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  • PS4 News and PS4 Hacks Search Results for: emulator

You searched the database for emulator. Below are the results for your emulator search:

SDLMAME v0.125 Emulator for Wii out now! 50°
368w ago - A Wii port of SDLMAME was publically released last night. To quote from the page linked above: Here I bring another distribution of wii-linux to play in our Wii, only if you have installed the Twilight Hack.

This time I bring you SDLMAME 0.125 (it's still hot =D) ported to the wii, which will let us play those old games from the years 80-90. I don't recommend using it with the Homebrew Channel, since there are hanging problems with wii-linux.

Furthermore, if you want to use this MAME version, you will have to be patient, since the loading times are big enough compared...

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NeoDS v0.1.0: Neo-Geo Emulator for Nintendo DS out! 50°
370w ago - Ben Ingram has released NeoDS, a Neo-Geo AES/MVS emulator for the Nintendo DS. Although certain hardware features such as FM audio and raster effects are not fully emulated as of yet, compatibility is quite good and most titles have been reported to run at a playable speed with minimal to no slowdown.

Note that a DLDI compatible flash card is required. Additional installation and usage instructions can be found in the included readme file.

Download: NeoDS v0.1.0

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PSPDragon: Dragon/Tandy Coco Emulator for PSP v1.0.3 out! 50°
370w ago - Zx-81 has released a maintenance update to PSPDragon, a Tandy Coco home computer emulator for PSP. The project is a direct port of XRoar.

Version 1.0.3 of the application is a minor update, featuring a couple sound-related tweaks. The complete changelog is detailed below.

Download: PSPDragon v1.0.3 for CFW 3.X / PSPDragon v1.0.3 for FW 1.5

What's new then in this version:

* Fixed...

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PSP 2600 v1.1.3 Atari Emulator released! 50°
372w ago - Zx-81 has released an update to PSP 2600 today, which is an Atari 2600 Emulator for the PSP. PSP2600 is heavily based on code from the PSP port of Stella, a multi-platform Atari 2600 VCS emulator originally written by Bradford Mott.

Version 1.1.3 features various performance-related optimizations and includes new EBOOT music courtesy of electro-industrial music band Observe & Control.

Download: PSP2600 v1.1.3 for CFW 3.X / PSP2600 v1.1.3 for FW 1.5

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PSPMO5: Thomson MO5 Emulator for PSP v1.0.3 out! 50°
373w ago - Zx-81 has released an update to PSPMO5, a Thomson MO5 home computer emulator ported from DCMO5.

Changes in version 1.0.3 include major improvements in regards to emulation speed and a bug fix in the file requester.

Download: PSPMO5 v1.0.3 for CFW 3.X / PSPMO5 v1.0.3 for FW 1.5

What's new then in this final version:

- Major speed improvements, now full speed with 50 fps even at...

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PSPKVM v0.3.0 Emulator Update released! 50°
374w ago - PSPKVM has released an update to their PSPKVM emulator, a K virtual machine that can run applications and games compiled with Sun Microsystems Java 2 Platform Micro Edition (J2ME) on any PSP that has custom firmware installed.

Download: PSPKVM v0.3.0 for PSP

Now a collaborative effort between M@x and Sleepper, the PSPKVM project has been merged with pspME and sports the following features:

* MIDP 2.0
* Nokia UI APIs (partial)
* WMA1.1(JSR120)...

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RIN Emulator Wii Port available with source code! 100°
374w ago - Famous for various emulator ports to PSP, today Mirakichi has released a port of the popular RIN GameBoy Mono/Color emulator for the Nintendo Wii.

Download: RIN Emulator for Wii / RIN Emulator Wii SRC Code

Below is a video of it in action for those interested!


[*] ROM Reading from SD card
[*] Binary Released

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PSPUAE v0.71 Amiga Emulator for PSP released! 50°
376w ago - PSPUAE has released an update to their Commodore Amiga series emulator for PSP.

PSPUAE version 0.71 is a fairly minor update, featuring stereo separation control and several notable bug fixes. The complete list of changes and improvements can be found below.

Download: PSPUAE v0.71 Amiga Emulator for PSP [Right-click, Save As]


* Fixed, not saving Frameskip setting (thanks to horace, for making me see the code clearly)
* Added left / right sound...

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