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Video: Splinter Cell Blacklist Co-Op: 2 of 4 Mission Types Revealed

Video: Splinter Cell Blacklist Co-Op: 2 of 4 Mission Types Revealed 50°
93w ago - Community Developer Zack Cooper revealed 2 of 4 Co-Op mission types today in a video spotlighting Splinter Cell Blacklist Co-Op for the PlayStation 3 entertainment system.

Below are the details, to quote: For those who missed the last couple of posts I did here, my name is Zack Cooper. I'm the Splinter Cell Community Developer (ComDev).

Recently we shared the Spies vs. Mercs reveal trailer, and just a few days ago, the CO-OP trailer.

What we bring to you today is a fresh look into the CO-OP experience. This time we're really going all out!

Ubisoft Shanghai is doing the maps, and we are incredibly proud of what they've been putting together. As you may know, they've got a rich history in the Splinter Cell franchise, having led the charge on Pandora Tomorrow and the current-gen version of Double Agent.

Here at Ubisoft Toronto, we're tasked with making sure everything fits appropriately into the grand package of Splinter Cell Blacklist. Not only are there 14 unique missions... there's a ton of variety contained within those missions.

There are four different mission types - two of which we're talking about today. They're given...
 

Video: The Art and Design of Diggs Nightcrawler on PlayStation 3

Video: The Art and Design of Diggs Nightcrawler on PlayStation 3 50°
93w ago - Sony's Jenny Murphy posted up a video showcasing the art and design of Diggs Nightcrawler on PlayStation 3 below today.

To quote: Hello again everyone! In this latest development diary we're taking a look at some of the art and design in Diggs Nightcrawler.

Our starting point for the game was Wonderbook itself, and it was from here that we arrived at a bookworm hero, a city made of books and cast of characters from fiction.

We also knew from day one that we wanted Wonderbook to be the key method of interaction, and so the physical nature of the book was intrinsic to the design of the game.

We wanted the experience to be intuitive, so we imagined every scene as if it were a real physical object on the book that would respond in the way the player would expect.

Early on, we have a scene where Diggs is looking for clues, but it's dark and he needs light. Overhead is a lamp on a chain which will swing if the player picks up the book and tilts it.

All scenes, including this one, were initially prototyped as foam models. Using these we could test interactions, experiment with scale and move scenery around. Given that the player is in full control of the book, we took inspiration from theatre in the round.

When it came to animating the...
 

Epic Mickey 2 on PlayStation Vita This June with Enhanced Features

Epic Mickey 2 on PlayStation Vita This June with Enhanced Features 50°
93w ago - Sony Product Planning and Platform Software Innovation Director Don Mesa announced today that Epic Mickey 2 hits PlayStation Vita this June with enhanced features as outlined below.

To quote: We're always looking for new experiences to bring to PS Vita owners, and many times it's as easy as looking at the extensive catalog of games that make up the PS3 library.

The powerful hardware included in PS Vita has no problem handling PS3-quality experiences on the go, and we're excited to bring another PS3 title to your favorite handheld.

Today we're announcing that PS Vita owners will be able to check out Disney Interactive's Epic Mickey 2 on PS Vita next month, on June 18th.

Epic Mickey 2 comes to PS Vita with a number of new features that are only made possible with PS Vita's unique touch capabilities. On the backend, we've added things like ad hoc network functionality, but we've also implemented new ways to control the game.

You'll be able to control paint, thinner and Oswald's electric beam using the touch screen, as well as use orientation-based controls for both the camera and while driving.

You'll find added touch screen functionality elsewhere; use it to give instructions to AI, select/drag/drop sketches, burst bubbles and projectiles, and navigate...
 

RockStar Announces The Warriors is Coming Next Week to PSN

RockStar Announces The Warriors is Coming Next Week to PSN 100°
93w ago - Today RockStar announced that The Warriors is coming next week to PSN with details below.

To quote: Fresh off the back of our 2003 stealth thriller Manhunt launching on PlayStation Store last week, we've got another Rockstar Games PS2 Classic coming up for you to download to your PS3.

Starting Tuesday, May 28th, our latest PS2 Classics release on PlayStation Network lets you navigate the treacherous path home for that real live bunch from Coney, as The Warriors will be available to plaaaa-ay on PS3. Grab it from the PlayStation Store next week for $9.99.

PS2 Classics Available on PSN:

• Manhunt
• Liberty City Stories
• Vice City Stories
• Grand Theft Auto III
• Vice City
• San Andreas
• Bully
• Red Dead Revolver
• Max Payne
• Midnight Club: Street Racing
• Midnight Club II
• Midnight Club 3: DUB Edition REMIX
 

Kite Fight Takes to the Skies on PlayStation 3 Next Week

Kite Fight Takes to the Skies on PlayStation 3 Next Week 50°
93w ago - Gameshastra Creative Director and Producer Vijay Ragahavan announced today that Kite Fight takes to the skies on PlayStation 3 next week.

To quote: Reliving your childhood experiences can become quite cumbersome at times, what with all those pesky troubles and annoyances adulthood has to offer. You can hardly find the time to indulge in, say, for instance - some kite flying. Sounds like a bit of work doesn't it?

But there's an easy way out. On 29th May, we'll be releasing Kite Fight. Developed here at Gameshastra - host to titles like Dare to Fly, Don 2 and many others - it brings you the ultimate casual experience on PlayStation Move. So why don't you kick back, ease into that comfy chair, arm yourself with a Move controller and get ready to fly a kite!

Priced at €4.99/£3.99, Kite Fight was developed to introduce today's gamers to the fine art of flying kites. A sport that was only recognised and played in festivals is now being bought to the world.

Kite Fight simulates kite flying using simple gestures and movements aided by the Move controller. Fly kites around the world and partake in the championships for the ultimate title of Kite Maestro!

Fly kites in serene locations and soothing atmosphere like...
 

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