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Video: KaKaRoToKS Releases First PS3 Custom Firmware!

Video: KaKaRoToKS Releases First PS3 Custom Firmware! 1300°
217w ago - Today PlayStation 3 developer KaKaRoToKS has released the first PS3 Custom Firmware alongside a video of it in action below!

With KaKaRoToKS PlayStation 3 Custom Firmware, users can now run PS3 homebrew 3.55 signed packages (currently doesn't support PS3 game back-ups) via 'Install Package Files' on non-JailBroken PS3 consoles and access PSN for the moment.

Download: PS3Tools / PS3UPDAT.355Cfw.KaKaRoTo-1.3.pup (Removed app_home from XMB) / PS3UPDAT.355Cfw.KaKaRoTo-1.2.pup (More game_tool2.xml Fixes) / PS3UPDAT.355Cfw.KaKaRoTo-1.2.pup (Mirror) / PS3UPDAT.341Cfw.KaKaRoTo-1.2.pup / PS3UPDAT.355Cfw.KaKaRoTo-1.1.pup (Fixes Missing Game Data XMB Icons) / PS3UPDAT.355Cfw.KaKaRoTo.pup / PS3UPDAT.355Cfw.KaKaRoTo.pup (Mirror) / PS3UPDAT.341Cfw.KaKaRoTo.pup / PS3UPDAT.341Cfw.KaKaRoTo.pup...
 

PS3 LV1 Syscalls Dumped by KaKaroToKS, Payload Incoming

PS3 LV1 Syscalls Dumped by KaKaroToKS, Payload Incoming 550°
224w ago - Update: KaKaroToKS has now released the PL3 LV1 Hypercall Tracer Payload which can be used by developers to trace PS3 syscalls and hypercalls.

Today Dertyp at PSX-Scene (linked above) reports that KaKaroToKS has dumped the PS3 LV1 syscalls, and plans to update his payload soon to allow other developers to dump the calls.

To quote: For Those Of You Who Are Asking What This Is:

level-1 syscalls are used to call hypervisor functions. On a PS3 the hypervisor is known as as "lv1? (level1) since it is the lowest level that runs directly on top of the hardware. The operating system is executed on top of this and is known as "lv2? (level2).

The two common operating systems are GameOS which PS3 games run on, and OtherOS which is usually used to run linux. Since both OSes run on top of the same lv1 hypervisor, they use the same set of hypercalls which has been partially documented here.

KaKaRoToKS Recent Tweets:

FINALLY able to dump (over eth) all lv1 calls!! Will push it soon!

To everyone misunderstanding: no lv1 access, all I did was be able to dump the "call trace" of lv1 hypercalls. same as payload_dump_syscalls
 

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