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Home PS4 News - Latest PlayStation 4 and PS3 News

 

Warhawk v1.1 patch coming tomorrow!

Warhawk v1.1 patch coming tomorrow! 50°
386w ago - Warhawk developer Dylan Jobe has confirmed that the highly awaited Warhawk v1.1 patch will be released tomorrow November 2nd, sometime between 5am and 9am pacific time.

To quote: FINALLY! -- and Yes...I realize this was a loooong time coming :-P

We are going to be globally deploying the v1.1 during an extended maintenance window Friday, November 2nd between 5am and 9am Pacific.

To recap, here are the...
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PS3 Firmware 2.00 Due Out Within Two Weeks!

PS3 Firmware 2.00 Due Out Within Two Weeks! 50°
386w ago - On Sony's semi-official blog (linked above) a company representative commented that PS3 Firmware v2.00 would be released within two weeks, with more information on the update following tomorrow.

Until then, may as well grab PS3 Firmware v1.94 if you're seeking DualShock3 support.
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The Most Delayed Games Ever

The Most Delayed Games Ever 50°
386w ago - How long does it take to make a game? How long's a piece of string? There's obviously no simple answer because every new hardware generation brings greater expectations and puts more demands on developers. However, most would agree that a decade to make a game is a bit excessive.

So here's a celebration - or should we call it a mockery? - of games that went a little over their original release dates, not to mention budgets. Were they...
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EU PlayStation Store Update 1st November

EU PlayStation Store Update 1st November 50°
386w ago - 1st November 2007

[application] Tori Emaki
[application] Mezmerise (Distort)
[game] Feel Ski
[demo] Juiced 2
[demo] PES 2008
[video] MotorStorm Revenge Weekend
[video] Unchartered - Character and the Music
[video] Unchartered - Introducing naughty dog
[video] Unchartered - The Inspiration
[video] Eye Of Judgment - How to play
[video] Eye Of Judgment - Introduction
[video]...
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Midway developer endorses PS3 as lead platform

Midway developer endorses PS3 as lead platform 50°
386w ago - Mike Bilder, studio head behind Stranglehold, thinks developing first on PS3 and subsequently on Xbox 360 would avoid the delays and frame rate issues of the former without compromising the quality of the latter.

Getting code "game-ready" for PS3 is more difficult than either Xbox 360 or PC says Bilder in an interview with Gamasutra. The statement affirms a previous admission made by Sony in August.

"If your game starts on...
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