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Deception IV: Blood Ties is Out Today for PS3 and PlayStation Vita

Deception IV: Blood Ties is Out Today for PS3 and PlayStation Vita 50°
49w ago - Sony Producer Keisuke Kikuchi announced today that Deception IV: Blood Ties is out today for PS3 and PS Vita consoles.

To quote: It's safe to say that no other game in the world contains as many ways to kill and hurt enemies as Deception IV: Blood Ties, which is out today on PS3 and PS Vita.

More than 100 different traps allow you to slice, hit, launch, trip, and otherwise torment your victim in a variety of imaginative ways. Dropping a flower vase onto the head of a powerful hero as a giant high heel descends from the ceiling to crush him is not the kind of experience you can have in most other games.

Besides the traps that you can select and place yourself, you can also take advantage of stage traps. In one stage you can set up a launching trap to hurl your victims into the Car Wash, and in another you can roast them alive inside a Brazen Bull.

But while Laegrinna and her Daemons show neither mercy nor restraint toward their victims, we've worked hard to keep Deception IV: Blood Ties from getting too graphically violent. Dismemberment, for example, is never shown. Because more than anything, we wanted it to feel rewarding when a trap combo is successful, and for this we felt it was necessary to achieve the right balance between serious and comical.

This emphasis...
 

Video: Destiny of Spirits Launches Today on PlayStation Vita

Video: Destiny of Spirits Launches Today on PlayStation Vita 50°
49w ago - Sony Producer Kumi Yuasa shared a launch trailer announcing that Destiny of Spirits arrives today on PlayStation Vita.

To quote: Hi everyone. Destiny of Spirits is launching today exclusively on PS Vita! It's free to play, so you can download it once PS Store updates and start your game. Every day, we'll be giving away a login bonus, so check back daily to see what bonus the day will bring!

For those of you who haven't heard of Destiny of Spirits yet, it's a free-to-play location-based strategy and RPG game in which you work together with friends and other players across the globe to summon, trade, merge and rent Spirits to use in battle!




Rare Summon: Knack

There are multiple ways to obtain Spirits in Destiny of Spirits. "Summon" is one way, and from time to time, you will see familiar PlayStation character Spirits available using the "Rare Summon" feature.

Knack Spirits are currently available, but for a limited time only. Don't miss this opportunity to add Knack Spirits to your collection! There will be other PlayStation character Spirits available in the future, so please stay tuned.

Spirit Points, Summoning Stones, and Destiny Orbs

In Destiny...
 

SteamWorld Dig Tips and Tricks on PS4 and PlayStation Vita

SteamWorld Dig Tips and Tricks on PS4 and PlayStation Vita 50°
50w ago - Image & Form Project Manager Marco Podda shared some SteamWorld Dig tips and tricks today for PS4 and PlayStation Vita fans below.

To quote: Hi everybody! First of all, we've been live in the United States for two days now and, according to your user reviews, we've been getting a whole lot of love.

But we'd be thrilled to hear what you think in the comments below or on Twitter. And hey, there's still a couple of days left on the Spring Fever promotion for all you PlayStation Plus people out there - which means 20% off on SteamWorld Dig as well as a whole bunch of other titles. The sale lasts until March 24th, so don't miss it.

Today we'd like to dive a bit deeper into the gameplay of SteamWorld Dig by dishing out a few spoiler free hints and tips.

Also, because a lot of you have been asking about cross buy, we're happy to confirm that SteamWorld Dig is cross buy across PS4 and PS Vita. And now for a few hints and tips to all you new diggers out there...

Don't Get Greedy

Even though SteamWorld Dig is a mining game, hoarding is not recommended. If you're unfortunate enough to fall to your death or get crushed by a falling boulder, you'll be reassembled back in town. But reassembly comes at a price. Half your mined gold is the standard fee....
 

Luftrausers Launches Today on PS3 and PlayStation Vita Platforms

Luftrausers Launches Today on PS3 and PlayStation Vita Platforms 50°
50w ago - Vlambeer's Rami Ismail announced that Luftrausers launches today on PS3 and PlayStation Vita platforms with details below.

To quote: We started Luftrausers halfway through 2011, when Jan Willem at Vlambeer was staring out of a window on a late flight from San Francisco to Amsterdam after the annual Game Developers Conference. He decided he wanted to expand on a little prototype we made back in 2010.

The pitch Jan Willem had for me was simple: the prototype had been made in two days, but had been played by hundreds of thousands of people. Jan Willem felt we might've run into something special with the simple high score game we had released for free to the internet. We started working on the very first version of our little 2D dogfighting game in just four colors.




We made a deal not to play the original until the new version was as good as we remembered the original to be, and we were surprised at how much of a struggle that was.

We added bigger explosions, we worked on a dynamic camera system, we added trails of smoke on crashing jets, and we even added extra colors to the palette. It still took us almost a month to achieve the same level of speed, of chaos, and of impact that the far simpler...
 

Video: Aztez is Going to Blow Up Your PS4 and PlayStation Vita

Video: Aztez is Going to Blow Up Your PS4 and PlayStation Vita 50°
50w ago - Team Colorblind Combat Designer Ben Ruiz boasts today that Aztez is going to blow up your PS4 and PlayStation Vita consoles.

To quote: Hi! I'm Ben Ruiz, the artist and combat designer at Team Colorblind in Arizona.

I'm super excited to announced that Aztez, the brutal, bloody, expressive, difficult, and replayable action game I've been working on for two years now is coming to Sony's magnificent, next-gen beast machines. For your own information, Team Colorblind is myself and also Matthew Wegner.

"Brutal, bloody, expressive, difficult, and replayable?!" is probably what you're thinking as your eyes widen in the dim glow of my audacity. But I sincerely believe that we are cooking up something you will like! At its core, Aztez is two games. One of those games is a full on real-time beat 'em up combat experience.

We've piped in the feel and creativity of Bayonetta, the sensationalism and mobility of Capcom's Alien Vs Predator, and the precision difficulty of classic Devil May Cry. As the combat designer, I've been studying these types of games for years, and I refuse to produce and hand you something that won't dangerously raise your heart rate and dopamine levels.
 

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