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Home PS4 News - Latest PlayStation 4 and PS3 News

 

PS Vita Firmware / System Software Update v1.65 Arrives, Details

PS Vita Firmware / System Software Update v1.65 Arrives, Details 500°
152w ago - Sony Network Entertainment VP Eric Lempel has announced today that PS Vita Firmware / System Software update v1.65 is incoming alongside details on the changes in it outlined below.

Download: PS Vita Firmware / System Software Update v1.65 (US) / PS Vita Firmware / System Software Update v1.65 (JP)

Update: Sony has now removed PS Vita update v1.65 from PlayStation Network due to a technical fault related to adhoc play in PSP titles.

To quote: Hi, everyone. The next PS Vita System Software Update (v1.65) will be released soon and will include the following minor enhancements:

• A "Notification Alert" option will be added to Settings, so you can toggle alerts on or off
• "After 10 minutes" will be added to the time options under Power Save Settings
• An Arrow icon will now appear when PS Vita finds new activities in the LiveArea
 

SKFU's Vita Pr0xy v1.10 Homebrew App for PS Vita is Released

SKFU's Vita Pr0xy v1.10 Homebrew App for PS Vita is Released 750°
152w ago - Following up on his previous releases, today PlayStation Vita developer SKFU has released SKFU's Vita Pr0xy v1.10 homebrew application for PS Vita users.

Download: SKFU's Vita Pr0xy v1.10 Homebrew App for PS Vita (Windows) / SKFU's Vita Pr0xy v1.10 Homebrew App for PS Vita (Mac)

From his blog: A bit later than expected, but here comes the update for SKFU's VITA Pr0xy!

There's still a lot todo but this week my freetime is very limited. Tho, I will see what I can do

ChangeLog:

  • No more BETA
  • Many many bugfixes
  • 100% Clean Award added
  • Load Log function added
  • Save Log function modified
  • MAC + Linux support


 

PS Vita Magic Reader Script Out, PUP / SFO / PSF Support Incoming

PS Vita Magic Reader Script Out, PUP / SFO / PSF Support Incoming 100°
153w ago - Today PlayStation Vita developer PsDev has made available a PS Vita Magic Reader script for those interested and noted that PUP, SFO and PSF support are also currently in the works.

To quote from his blog (linked above): Made this script in about 10 min. It extracts the Magic ASCII, PUP Version and License.xml from a VITA PUP here is the script.

Right now the script is stupid and doesn’t do much, I plan on adding a full PUP dump and a SFO/PSF dumper.

[Register or Login to view code]


 

New Sony PS3 and PSN Releases for the Week of April 2, 2012

New Sony PS3 and PSN Releases for the Week of April 2, 2012 100°
153w ago - Sony Senior Social Media Specialist Rey Gutierrez is here with the new PS3 and PSN releases for the upcoming week today, as follows:

While taping episode 018 of PlayStation Blogcast, I learned that the Devil May Cry HD Collection was confirmed for release this week.

Luckily for you Blogcast listeners, Nick edited out the full minute of joyful squealing that ensued - we need those ears for future episodes!

So yes, I'll be happy to see Devil May Cry: HD Collection come to PS3 this week on a single Blu-ray Disc.
On PSN, the vast and toxic environments of a post-apocalyptic Earth are your primary adversary as you fight to survive in I Am Alive.

You'll also get a front-row ticket to PSN multiplayer car combat with Wheels of Destruction: World Tour. Enjoy this week's The Drop.

PlayStation 3

Devil May Cry: HD Collection - This action-packed set chronicles the complete adventures of Dante, the world's toughest demon slayer, with Devil May Cry, Devil May Cry 2, and Devil May Cry 3: Dante's Awakening Special Edition.

PlayStation...
 

Guide to Porting VHBL (PS Vita Half-Byte Loader) Game Exploits

Guide to Porting VHBL (PS Vita Half-Byte Loader) Game Exploits 1300°
153w ago - This weekend PlayStation Vita developer wololo has made available a guide to porting VHBL (PS Vita Half-Byte Loader) to individual game exploits for those interested.

This news comes proceeding the recent Motorstorm Arctic Edge and Everybody's Tennis PSP / PS Vita game exploits.

Below is the guide, to quote from his blog (linked above): This guide assumes that you found a user mode exploit in a game, and that you were able to write a binary loader.

So now what’s next? Well, as you probably know if you’ve gone that far, the PSP scene doesn’t really like “hello worlds”. A hello world is nice, but it accomplishes nothing, it just draws Sony’s attention to your exploit, and you know the vulnerability will be patched soon, while nobody really used the exploit.

Well, the next step is, ideally, a HEN or a custom firmware. Of course, this requires a kernel exploit, and...
 

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