- One of the other big reasons to travel hundreds of miles to Nottingham (instead of going a few miles to London!) was the hands-on Haze demo.
I met David Doak of Free Radical at the event and got my hands dirty with a title that I'm certain will do good business.
Playing initially as one of the 'rebels' on a split screen with another avid gamer, the first thing you notice is that the controls are immediately accessible. Haze doesn't mess with the FPS formula in this respect. Everything you'd expect would be on the buttons and triggers is there, but with a few bells added on.
For example, if you are playing as a rebel you can grab some 'nectar' from any of the Mantel fighters you've despatched and create a nectar grenade. Throwing the grenade at Mantel troops initiates an overdose of the drug in their systems. You can see the individuals who are affected since their armour turns red.
You see, when you have an overdose of nectar as a Mantel soldier you go a bit crazy. You see the Mantel troops going mad and shooting their own people under control of the drug. The nectar grenade also provide cover and, simultaneously, gets in the way of targeting troops on the other side of the fog, so you need to be careful to use effectively.
The controls are fluid, the graphics are gorgeous...