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PSPHUGO: PC Engine Emulator for PSP v1.0.4 Update out! 50°
September 29, 2008 // 6:08 pm - Zx-81 updated PSPHUGO yesterday, his PC Engine Emulator for PSP. For those who haven't seen previous versions, Hu-Go is a famous emulator of NEC PC Engine console, running on many system such as Linux and Windows.

PSPHugo is a port on PSP of one latest version of Hu-Go.

Downloads: PSPHUGO v1.0.4 for PSP CFW 4.x / PSPHUGO v1.0.4 for PSP FW 1.5

What's new then in this version:

- Improve...

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PSPHUGO: PC Engine Emulator for PSP v1.0.3 Update out! 50°
September 24, 2008 // 7:53 pm - Zx-81 has updated his PC-Engine/Turbografx-16 emulator PSPHUGO today. For those who haven't seen previous versions, Hu-Go is a famous emulator of NEC PC Engine console, running on many system such as Linux and Windows.

PSPHugo is a port on PSP of one latest version of Hu-Go.

Download: PSPHUGO v1.0.3 for PSP 4.X CFW / PSPHUGO v1.0.3 for PSP 1.5 FW

What's new in this version:

- Improve...

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PSPHUGO: PC Engine Emulator for PSP v1.0.2 Update Released! 50°
September 20, 2008 // 11:29 pm - Zx-81 has recently updated his PC-Engine/Turbografx-16 emulator dubbed PSPHUGO.

For those who weren't aware, Hu-Go is a famous emulator of the NEC PC-Engine console, running on many system such as Linux and Windows. PSPHugo is a port on PSP of one latest versions of Hu-Go.

Download: PSPHUGO v1.0.2 for PSP CFW 4.X / PSPHUGO v1.0.2 for PSP FW 1.5

Changelog v1.02:
- Rewrite sound engine using...

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PSPHugo: PC Engine Emulator for PSP v1.0.1 released! 50°
September 14, 2008 // 6:31 pm - Zx-81 has released PSPHugo today, a PC Engine emulator port for PSP based off the latest version of Hu-Go. For those who don't know, Hu-Go is a famous emulator of NEC PC Engine console, running on many systems including Linux and Windows.

According to the author, it's a first release, work still remains to improve the speed and to fix graphical glitches on games such as gunhead.

Download: PSPHugo v1.0.1 for CFW 4.X / PSPHugo v1.0.1 for FW 1.5

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TimeSplitters 4 shuns Haze engine, TS2 HD remake hinted 50°
August 31, 2008 // 1:53 am - TimeSplitters 4 details have been few and far between since its official reveal, but the folks at PSM3 (PlayStation 3 Magazine) have snagged a few details on the upcoming shooter.

According to Derek Littlewood of Free Radical, TimeSplitters 4 won't utilize the heavily-criticized Haze graphics engine. Instead, Free Radical opted for some "new and double shiny tech."

While this all sounds good, the game is still early on in the development cycle, and won't see the light of day for a while. What may come a bit sooner, if PSM3 is to be believed, is a TimeSplitters...

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UT4 release expected alongside Unreal Engine 4.0 completion 50°
June 9, 2008 // 12:53 am - Looking forward to the next next-gen (8th console generation) Unreal Engine 4.0 is expected to be released with Unreal Tournament 4 to show off its prowess, as with every new Unreal Engine comes a showpiece, usually an Unreal game.

An example of this happened before the release of Unreal Engine 3, when Epic Games' own projects – Gears of War and Unreal Tournament 2007 (later renamed to Unreal Tournament 3) – were touted as the company's showcase titles for the latest Unreal technology.

Back in August 2005, Epic Games vice president Mark Rein revealed that...

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Sony unveil free cross-platform engine called PhyreEngine 50°
February 21, 2008 // 4:29 pm - Sony unveiled PhyreEngine at the GDC yesterday, a new "free to use graphics engine" from Sony Computer Entertainment. It seems as though the engine is cross platform as out of flOw, GripShift and DiRT that were developed using the engine, only flOw is exclusive to PlayStation.

Sony say a simple recompile is all that is needed on make games run on the PS3 and they promised ongoing development and support for PhyreEngine.

To quote: But why make it potentially easier to make games on a competing console? Well, it's undeniable that developers are increasingly focused on multiplatform...

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GDC speakers announced; confirmation that new MMORPG is in development 50°
February 11, 2008 // 11:00 am - The GDC website reveals that four Square Enix staff members will be speaking at the Game Developers Conference 2008. The full list:

Fumiaki Shiraishi and Toshiro Tsuchida will be presenting an in-depth look at the development process of Square Enix's Wii Ware launch title Final Fantasy Crystal Chronicles: The Young King and the Promised Land.

Isamu Kamikokuryo, Final Fantasy XIII's art director, will touch upon the secret of Final Fantasy art, how he gets inspiration, how he was trained, how his concept art influence the game development, etc.

Taku...

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