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Home PS4 News - Latest PlayStation 4 and PS3 News

 

Bethesda Announce Skyrim v1.2 PS3 Update is Now Live, Detailed

Bethesda Announce Skyrim v1.2 PS3 Update is Now Live, Detailed 750°
170w ago - Today Bethesda have announced that the Skyrim version 1.2 PS3 update is now live, and have detailed the changes below as follows:

Today we've begun rolling out Skyrim's 1.2 update for PlayStation 3 (labeled 2.01 on PSN).

The update is already available for users in Europe and we will let you know as soon as it's up in North America. Our current ETA for Xbox 360 and PC players is this Wednesday, November 30th.

So what does the new update cover? Details below...

UPDATE 1.2 NOTES (all platforms unless specified)

• Improved occasional performance issues resulting from long term play (PlayStation 3)
• Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)
• Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)
• Fixed issue where projectiles did not properly fade away
• Fixed occasional issue where a guest would arrive to the player's wedding dead
• Dragon corpses now clean up properly
• Fixed rare issue where dragons would not attack
• Fixed rare NPC sleeping animation bug
• Fixed rare issue with dead corpses being cleared up prematurely
• Skeleton Key will now work properly if player has no lockpicks in their inventory
 

Vehicle Dynamics in Dust 514 on PlayStation 3 Detailed by CCP

Vehicle Dynamics in Dust 514 on PlayStation 3 Detailed by CCP 50°
170w ago - CCP Game Designer CCP Remnant has revealed details today on the vehicle dynamics in Dust 514 for the PlayStation 3 entertainment system.

To quote: Vehicle classes in DUST 514 resemble modern day battlefield armored vehicles but are more menacing...and multitudes more lethal. You can also customize the vehicles with weapons and modules to ensure highly dynamic and constantly evolving gameplay where no single vehicle can impose absolute supremacy. The ultimate goal is to create an experience where players make meaningful choices based on their surroundings and situations when deploying vehicles

Vehicle Customization

Vehicles are highly customizable; these units can be fitted with a broad arsenal of armaments, bolstered by modules that can be installed to apply bonuses and abilities to further enhance a vehicle's combat effectiveness.

Players will be able to choose arms from all the familiar EVE Online weapon classes, from energy-based laser weapons, blaster and rail cannon hybrid technology to traditional projectile and missile weaponry. Each of these weapon types are divided over racial factions, having an affinity towards vehicle hulls from similar origins.

Vehicles like the Caldari heavy attack Vehicle (HAV) for example, are well suited to using technologies...
 

Video: God of War: Origins Collection PS3 Bonus Content Detailed

Video: God of War: Origins Collection PS3 Bonus Content Detailed 50°
182w ago - Ready at Dawn Game Director Dana Jan has shared a video and details today on the God of War: Origins Collection PS3 bonus content for fans.

To quote: With God of War: Origins Collection due to hit stores next week (September 13th!), I thought it would be fun to share my recollection of what went down at the Game Directors Live round table discussion last year prior to the launch of God of War: Ghost of Sparta, but before I do, here's a quick teaser trailer of the event.

Remember the full video is part of the bonus content that is included in God of War: Origins Collection, along with a Legionnaire Kratos skin and the Forest of the Forgotten combat arena, all on the same Blu-ray Disc.

Now back to the event...it was September 1st and we were deep into the final stages of completing Ghost of Sparta when the taping occurred. Do they even use tape anymore? Anyway, it was apparently the only time when all five of us could be in the same place at the same time.





So, Ru and I drove up to the El Portal Theater in North Hollywood from the Ready At Dawn office, tired and battered, but ready for what would be an interesting evening. When we pulled up to the theater, there were already fans lined up outside waiting for the doors to open....
 

Call of Duty: Black Ops PS3 v1.12 Patch Update Arrives, Detailed

Call of Duty: Black Ops PS3 v1.12 Patch Update Arrives, Detailed 500°
184w ago - Today the Call of Duty: Black Ops PS3 v1.12 patch update has arrived, which weighs in at 63MB in size and adds new playlists among the updates detailed below.

Call of Duty: Black Ops PS3 v1.12 Playlists:

• Express: 30 second lobby timer; no game mode that has a respawn timer; small maps; No Ghost; No Second Chance allowed.

• DLC Moshpit: Moshpit of game modes using only DLC maps.

• DLC Hardcore Moshpit: Same as above only using hardcore game mode variants

Here are the v1.12 patch update changes from JD_2020 on the official site board:

CoD Black Ops PS3 Patch 1.12 changes:

• Addressed an issue with attack dogs causing them to "warp" under rare circumstances.
• Fixed an exploit allowing players to purchased locked classified weapons
• Fixed an exploit that allowed players to get above 15th Prestige using Combat Training/Player Match menus.
• Improvements to spawn system.
• Addressed some bugs with Custom Game Settings for CTF related to Touch Return Disabled
• Players can now select other clan tag colors besides red/white if they are unlocked.
• Addressed...
 

Video: Resistance 3 Multiplayer: Passive & Active Abilities Detailed

Video: Resistance 3 Multiplayer: Passive & Active Abilities Detailed 100°
187w ago - Insomniac Games Senior Community Manager James Stevenson has posted up a video today detailing both the passive and active abilities in Resistance 3 Multiplayer for the PS3 entertainment system.

To quote: Hopefully you caught the news yesterday that Resistance 3 has gone gold! We also debuted our new story-centric campaign trailer.

You may also know that the Resistance 3 Multiplayer Beta early access has begun for owners of specially marked copies of SOCOM 4. We're still very much in beta mode, with regards to fixes (especially for matchmaking to address the freezes and disconnects), so please keep reporting what you see.

We hope to have a patch soon that will address many of these issues, but in the meantime, thanks for bearing with us.





In the spirit of the multiplayer beta, our new behind-the-scenes development diary discusses our inspirations in developing Resistance 3's multiplayer philosophy, from play modes and weapons to special abilities. Hopefully you've caught our previous entries in the dev diary series, but if not, you can catch...
 

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