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Metal Gear Solid 4 to Punish Ninja Gaiden in Sales?

Metal Gear Solid 4 to Punish Ninja Gaiden in Sales? 50°
356w ago - Two agents of destruction (Ryu and Snake) seeking for retribution, set out in their quest to meet their destiny and conquer their fears in the month of June, but it seems Snake's saga is going to chip Ryu's "gaiden" (Japanese for the continuing saga) into a million pieces even prior to its release.

Sony did something similar with Heavenly Sword releasing it on September 12, two weeks before Halo 3 and although it was a new IP with excellent production values, it did not quite make the grade that it was expected to initially (in terms of sales).

It took the game a considerable amount of time to hit a million copies. Had Sony delayed the game till October it would have fared much better in the absence of Grand Theft Auto 4 which was due to be released in 2007 at that point of time.
 

Gamer's Day 2008: 720p Killzone 2 Gameplay video!

Gamer's Day 2008: 720p Killzone 2 Gameplay video! 50°
356w ago - It looks like our coverage of the Gamer's Day is now done, so we decided to reencode our Killzone 2 footage with the best quality possible.

Full 720p resolution and better deinterlacing/deblending helps quite a bit to see the little details everywhere.

I'm sure the numerous fans of the game will be pleased!

Video is available HERE. Enjoy guys!
 

Why the X-Box 360 will win the Console War

Why the X-Box 360 will win the Console War 50°
356w ago - Lately, there has been a considerable amount of discussion on which console will win this generation's war. Will it be the Wii with its established base and strong sales? Will it be the Xbox 360 with its steady growth? Or will it be the Playstation 3 with its strong sales over the past few months?

If you ask me, it'll be the Xbox 360.

Now I know what you're thinking -- "how?" The answer is actually quite simple: the Wii is not nearly as strong as some want to believe and Sony's strong growth is the result of a lower hardware price, which is allowing it to catch up to the pack.

Of course, Sony's Kaz Hirai doesn't agree with that sentiment. According to the company's gaming chief, Sony will follow a "ten-year cycle" with the PS3 that should propel it to the top spot in the industry once it's all said and done.

And while his desire to do that isn't quite rooted in reality, I guess you can't blame a guy for trying.

According to Hirai, Sony is prepared to battle it out in a "marathon" race against Nintendo and Microsoft and he believes his platform has what it takes to win the day.

"I am very confident that after the 10-year life-cycle we will have the installed base that we are looking for and that is obviously to be in the leadership position," he said in...
 

PlayStation Store Update for May 8, 2008

PlayStation Store Update for May 8, 2008 100°
356w ago - The 33rd PSN Store update hits today, per Grace Chen (Senior Manager, PLAYSTATION Store):

Hey, everyone. It's time again for the PLAYSTATION Store weekly update.

Downloadable Games:
Rocketmen: Axis of Evil ($9.99)
Join Nick Sion, Alec Mink and the rest of the Alliance of Free Planets in their white-knuckled, frenzied struggle to free the Solar System from the tyrannical grip of Lord Invictus and the Legion of Terra! With its distinctive cel-shaded art style, engaging storyline, RPG elements and non-stop action, this shooter promises to keep players coming back for more!
ESRB Rated
File size: 124 MB

Add-on Game Content:
PixelJunk Monsters Encore ($5.99)
PixelJunk Monsters Encore is an expansion pack to the popular and addictive tower defense game, PixelJunk Monsters. Encore includes 15 levels on a new map, "Toki Island", as well as the ability for players to track their score across both maps. Just as in the original game, Encore continues the simple real-time strategy concept of building, researching and base defending that made PixelJunk Monsters an instant classic.
File size: 67 MB

Rock Band
Build your Rock Band library by purchasing these song game tracks. For song credits, visit www.rockband.com.
 

Reeves: Home Delayed Due To Non-Gaming Focus

Reeves: Home Delayed Due To Non-Gaming Focus 50°
356w ago - So, why was PlayStation Home delayed? Sure, we know Sony desperately needed more time to improve the service, but that's a rather vague reason.

Sony Computer Entertainment Europe boss David Reeves has elaborated on why they chose to delay Home, revealing that the decision was made due to a lack of focus towards gamers, and more of a focus towards advertisers and sponsors.

We've realized that maybe we were too ambitious with the non-gaming applications within Home, getting sponsors and stuff like that.

In that sense we were deserting gamers. So, we're concentrating on the gaming by launching games in Home, and attracting people who are into gaming in first - instead of the Nike people, or Adidas people who are into fashion and not necessarily into gaming.

Barring any last minute delays, the Home open BETA is set to launch this fall.
 

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