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Video: Developer Diary: Skullgirls is a Feature-Rich PSN Fighter 100°
February 4, 2012 // 3:42 am - Today Designer, Producer and Community Manager Peter Bartholow of Reverge Labs has posted up a developer diary video below showcasing the feature-rich PSN fighter Skullgirls.

To quote: Previously on the PlayStation.Blog, I introduced you to Skullgirls' story and characters and discussed its unique gameplay systems. Today, with the game racing towards completion, I'm here to shed a little more light on the game's features.

Even though Skullgirls is a downloadable game for PSN, we've got a feature set consistent with a full-priced fighter.

• Story...

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Video: Skullgirls Dev Diary: Skullgirls' Perfected Pugilism on PSN 100°
October 27, 2011 // 2:49 pm - Today Reverge Labs Designer, Producer and Community Manager Peter Bartholow has shared some new Skullgirls development diary video footage and details on the PSN title below.

To quote: A few weeks ago I gave you a run-down on our new 2D fighter, Skullgirls. Last time I discussed the game's story and its characters, and exclusively revealed Ms. Fortune.

This week we'll be talking about the really important part: the gameplay.

As I noted last time, Skullgirls' lead designer and programmer is Mike "Mike Z" Zaimont, a noted tournament fighter and (regretful)...

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Video: Resistance 3 PS3 Dev Diary: Chimera Munitions 50°
August 31, 2011 // 2:21 pm - Insomniac Games Senior Community Manager James Stevenson has posted up a PS3 developer diary video today showcasing the Chimera enemy munitions below.

To quote: It's hard to believe that Resistance 3 is coming out next week! It's been an amazing journey for those of us at Insomniac Games, we've spent the last three years ensuring this is our most polished, focused, and consistent entry in the Resistance franchise.

We're very excited to share it with you. As we get close to release, it's time to show you our very last Dev Diary - this one focused on the high-tech...

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Video: Resistance 3 PS3 Dev Diary: Tools for Resistance 50°
August 18, 2011 // 12:43 pm - Insomniac Games Community Intern Brandon Winfrey has posted up a new PS3 developer diary video today spotlighting the tools in Resistance 3 on the PlayStation 3 entertainment system.

To quote: Gamescom has been amazing. However, something is still missing - an unyielding void in the soul of Resistance that needs to be filled. Something cold. Something unyielding. Something... Sledgehammery?

Yes, that's it! We need to show you the Sledgehammer, Resistance 3's brutally blunt new melee weapon. Here - let me summon the video gods and see if they can whip something...

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Daggerdale PS3 Dev Diary: From D&D to Action-RPG on PSN 50°
August 8, 2011 // 12:11 pm - Bedlam Games Director of Production Tim Ernst has revealed details today from the Daggerdale PS3 development diary, covering the transition from Dungeons & Dragons to an Action-RPG on PlayStation Network.

To quote: When we first heard about the opportunity to not only work with Wizards of the Coast but on the Dungeons & Dragons property itself, well let's just say that the nerdgasm around the studio was at an all-time high.

We went with action-RPG as the genre based off of studio competency, market trends and general interest (basically, we thought it was cool...

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Video: Resistance 3 Full Circle PlayStation 3 Dev Diary 100°
July 12, 2011 // 6:22 pm - Today Insomniac Games Senior Community Manager James Stevenson has shared a Resistance 3 'full circle' PlayStation 3 development diary video for fans.

To quote: This one focuses on bringing back some of the classic Resistance: Fall of Man gameplay like the weapon wheel and the great heritage that Ratchet & Clank has provided the Resistance franchise.

There is a ton of exciting news about Resistance 3 these days. You hopefully saw all of the preview coverage that hit yesterday. There's much more to come, as next week, we will be staging a Resistance...

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Video: MotorStorm Apocalypse PS3 Dev Diary Details The Festival 50°
December 21, 2010 // 8:48 pm - Evolution Studios Game Director Matt Southern shared a fresh video today spotlighting the MotorStorm Apocalypse PS3 developer diary with details of The Festival and new gameplay.

To quote: We teamed up with the guys in the video production department at Studio Liverpool to produce three video diaries focusing on the two main modes in the upcoming MotorStorm Apocalypse.

Both modes have been present in every MotorStorm game, but we're trying to do a lot more...

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FluffyLogic Developer Diary Profiles Eat Them PSN - Week Four 50°
December 14, 2010 // 10:00 pm - FluffyLogic Designer James Parker has shared week four from their developer diary profiling Eat Them for PSN today.

To quote: I want to talk to you about Power Bars. I know, interesting stuff! It's all rock and roll here at top flight game developers FluffyLogic.

One of the aims of the game is to maintain the pace throughout. We want the game to be pick-up-and-play - so session times will be short but the nature of the game will encourage repeat play.

We are aiming for an old-school arcade feel and we want...

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