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Video: Starhawk: Space Combat Trailer and Fantastic Fest Plans

Video: Starhawk: Space Combat Trailer and Fantastic Fest Plans 100°
181w ago - Today LightBox Interactive President Dylan Jobe has shared a new Starhawk: Space Combat video trailer alongside Fantastic Fest plans below, as follows:

Last night on G4 we premiered Starhawk's Space Combat trailer!

And if you happen to be too busy tracking the orbit of ELENIN, and didn't get a chance to see it on X-Play, then shame on you!

But don't worry! Don't despair! We've got the full, extended version of the Starhawk Space Combat Trailer right here. Click it! Play it! Let it burn its shooter-goodness deep into your eyes!

So this video was cut together by our team in San Diego, California and was captured from gameplay on our Capture the Flag Small Orbital Platform map. The trailer gives a really great taste of what our space combat is like in Starhawk!




You may have seen some of our previous gameplay vids that were recorded on one of our Acid Sea maps with its cool-looking...
 

Video: Twisted Metal's Iron Maiden PS3 Demo, Comic-Con Plans

Video: Twisted Metal's Iron Maiden PS3 Demo, Comic-Con Plans 200°
193w ago - Eat Sleep Play Co-Founder David Jaffe has posted up a new Twisted Metal Iron Maiden PS3 demo today and shared details on their Comic-Con 2011 plans.

To quote: I get into a little about the character stories as well as talk about gameplay balance and the pros and cons between the game's 15+ vehicles.

I also gab a bit about the reveal of Iron Maiden, the biggest and most complicated boss we've ever had in a Twisted Metal game!

E3 was a blast this year! It was really cool to connect with fans at the booth while they went tried out Twisted Metal's signature Nuke mode. It was also fun showing off our newest level: New York City during the holiday season.





The very first Twisted Metal game - released back in 1995! - takes place at Christmas time as well and I guess we wanted to pay a little homage. Also, I just love the idea of chaos and destruction centered around what is usually one of the happiest, warmest, most fun times of the year! Does that make me bad?!? So check out the video- hope you dig it!

And next up is Comic-Con in San Diego July 21-24 so hope to see ya'll there. Thank you again for the support, thanks so much for stopping by to play our game and say 'hey' at the show, and please stay tuned...
 

Deus Ex: Human Revolution Hits PS3 This August, PAX Plans

Deus Ex: Human Revolution Hits PS3 This August, PAX Plans 250°
208w ago - Eidos Montreal Community Manager Kyle Stallock has announced that Deus Ex: Human Revolution hits PS3 this August alongside details on their PAX plans.

To quote: Deus Ex: Human Revolution releases August 23rd in the U.S. No one is more excited to have this information out in the wild than all of us at Eidos Montreal.

Okay, so maybe that's an exaggeration. Judging by all the emails, various article comments, forum posts, Twitter responses, and Facebook comments, this is something you've wanted for a long, long time. But imagine spending four years on an absolute labor of love, and finally being able to tell people WHEN they can experience the fruit of your labors!

We're always watching the aforementioned avenues of communication, and ya know what? We like to join the conversation ourselves. So until August 23rd rolls around, we welcome you to follow us on Twitter, like us on Facebook, and partake in all the lovely discussions on our very active message board.




Additionally, every week we answer questions via...
 

Rumor: Sony Rep Reveals PS3 Backwards Compatibility Plans

Rumor: Sony Rep Reveals PS3 Backwards Compatibility Plans 800°
226w ago - Today TheGameHeadz.com (linked above) reports that a Rep revealed Sony's PS3 backwards compatibility plans to them at a recent press event.

While they didn't reveal their informant's name, a few months ago a patent for an adapter to make PS3 backwards compatible was uncovered.

To quote: "It was clear from our conversation that Sony likes the idea of backwards compatibility, but hadn't come to a conclusion until recently, on how to incorporate it.

The decision Sony finally came to is the one already in play, HD remastering.

"Remastering didn't come up until about two years ago. For a developer, remastering in HD took a moderate amount of time and effort to achieve, and with the right title it could be very successful. Once we noticed the benefits of HD remastering, the decision was made to use God of War 1 & 2 as the test for the market, and they delivered.

The God of War Collection had reached almost a million copies sold just after the holiday. Shortly aftter that Activision, EA, UbiSoft, Konami, and SquareEnix were all on board to issue ReMastered Edition of their best Playstation 2 Games."

He went on to say doing backwards compatibility...
 

Square Enix Has No Plans for Final Fantasy XIV on Xbox 360

Square Enix Has No Plans for Final Fantasy XIV on Xbox 360 200°
245w ago - During an E3 interview, Square Enix senior vice president of software development Hiromichi Tanaka has said that there are currently "no plans" to bring the game to Xbox 360.

To quote: "Currently there are no plans for a version for the Xbox 360," Tanaka told RPGSite.

"We are still talking with Microsoft about an Xbox 360 version, but at the moment we are only working on the PS3 version and Windows version."

At last year's E3, Senior Vice President of Square Enix, Shinji Hashimoto, said that "in terms of other hardware devices, including Microsoft's, we're considering all possibilities [for Final Fantasy XIV]."

We'll see if this changes in the future.
 

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