- Chris Kohler
over at Wired reports: For a game that doesn't do any one thing particularly well, why is Viking: Battle For Asgard so much fun?
Put simply, it's because the developers of this Xbox 360 and PlayStation 3 game understand what turns a player into an addict. Viking's medieval sword-and-axe combat is merely alright, the visuals won't wow you, and the story is barely there. But the game's gradually expanding world ramps up perfectly, constantly teasing you with one more goal just out of reach, then another, then another.
Next thing you know, it's three in the morning and you can't remember how many legions of monsters you've slaughtered.
Viking is the story of a lone warrior tasked by the Norse goddess Freya to beat back the horrific armies of the death-goddess Hel, who has taken over the land of Midgard. To do it, you've got to liberate your fellow warriors and take back key military locations like quarries and lumberyards, so you'll be ready for a series of full-scale, thousand-man assaults on enemy strongholds.
One reason why Viking is so compelling is that it realizes its core competency and sticks closely to it. Although the setup makes the game sound like some sort of military tactics sim, and the open world brings to mind role-playing games like Fable, it's...