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Lair Analog Controls Confirmed For March

Lair Analog Controls Confirmed For March 50°
370w ago - I played Lair today and the controls wouldn't work.

Why? They reconfigured it for analog use.

Now you can choose which controls you like. It's too bad so many Lair owners balked at the innovation. It's still good to have a choice.

The patch will be available sometime in March for download.
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GDC 2008: The Technology of Final Fantasy XIII

GDC 2008: The Technology of Final Fantasy XIII 50°
370w ago - Like most Japanese developers, Square Enix has traditionally built the technology for each new game from scratch. While middleware solutions like the Unreal Engine have long been a favored solution for Western developers, the Square approach has been to tackle every new project from the ground up.

But this is changing as development costs skyrocket; the upcoming The Last Remnant will be built on Unreal 3, and Final Fantasy Crystal Chronicles:...
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No 120GB PS3 or In-Game XMB Yet: Sony Talks PS3 Home

No 120GB PS3 or In-Game XMB Yet: Sony Talks PS3 Home 50°
370w ago - The Game Developers Conference was a bit of a letdown. Sony didn't use the GDC to make any announcements like the much anticipated in-game XMB addition or the official phasing out of the 80GB PS3 for a larger model.

Heck, there wasn't even a keynote. Sony gave PS3 News no PlayStation 3 news to talk about.

But that's all behind us now, so it's back to waiting for what's in store this year... most importantly Home.
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Dark Sector to Have Same Look on PS3 and 360

Dark Sector to Have Same Look on PS3 and 360 50°
370w ago - In TheGameReviews.com's first interview with the Dark Sector development team, we got a chance to ask about any differences between the PS3 and 360 versions. The answer: it will look the same on PS3 and the Xbox 360.

When Josh Austin, the producer for Dark Sector, was asked how the game would differ between the Xbox 360 and the PS3, Austin said that "this is what works on a 360, this is how this is how it's going to have to be...
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GDC 2008: Final Fantasy Updates

GDC 2008: Final Fantasy Updates 50°
370w ago - Taku Murata, General Manager of Square Enix's Research & Development division, just gave a presentation at this year's GDC titled "The Technology of Final Fantasy."

Most of the information given at the conference was more on the technical side of things, dealing with the company's various engines and experiences with actual development. However, towards the end of the show, we were treated to a few bits of information that should...
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