater (AIO) v2.01~Cobra Edition.pkg / Unofficial...

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Sony Offers Harmonix History Lesson: The Origins of Amplitude 50°
53w ago - Sony Product Manager Annette Gonzalez offered fans a Harmonix history lesson today outlining the origins of Amplitude.

To quote: It all began with a geometrical sketch on a white board.

Imagine if you had an octogonal tunnel covered in data. Musical data. Represented over time and space. The player controls a futuristic cyber ship floating through a three-dimensional wireframe.

Notes representing particular sounds from a song are...

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New DriveClub Videos Show How Clubs, Face-offs & Challenges Work 50°
55w ago - Sony Game Director Paul Rustchynsky shared some new DriveClub videos below today which show how clubs, face-offs and challenges work.

To quote: In DRIVECLUB you're never alone. It brings people together. From the hardest of the hardcore, to the occasional player, it's you and your five mates against the world. Driving together to win together.

In the first of today's two DRIVECLUB explained videos, find out how Clubs work and why you should be in one.




Completing Face-offs...

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Slightly Mad Studios Offers a First Look at Project CARS on PS4 100°
56w ago - Today Creative Director Andy Tudor at Slightly Mad Studios offers a first look at their project CARS on PS4 with details below.

To quote: If you haven't heard about it already, Project CARS is a bit different. Different in the philosophy of freedom that runs throughout the entire game, and different in how it's being created - by YOU, the gamers!

Project CARS was conceived back in October 2011 (Wow, time flies!) as a natural continuation of our work on two of racing's biggest franchises - Need For Speed and Test Drive - and as a return to our roots when we...

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Sony Offers a Preview of May 2014's Instant Game Collection 100°
57w ago - Sony Senior Community Specialist Kristine Steimer offered a preview today of May 2014's Instant Game Collection with details below.

To quote: Next month PlayStation Plus members will receive several games as part of their membership including Stick it to the Man! on PS4, Puppeteer, PES 2014 and Skullgirls Encore on PlayStation 3, and Limbo and Surge Deluxe on PS Vita. Several of these titles are a visual treat, boasting distinct, vibrant art styles.

Stick it to the Man! is a mix of point and click adventure puzzles plus a bit of platforming, and the animation-inspired...

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Second Son Update: Change Time of Day, HUD Off, 30FPS Option 50°
61w ago - Sucker Punch Productions developer Brian Fleming announced that the Second Son update is incoming, which features the ability to change the time of day, turn HUD off, and a 30FPS option!

To quote: Ten days. That's how long it's been since I went to the midnight launch of Second Son here in Bellevue, Washington (just outside Seattle).

I must have talked to over 100 people there, and so many more on social media and forums, Twitter, NeoGAF, etc. since then. It's been amazing to see the excitement and passion of inFAMOUS fans, new and old. I want to let you all know...

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